Player Matchup

Thor
Thor
AssumingLeader
Thor
Level 105
God Stats
1W - 2L
1,293 SR
Queue Stats
178W - 148L
1,625 Elo+
Party 1
Izanami
Izanami
Eatzz
Izanami
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 36L
1,728 Elo+
Party 1
Khepri
Khepri
Fyuo
Khepri
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
205W - 166L
1,644 Elo+
Party 1
Tiamat
Tiamat
TheLazyGenius91
Tiamat
Level 23
God Stats
1W - 0L
1,684 SR
Queue Stats
9W - 9L
1,565 Elo+
Party 1
Bellona
Bellona
imnotcreative321
Bellona
Level 28
God Stats
16W - 6L
1,447 SR
Queue Stats
71W - 59L
1,456 Elo+
Party 1
Team Averages
Level 89
1,485 SR
1,604 Elo+

VS

Team Averages
Level 83
1,557 SR
1,528 Elo+
Raijin
Raijin
CurlerMatt
Raijin
Level 146
God Stats
8W - 10L
1,631 SR
Queue Stats
417W - 425L
1,611 Elo+
Party 3
Fenrir
Fenrir
FroggoMode
Fenrir
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
TerraFirmaaa
Sobek
Level 38
God Stats
3W - 4L
1,500 SR
Queue Stats
283W - 188L
1,665 Elo+
Party 3
King Arthur
King Arthur
WcAkira
King Arthur
Level 44
God Stats
31W - 36L
1,656 SR
Queue Stats
431W - 503L
1,362 Elo+
Party 2
Heimdallr
Heimdallr
liovi
Heimdallr
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
6,090
508
3,509
7,373
2,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Eatzz
Izanami
15
10 / 1 / 5
9,054
755
13,808
9,889
4,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Khepri
Fyuo
Khepri
9
2 / 2 / 6
6,529
544
5,794
8,347
5,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 5 / 3
5,975
498
3,384
6,534
3,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
6 / 2 / 0
7,128
594
7,589
7,107
6,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CurlerMatt
Raijin
10
2 / 2 / 2
6,131
511
8,507
5,890
1,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
FroggoMode
Fenrir
11
7 / 3 / 3
7,177
598
6,317
10,817
3,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

7
0 / 4 / 2
4,905
409
1,909
8,757
3,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
WcAkira
King Arthur
9
2 / 3 / 3
5,958
497
4,507
12,010
4,490
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
liovi
Heimdallr
8
0 / 8 / 1
5,091
424
1,933
10,219
2,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
19
Kills
11
11
Deaths
20
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
L
Raijin
CurlerMatt
Raijin
2
2
2
1.5
W
Izanami
Eatzz
Izanami
10
1
5
12.5
L
Fenrir
FroggoMode
Fenrir
7
3
3
2.83
W
Khepri
Fyuo
Khepri
2
2
6
2.5
L
0
4
2
0.25
W
1
5
3
0.5
L
King Arthur
WcAkira
King Arthur
2
3
3
1.17
W
6
2
0
3
L
Heimdallr
liovi
Heimdallr
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,084
Damage
23,173
39,250
Taken
47,693
22,697
Mitigated
16,264
8,506
Healing
9,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,509
572
0
500
7,373
2,304
0
2,912
4,273
0
35,048
L
Raijin
CurlerMatt
Raijin
8,507
1,246
0
1,240
5,890
1,805
0
1,263
4,562
37,309
0
W
Izanami
Eatzz
Izanami
13,808
10,268
0
3,931
9,889
4,917
2,210
659
9,216
0
67,568
L
Fenrir
FroggoMode
Fenrir
6,317
2,991
0
2,262
10,817
3,841
0
2,724
7,886
0
26,335
W
Khepri
Fyuo
Khepri
5,794
1,060
0
1,797
8,347
5,523
0
3,524
4,576
18,695
0
L
1,909
199
0
1,890
8,757
3,801
0
3,312
5,308
9,718
0
W
3,384
335
0
980
6,534
3,201
0
2,062
4,285
21,086
0
L
King Arthur
WcAkira
King Arthur
4,507
350
0
3,075
12,010
4,490
0
1,191
10,364
0
24,509
W
7,589
1,720
0
1,298
7,107
6,752
0
583
6,484
0
32,553
L
Heimdallr
liovi
Heimdallr
1,933
744
0
1,512
10,219
2,327
0
344
9,850
0
16,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,776
Gold Earned
29,262
315
Minions Killed
218
0
Camps Cleared
0
1,155,051
Distance Traveled
1,163,170
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,090
508
68
6
0
252,710
3
L
Raijin
6,131
511
70
6
0
218,974
1
W
Izanami
9,054
755
114
10
0
213,259
0
L
Fenrir
7,177
598
49
4
0
268,691
1
W
Khepri
6,529
544
21
2
0
241,048
4
L
Sobek
4,905
409
16
1
0
251,590
4
W
Tiamat
5,975
498
45
4
0
232,292
3
L
King Arthur
5,958
497
54
5
0
224,012
0
W
Bellona
7,128
594
67
6
0
215,742
0
L
Heimdallr
5,091
424
29
2
0
199,903
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role