Player Matchup

Erlang Shen
Erlang Shen
AntgodM
Erlang Shen
Level 112
God Stats
9W - 6L
1,230 SR
Queue Stats
740W - 653L
1,532 Elo+
Party 3
Ymir
Ymir
BronzeWeeeb
Ymir
Level 48
God Stats
5W - 6L
1,476 SR
Queue Stats
186W - 177L
1,529 Elo+
Party 3
Danzaburou
Danzaburou
JDL_Aussie
Danzaburou
Level 86
God Stats
18W - 11L
1,707 SR
Queue Stats
545W - 606L
1,478 Elo+
Party 1
Vulcan
Vulcan
Karalis
Vulcan
Level 10
God Stats
10W - 5L
1,326 SR
Queue Stats
14W - 10L
1,495 Elo+
Party 1
Tsukuyomi
Tsukuyomi
WhisperinPhantom
Tsukuyomi
Level 82
God Stats
50W - 41L
1,572 SR
Queue Stats
372W - 417L
1,431 Elo+
Party 1
Team Averages
Level 68
1,462 SR
1,493 Elo+

VS

Team Averages
Level 46
1,572 SR
1,370 Elo+
Guan Yu
Guan Yu
Twiztidsoul8892
Guan Yu
Level 41
God Stats
4W - 1L
1,808 SR
Queue Stats
200W - 192L
1,376 Elo+
Solo
Ravana
Ravana
UD freefire107
Ravana
Level 50
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 22L
1,409 Elo+
Party 2
Sobek
Sobek
trg45
Sobek
Level 49
God Stats
20W - 21L
1,552 SR
Queue Stats
82W - 112L
1,385 Elo+
Solo
Medusa
Medusa
xMPxQuench
Medusa
Level 47
God Stats
3W - 9L
1,282 SR
Queue Stats
12W - 23L
1,290 Elo+
Party 2
Izanami
Izanami
zombieforce1219
Izanami
Level 42
God Stats
1W - 2L
1,715 SR
Queue Stats
3W - 7L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AntgodM
Erlang Shen
18
3 / 0 / 1
10,306
644
12,535
12,757
6,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
7 / 0 / 11
9,814
613
6,214
12,359
9,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
JDL_Aussie
Danzaburou
14
8 / 4 / 7
9,930
621
10,255
10,779
3,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
Karalis
Vulcan
13
1 / 2 / 7
8,220
514
10,348
4,175
1,519
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
14
3 / 3 / 5
8,428
527
5,347
11,516
4,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
7,389
462
4,678
11,277
10,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 5 / 3
7,853
491
7,238
9,806
3,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
trg45
Sobek
10
0 / 5 / 1
6,287
393
5,580
16,747
11,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
xMPxQuench
Medusa
15
4 / 3 / 1
8,544
534
6,948
12,225
3,968
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
3 / 8 / 0
7,403
463
6,581
11,313
3,133
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
22
Kills
9
9
Deaths
22
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AntgodM
Erlang Shen
3
0
1
3.5
W
7
0
11
12.5
W
Danzaburou
JDL_Aussie
Danzaburou
8
4
7
2.88
W
Vulcan
Karalis
Vulcan
1
2
7
2.25
L
0
1
0
0
L
2
5
3
0.7
W
Tsukuyomi
3
3
5
1.83
L
Sobek
trg45
Sobek
0
5
1
0.1
L
Medusa
xMPxQuench
Medusa
4
3
1
1.5
L
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,699
Damage
31,025
51,586
Taken
61,368
25,385
Mitigated
32,297
22,354
Healing
18,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AntgodM
Erlang Shen
12,535
8,003
0
9,695
12,757
6,844
294
455
11,856
0
73,837
W
6,214
1,100
0
4,058
12,359
9,093
1,092
1,911
10,423
32,292
0
W
Danzaburou
JDL_Aussie
Danzaburou
10,255
5,647
0
3,908
10,779
3,403
2,513
1,772
9,007
0
50,732
W
Vulcan
Karalis
Vulcan
10,348
4,202
0
0
4,175
1,519
241
280
3,895
38,023
0
L
4,678
1,080
852
6,684
11,277
10,386
0
396
10,881
0
35,391
L
7,238
1,984
0
1,864
9,806
3,718
0
2,158
7,648
0
43,695
W
Tsukuyomi
5,347
1,045
0
4,693
11,516
4,526
64
1,162
10,354
0
51,063
L
Sobek
trg45
Sobek
5,580
190
0
5,538
16,747
11,092
0
5,265
11,482
18,093
0
L
Medusa
xMPxQuench
Medusa
6,948
3,793
0
2,640
12,225
3,968
0
5,852
6,373
0
57,558
L
6,581
4,521
0
1,169
11,313
3,133
934
2,891
8,422
0
43,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,698
Gold Earned
37,476
437
Minions Killed
386
0
Camps Cleared
0
1,583,616
Distance Traveled
1,526,224
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,306
644
147
9
0
323,066
0
W
Ymir
9,814
613
62
4
0
316,657
0
W
Danzaburou
9,930
621
78
5
0
318,165
1
W
Vulcan
8,220
514
66
4
0
295,915
0
L
Guan Yu
7,389
462
91
6
0
321,361
5
L
Ravana
7,853
491
69
4
0
315,066
3
W
Tsukuyomi
8,428
527
84
5
0
329,813
1
L
Sobek
6,287
393
21
1
0
315,442
5
L
Medusa
8,544
534
103
6
0
298,563
0
L
Izanami
7,403
463
102
6
0
275,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role