Player Matchup

Tiamat
Tiamat
GOLF__GANG
Tiamat
Level 141
God Stats
1W - 8L
1,164 SR
Queue Stats
483W - 569L
1,467 Elo+
Party 1
Arachne
Arachne
L3GION DeMoN
Arachne
Level 39
God Stats
35W - 17L
1,674 SR
Queue Stats
422W - 477L
1,412 Elo+
Party 3
Izanami
Izanami
LSF xiiNzZaNEex
Izanami
Level 27
God Stats
3W - 4L
1,194 SR
Queue Stats
66W - 78L
1,375 Elo+
Party 3
Cu Chulainn
Cu Chulainn
MagiStarp
Cu Chulainn
Level 85
God Stats
49W - 40L
1,595 SR
Queue Stats
72W - 65L
1,455 Elo+
Party 1
Ganesha
Ganesha
futurama005
Ganesha
Level 29
God Stats
2W - 4L
1,404 SR
Queue Stats
210W - 275L
1,396 Elo+
Party 1
Team Averages
Level 64
1,406 SR
1,421 Elo+

VS

Team Averages
Level 61
1,457 SR
1,410 Elo+
Xbalanque
Xbalanque
EsePendejo
Xbalanque
Level 115
God Stats
0W - 4L
1,500 SR
Queue Stats
172W - 148L
1,207 Elo+
Party 2
Vamana
Vamana
ThatGamerDude17
Vamana
Level 47
God Stats
26W - 24L
1,285 SR
Queue Stats
398W - 464L
1,418 Elo+
Party 4
Hachiman
Hachiman
Tradingthread002
Hachiman
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Tx BTK
Jormungandr
Level 25
God Stats
2W - 9L
1,500 SR
Queue Stats
196W - 234L
1,479 Elo+
Party 4
Set
Set
vSickWeri07
Set
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
436W - 401L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GOLF__GANG
Tiamat
10
2 / 0 / 3
6,104
610
4,570
3,764
2,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
L3GION DeMoN
Arachne
9
3 / 1 / 1
5,730
573
1,669
6,512
1,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
3 / 3 / 1
5,270
527
5,871
6,110
1,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
MagiStarp
Cu Chulainn
10
0 / 0 / 0
5,758
576
6,374
6,323
3,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ganesha
futurama005
Ganesha
8
1 / 3 / 3
5,504
550
2,408
6,938
2,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
EsePendejo
Xbalanque
9
3 / 2 / 2
5,249
525
7,742
7,505
1,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 0 / 0
5,027
503
3,643
8,175
4,516
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
0 / 2 / 0
4,646
465
1,313
3,679
1,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
Tx BTK
Jormungandr
8
2 / 2 / 2
4,783
478
2,364
4,539
2,703
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 3 / 0
5,341
534
4,013
7,740
2,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
9
Kills
7
7
Deaths
9
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
EsePendejo
Xbalanque
3
2
2
2
W
Tiamat
GOLF__GANG
Tiamat
2
0
3
3.5
W
Arachne
L3GION DeMoN
Arachne
3
1
1
3.5
W
3
3
1
1.17
W
Cu Chulainn
MagiStarp
Cu Chulainn
0
0
0
0
L
0
0
0
0
L
0
2
0
0
L
Jormungandr
Tx BTK
Jormungandr
2
2
2
1.5
W
Ganesha
futurama005
Ganesha
1
3
3
0.83
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,892
Damage
19,075
29,647
Taken
31,638
12,403
Mitigated
13,393
10,365
Healing
10,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
EsePendejo
Xbalanque
7,742
4,311
0
3,258
7,505
1,922
0
1,216
6,289
0
31,406
W
Tiamat
GOLF__GANG
Tiamat
4,570
412
0
2,118
3,764
2,252
111
0
3,764
26,040
0
W
Arachne
L3GION DeMoN
Arachne
1,669
1,378
0
1,854
6,512
1,869
0
0
6,512
0
25,854
W
5,871
4,532
270
2,647
6,110
1,607
164
1,285
4,825
0
24,816
W
Cu Chulainn
MagiStarp
Cu Chulainn
6,374
1,394
0
2,737
6,323
3,811
172
0
5,923
652
34,150
L
3,643
1,012
0
3,942
8,175
4,516
0
237
7,389
0
28,065
L
1,313
461
0
171
3,679
1,576
0
2,389
985
0
15,559
L
Jormungandr
Tx BTK
Jormungandr
2,364
752
282
282
4,539
2,703
0
1,192
3,347
9,308
0
W
Ganesha
futurama005
Ganesha
2,408
529
0
739
6,938
2,864
0
1,079
5,859
11,507
0
L
4,013
1,499
0
2,760
7,740
2,676
0
1,652
5,864
0
26,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,366
Gold Earned
25,046
230
Minions Killed
219
0
Camps Cleared
0
906,378
Distance Traveled
818,931
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,249
525
46
5
0
149,335
2
W
Tiamat
6,104
610
56
6
0
186,881
1
W
Arachne
5,730
573
57
6
0
173,551
0
W
Izanami
5,270
527
53
5
0
147,146
0
W
Cu Chulainn
5,758
576
60
6
0
199,838
0
L
Vamana
5,027
503
55
6
0
191,508
4
L
Hachiman
4,646
465
35
4
0
145,561
0
L
Jormungandr
4,783
478
23
2
0
128,256
0
W
Ganesha
5,504
550
4
0
0
198,962
2
L
Set
5,341
534
60
6
0
204,271
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role