Player Matchup

Osiris
Osiris
CosmicSpace1912
Osiris
Level 45
God Stats
3W - 6L
1,500 SR
Queue Stats
30W - 44L
1,372 Elo+
Party 1
Danzaburou
Danzaburou
KoenigReich21
Danzaburou
Level 40
God Stats
2W - 3L
1,486 SR
Queue Stats
7W - 8L
1,389 Elo+
Party 3
Baron Samedi
Baron Samedi
Somber_Sombrero
Baron Samedi
Level 28
God Stats
2W - 2L
1,463 SR
Queue Stats
12W - 11L
1,443 Elo+
Party 3
Fenrir
Fenrir
UnBrEaKaBlEbOnG
Fenrir
Level 123
God Stats
6W - 7L
1,902 SR
Queue Stats
328W - 345L
1,439 Elo+
Party 1
Sol
Sol
YoMinedBlown
Sol
Level 110
God Stats
3W - 5L
1,230 SR
Queue Stats
231W - 273L
1,379 Elo+
Party 1
Team Averages
Level 69
1,516 SR
1,404 Elo+

VS

Team Averages
Level 49
1,576 SR
1,427 Elo+
Zeus
Zeus
Arathos_Reborn
Zeus
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,315 Elo+
Solo
Fenrir
Fenrir
Dt_Strangler
Fenrir
Level 68
God Stats
30W - 14L
1,668 SR
Queue Stats
146W - 132L
1,477 Elo+
Party 2
Awilix
Awilix
Dt___co
Awilix
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 111L
1,408 Elo+
Party 2
Cupid
Cupid
dt___JLACY
Cupid
Level 28
God Stats
17W - 5L
1,721 SR
Queue Stats
106W - 119L
1,458 Elo+
Party 2
Neith
Neith
rinaldi2315
Neith
Level 36
God Stats
7W - 7L
1,493 SR
Queue Stats
40W - 44L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 5
9,537
502
9,135
14,074
10,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
KoenigReich21
Danzaburou
13
1 / 3 / 0
8,554
450
5,294
11,651
6,040
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Somber_Sombrero
Baron Samedi
12
1 / 7 / 1
7,654
403
5,052
10,710
4,283
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
9 / 4 / 2
10,320
543
14,060
18,339
12,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
1 / 6 / 3
8,755
461
5,372
13,754
4,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 5
8,896
468
3,589
10,276
4,294
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
16
8 / 0 / 9
11,117
585
12,381
11,926
9,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
Dt___co
Awilix
16
7 / 5 / 3
9,916
522
8,105
14,544
5,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
16
5 / 1 / 11
10,443
550
14,715
11,357
4,092
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 5 / 3
9,231
486
4,967
9,883
3,249
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
53
17
Kills
22
22
Deaths
17
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
1
6
5
0.58
L
5
2
5
3.75
W
Fenrir
8
0
9
12.5
W
Awilix
Dt___co
Awilix
7
5
3
1.7
L
Danzaburou
KoenigReich21
Danzaburou
1
3
0
0.33
L
Baron Samedi
Somber_Sombrero
Baron Samedi
1
7
1
0.21
L
9
4
2
2.5
L
1
6
3
0.42
W
Cupid
5
1
11
10.5
W
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,913
Damage
43,757
68,528
Taken
57,986
38,058
Mitigated
26,725
23,540
Healing
12,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,589
497
0
199
10,276
4,294
1,106
2,122
8,154
37,535
0
L
9,135
3,755
0
6,986
14,074
10,799
459
241
13,833
0
41,110
W
Fenrir
12,381
1,849
0
3,473
11,926
9,665
1,950
3,460
8,322
55
32,501
W
Awilix
Dt___co
Awilix
8,105
4,912
0
1,163
14,544
5,425
1,470
1,789
12,755
0
51,197
L
Danzaburou
KoenigReich21
Danzaburou
5,294
1,535
0
2,764
11,651
6,040
2,178
177
11,474
0
57,105
L
Baron Samedi
Somber_Sombrero
Baron Samedi
5,052
108
1,106
1,723
10,710
4,283
474
0
10,710
20,692
0
L
14,060
3,307
0
6,542
18,339
12,050
1,741
836
17,503
0
61,145
L
5,372
888
0
4,419
13,754
4,886
2,202
2,390
11,364
43,730
0
W
Cupid
14,715
6,767
703
4,825
11,357
4,092
1,223
2,707
8,448
0
68,000
W
4,967
2,397
0
1,696
9,883
3,249
1,583
0
9,883
0
45,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,820
Gold Earned
49,603
381
Minions Killed
423
0
Camps Cleared
0
1,608,208
Distance Traveled
1,571,553
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,896
468
73
4
0
247,482
0
L
Osiris
9,537
502
71
4
0
375,861
0
W
Fenrir
11,117
585
35
2
0
300,888
1
W
Awilix
9,916
522
88
5
0
365,160
2
L
Danzaburou
8,554
450
115
6
0
341,195
3
L
Baron Samedi
7,654
403
19
1
0
294,311
5
L
Fenrir
10,320
543
102
5
0
346,547
0
L
Sol
8,755
461
74
4
0
250,294
0
W
Cupid
10,443
550
129
7
0
344,350
0
W
Neith
9,231
486
98
5
0
313,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role