Player Matchup

Ymir
Ymir
Kick Shot 11
Ymir
Level 28
God Stats
17W - 12L
1,556 SR
Queue Stats
201W - 173L
1,545 Elo+
Party 2
Amaterasu
Amaterasu
N0V4_XxmataxX2
Amaterasu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,814 Elo+
Party 3
Erlang Shen
Erlang Shen
N0v4_Aguila271
Erlang Shen
Level 17
God Stats
34W - 50L
1,504 SR
Queue Stats
325W - 427L
1,375 Elo+
Party 3
Izanami
Izanami
Tristan462
Izanami
Level 34
God Stats
3W - 5L
1,599 SR
Queue Stats
148W - 138L
1,444 Elo+
Party 2
Anubis
Anubis
yololol938-PV
Anubis
Level 15
God Stats
4W - 1L
1,845 SR
Queue Stats
59W - 61L
1,442 Elo+
Party 3
Team Averages
Level 20
1,601 SR
1,524 Elo+

VS

Team Averages
Level 23
1,686 SR
1,516 Elo+
Discordia
Discordia
SilverGold96
Discordia
Level 24
God Stats
6W - 4L
1,567 SR
Queue Stats
72W - 65L
1,515 Elo+
Party 1
Camazotz
Camazotz
SpaceForce13
Camazotz
Level 25
God Stats
2W - 1L
1,694 SR
Queue Stats
2W - 1L
1,673 Elo+
Solo
Cupid
Cupid
ThrowthatXup88
Cupid
Level 11
God Stats
3W - 5L
1,500 SR
Queue Stats
24W - 27L
1,290 Elo+
Solo
Chaac
Chaac
danybeltre
Chaac
Level 29
God Stats
6W - 0L
1,948 SR
Queue Stats
48W - 48L
1,550 Elo+
Solo
Mercury
Mercury
nohope7
Mercury
Level 28
God Stats
14W - 8L
1,719 SR
Queue Stats
126W - 106L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 1
8,504
500
3,962
11,576
6,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
N0V4_XxmataxX2
Amaterasu
12
0 / 1 / 1
6,576
387
2,052
6,719
4,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
N0v4_Aguila271
Erlang Shen
12
0 / 3 / 1
7,005
412
3,723
9,716
6,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Tristan462
Izanami
12
1 / 3 / 0
7,320
431
2,836
7,434
2,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 6 / 0
7,348
432
5,183
10,115
5,156
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
SilverGold96
Discordia
15
2 / 1 / 5
9,253
544
7,445
6,345
1,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
SpaceForce13
Camazotz
1
0 / 0 / 0
3,446
203
0
0
0
16
4 / 2 / 0
9,531
561
10,932
11,045
3,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
16
5 / 1 / 0
9,688
570
6,593
12,678
7,654
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mercury
nohope7
Mercury
16
3 / 0 / 4
8,894
523
4,830
7,915
2,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
4
Kills
14
14
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
L
Amaterasu
N0V4_XxmataxX2
Amaterasu
0
1
1
0.5
L
Erlang Shen
N0v4_Aguila271
Erlang Shen
0
3
1
0.17
W
Discordia
SilverGold96
Discordia
2
1
5
4.5
W
Camazotz
SpaceForce13
Camazotz
0
0
0
0
W
4
2
0
2
L
Izanami
Tristan462
Izanami
1
3
0
0.33
W
Chaac
5
1
0
5
W
Mercury
nohope7
Mercury
3
0
4
5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,756
Damage
29,800
45,560
Taken
37,983
24,215
Mitigated
16,054
11,734
Healing
16,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,962
537
0
4,372
11,576
6,188
165
1,131
10,329
34,928
0
L
Amaterasu
N0V4_XxmataxX2
Amaterasu
2,052
747
0
1,712
6,719
4,271
133
0
6,719
0
22,614
L
Erlang Shen
N0v4_Aguila271
Erlang Shen
3,723
2,085
0
3,039
9,716
6,152
0
744
8,886
0
47,293
W
Discordia
SilverGold96
Discordia
7,445
308
0
2,341
6,345
1,801
852
2,783
3,562
54,961
0
W
Camazotz
SpaceForce13
Camazotz
0
0
0
0
0
0
0
0
0
0
0
W
10,932
5,697
0
5,738
11,045
3,736
2,250
2,341
8,704
0
77,113
L
Izanami
Tristan462
Izanami
2,836
1,346
0
1,423
7,434
2,448
621
510
6,876
0
51,244
W
Chaac
6,593
2,666
0
7,514
12,678
7,654
228
2,432
10,046
0
62,547
W
Mercury
nohope7
Mercury
4,830
3,223
0
1,126
7,915
2,863
0
1,553
6,337
0
52,142
L
5,183
442
0
1,188
10,115
5,156
0
4,426
5,305
32,180
708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,753
Gold Earned
40,812
375
Minions Killed
451
0
Camps Cleared
0
1,435,937
Distance Traveled
1,325,403
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,504
500
84
5
0
312,608
7
L
Amaterasu
6,576
387
48
3
0
308,353
1
L
Erlang Shen
7,005
412
80
5
0
347,076
0
W
Discordia
9,253
544
105
6
0
322,218
5
W
Camazotz
3,446
203
0
0
0
0
0
W
Cupid
9,531
561
126
7
0
312,440
3
L
Izanami
7,320
431
95
6
0
262,929
2
W
Chaac
9,688
570
125
7
0
304,648
0
W
Mercury
8,894
523
95
6
0
386,097
1
L
Anubis
7,348
432
68
4
0
204,971
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role