Player Matchup

Geb
Geb
Badmichel
Geb
Level 128
God Stats
37W - 20L
1,571 SR
Queue Stats
311W - 263L
1,582 Elo+
Party 1
Zeus
Zeus
Chastenay
Zeus
Level 41
God Stats
10W - 0L
1,967 SR
Queue Stats
124W - 75L
1,592 Elo+
Party 1
Rama
Rama
Hanakoala
Rama
Level 128
God Stats
2W - 2L
1,700 SR
Queue Stats
304W - 247L
1,560 Elo+
Party 1
Amaterasu
Amaterasu
TheMrCraniumZ
Amaterasu
Level 18
God Stats
3W - 1L
1,680 SR
Queue Stats
22W - 25L
1,483 Elo+
Party 1
Kali
Kali
Ôkral
Kali
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 76
1,684 SR
1,543 Elo+

VS

Team Averages
Level 81
1,475 SR
1,426 Elo+
Sun Wukong
Sun Wukong
Geresama
Sun Wukong
Level 123
God Stats
5W - 8L
1,597 SR
Queue Stats
54W - 52L
1,430 Elo+
Solo
Da Ji
Da Ji
Lemonu
Da Ji
Level 122
God Stats
2W - 4L
1,618 SR
Queue Stats
196W - 183L
1,471 Elo+
Party 2
Baba Yaga
Baba Yaga
Vexxen741
Baba Yaga
Level 129
God Stats
6W - 6L
1,573 SR
Queue Stats
183W - 164L
1,480 Elo+
Party 2
Cthulhu
Cthulhu
WewBoi
Cthulhu
Level 4
God Stats
7W - 7L
1,297 SR
Queue Stats
20W - 25L
1,352 Elo+
Party 2
Izanami
Izanami
lettoos
Izanami
Level 26
God Stats
1W - 4L
1,289 SR
Queue Stats
3W - 8L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 11
9,670
484
7,876
16,540
12,458
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
17
3 / 3 / 3
10,542
527
13,488
11,590
4,999
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rama
18
12 / 5 / 5
11,706
585
23,348
21,700
8,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
TheMrCraniumZ
Amaterasu
18
0 / 0 / 0
10,192
510
7,314
9,549
7,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kali
Ôkral
Kali
18
3 / 4 / 4
10,564
528
10,213
20,007
9,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Geresama
Sun Wukong
17
0 / 1 / 1
10,220
511
8,240
19,447
16,965
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
Lemonu
Da Ji
15
4 / 7 / 7
9,855
493
11,485
17,335
6,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
Vexxen741
Baba Yaga
16
7 / 3 / 3
10,733
537
6,527
13,254
6,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
WewBoi
Cthulhu
14
4 / 4 / 3
8,942
447
11,240
18,205
13,582
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
lettoos
Izanami
14
1 / 8 / 1
8,672
434
7,214
13,800
4,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
31
23
Kills
16
16
Deaths
23
23
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
4
11
2.63
W
Zeus
3
3
3
1.5
L
Sun Wukong
Geresama
Sun Wukong
0
1
1
0.5
W
Rama
12
5
5
2.9
L
Da Ji
Lemonu
Da Ji
4
7
7
1.07
W
Amaterasu
TheMrCraniumZ
Amaterasu
0
0
0
0
L
Baba Yaga
Vexxen741
Baba Yaga
7
3
3
2.83
L
Cthulhu
WewBoi
Cthulhu
4
4
3
1.38
L
Izanami
lettoos
Izanami
1
8
1
0.19
W
Kali
Ôkral
Kali
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,239
Damage
44,706
79,386
Taken
82,041
43,644
Mitigated
47,949
31,061
Healing
25,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,876
2,280
384
1,899
16,540
12,458
259
4,231
12,253
34,737
0
W
Zeus
13,488
1,268
0
4,284
11,590
4,999
937
2,821
8,577
69,144
0
L
Sun Wukong
Geresama
Sun Wukong
8,240
1,570
522
9,829
19,447
16,965
358
764
18,083
0
65,409
W
Rama
23,348
19,793
0
13,230
21,700
8,781
3,599
5,994
15,696
0
93,947
L
Da Ji
Lemonu
Da Ji
11,485
3,007
0
5,503
17,335
6,644
0
6,135
11,200
0
52,626
W
Amaterasu
TheMrCraniumZ
Amaterasu
7,314
2,924
0
5,592
9,549
7,929
552
0
9,549
0
58,136
L
Baba Yaga
Vexxen741
Baba Yaga
6,527
917
150
4,499
13,254
6,009
712
7,557
5,697
60,095
0
L
Cthulhu
WewBoi
Cthulhu
11,240
1,603
544
1,140
18,205
13,582
0
5,206
12,999
26,815
0
L
Izanami
lettoos
Izanami
7,214
4,191
0
2,929
13,800
4,749
0
1,702
12,098
0
51,531
W
Kali
Ôkral
Kali
10,213
5,518
0
5,672
20,007
9,477
555
4,356
15,544
0
86,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,674
Gold Earned
48,422
541
Minions Killed
463
0
Camps Cleared
0
1,842,668
Distance Traveled
1,785,415
11
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,670
484
32
2
0
396,280
6
W
Zeus
10,542
527
127
6
0
331,152
1
L
Sun Wukong
10,220
511
133
7
0
316,885
4
W
Rama
11,706
585
152
8
0
321,953
3
L
Da Ji
9,855
493
78
4
0
349,410
11
W
Amaterasu
10,192
510
115
6
0
411,629
0
L
Baba Yaga
10,733
537
123
6
0
370,320
9
L
Cthulhu
8,942
447
22
1
0
400,762
4
L
Izanami
8,672
434
107
5
0
348,038
3
W
Kali
10,564
528
115
6
0
381,654
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role