Player Matchup

Discordia
Discordia
Boysinblue22
Discordia
Level 67
God Stats
33W - 7L
1,803 SR
Queue Stats
412W - 383L
1,590 Elo+
Solo
Bacchus
Bacchus
Crazy_Banana_565
Bacchus
Level 106
God Stats
1W - 0L
1,550 SR
Queue Stats
2W - 4L
1,383 Elo+
Party 2
Set
Set
Nomad_Dev
Set
Level 60
God Stats
2W - 4L
1,165 SR
Queue Stats
22W - 36L
1,217 Elo+
Party 2
Chernobog
Chernobog
SPED_Fireboy
Chernobog
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,246 Elo+
Party 2
Mulan
Mulan
SPED_Shadows
Mulan
Level 85
God Stats
1W - 0L
1,774 SR
Queue Stats
2W - 4L
1,383 Elo+
Party 2
Team Averages
Level 84
1,559 SR
1,364 Elo+

VS

Team Averages
Level 92
1,580 SR
1,474 Elo+
Tiamat
Tiamat
Acesez
Tiamat
Level 108
God Stats
14W - 15L
1,627 SR
Queue Stats
177W - 189L
1,487 Elo+
Party 1
Mercury
Mercury
StingingWorm
Mercury
Level 145
God Stats
14W - 11L
1,592 SR
Queue Stats
21W - 22L
1,513 Elo+
Solo
Geb
Geb
burnt2acrisp01
Geb
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
174W - 154L
1,522 Elo+
Party 1
Danzaburou
Danzaburou
hellojellyfish2
Danzaburou
Level 61
God Stats
9W - 7L
1,658 SR
Queue Stats
37W - 55L
1,413 Elo+
Party 1
King Arthur
King Arthur
iGUXXIGANGi
King Arthur
Level 51
God Stats
0W - 2L
1,522 SR
Queue Stats
135W - 138L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Boysinblue22
Discordia
15
0 / 4 / 4
8,886
555
4,820
7,587
2,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 6
7,053
441
4,563
9,431
5,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
6 / 4 / 4
9,047
565
6,515
9,999
3,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
SPED_Fireboy
Chernobog
15
4 / 0 / 5
9,570
598
13,642
8,590
3,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
9 / 1 / 3
9,553
597
8,820
13,197
9,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Acesez
Tiamat
14
4 / 4 / 1
8,433
527
7,417
9,714
6,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
StingingWorm
Mercury
16
3 / 2 / 0
9,177
574
3,608
10,985
4,096
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 3 / 2
7,176
449
5,034
13,634
8,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
hellojellyfish2
Danzaburou
12
2 / 3 / 1
7,464
467
6,892
9,478
4,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
iGUXXIGANGi
King Arthur
12
1 / 8 / 2
7,319
457
6,050
17,073
10,436
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
20
Kills
11
11
Deaths
20
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Acesez
Tiamat
4
4
1
1.13
W
Discordia
Boysinblue22
Discordia
0
4
4
0.5
W
1
2
6
2
W
6
4
4
2
W
Chernobog
SPED_Fireboy
Chernobog
4
0
5
6.5
W
9
1
3
10.5
L
Mercury
StingingWorm
Mercury
3
2
0
1.5
L
1
3
2
0.67
L
Danzaburou
hellojellyfish2
Danzaburou
2
3
1
0.83
L
King Arthur
iGUXXIGANGi
King Arthur
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,360
Damage
29,001
48,804
Taken
60,884
23,884
Mitigated
33,963
16,838
Healing
12,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Acesez
Tiamat
7,417
887
0
1,575
9,714
6,762
14
2,910
6,455
42,921
0
W
Discordia
Boysinblue22
Discordia
4,820
0
0
467
7,587
2,540
0
2,896
4,494
57,120
0
W
4,563
331
684
2,053
9,431
5,318
0
2,833
6,589
15,164
0
W
6,515
3,126
0
2,398
9,999
3,921
2,418
3,001
6,808
0
34,715
W
Chernobog
SPED_Fireboy
Chernobog
13,642
8,377
0
5,758
8,590
3,071
2,746
2,579
5,963
0
64,277
W
8,820
1,396
0
5,478
13,197
9,034
1,147
656
12,499
0
41,076
L
Mercury
StingingWorm
Mercury
3,608
1,986
330
1,800
10,985
4,096
0
820
10,104
0
76,189
L
5,034
433
0
2,703
13,634
8,044
0
2,242
11,325
28,024
0
L
Danzaburou
hellojellyfish2
Danzaburou
6,892
3,186
0
3,140
9,478
4,625
0
1,878
7,574
0
47,114
L
King Arthur
iGUXXIGANGi
King Arthur
6,050
974
0
3,375
17,073
10,436
0
1,032
15,635
0
41,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,109
Gold Earned
39,569
384
Minions Killed
435
0
Camps Cleared
0
1,588,636
Distance Traveled
1,438,605
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,433
527
89
6
0
287,373
1
W
Discordia
8,886
555
107
7
0
306,739
2
W
Bacchus
7,053
441
15
1
0
329,348
1
W
Set
9,047
565
57
4
0
340,318
0
W
Chernobog
9,570
598
115
7
0
287,749
0
W
Mulan
9,553
597
90
6
0
324,482
0
L
Mercury
9,177
574
143
9
0
292,292
2
L
Geb
7,176
449
42
3
0
324,398
1
L
Danzaburou
7,464
467
88
6
0
267,098
1
L
King Arthur
7,319
457
73
5
0
267,444
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role