Player Matchup

Ao Kuang
Ao Kuang
GuilsAlev
Ao Kuang
Level 28
God Stats
46W - 44L
1,344 SR
Queue Stats
560W - 606L
1,367 Elo+
Party 1
Nu Wa
Nu Wa
Joker11Hunk
Nu Wa
Level 41
God Stats
65W - 48L
1,540 SR
Queue Stats
429W - 493L
1,317 Elo+
Party 1
Yemoja
Yemoja
Novak0001
Yemoja
Level 26
God Stats
13W - 12L
1,500 SR
Queue Stats
355W - 416L
1,340 Elo+
Party 1
Bellona
Bellona
OyePapacito
Bellona
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 26L
1,380 Elo+
Party 1
Danzaburou
Danzaburou
The_Landacre
Danzaburou
Level 26
God Stats
63W - 47L
1,546 SR
Queue Stats
102W - 89L
1,412 Elo+
Solo
Team Averages
Level 27
1,486 SR
1,363 Elo+

VS

Team Averages
Level 18
1,414 SR
1,362 Elo+
Danzaburou
Danzaburou
CowChickenPig
Danzaburou
Level 28
God Stats
87W - 78L
1,532 SR
Queue Stats
186W - 204L
1,411 Elo+
Solo
Fenrir
Fenrir
EDdeKAMUS
Fenrir
Level 6
God Stats
1W - 3L
1,255 SR
Queue Stats
3W - 5L
1,390 Elo+
Solo
Amaterasu
Amaterasu
Huipio38
Amaterasu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,294 Elo+
Solo
Fafnir
Fafnir
PitMamiLoco
Fafnir
Level 29
God Stats
1W - 3L
1,323 SR
Queue Stats
68W - 69L
1,381 Elo+
Solo
Achilles
Achilles
SeamedCrayon925
Achilles
Level 20
God Stats
5W - 14L
1,458 SR
Queue Stats
521W - 465L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GuilsAlev
Ao Kuang
19
13 / 2 / 8
13,948
581
23,794
20,958
10,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
3 / 6 / 3
12,293
512
13,092
17,874
6,244
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Novak0001
Yemoja
16
1 / 2 / 7
11,018
459
7,849
7,803
3,112
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
OyePapacito
Bellona
19
12 / 1 / 5
13,635
568
12,903
17,981
19,681
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
The_Landacre
Danzaburou
18
3 / 2 / 8
12,357
515
15,696
20,831
14,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CowChickenPig
Danzaburou
9
3 / 3 / 0
7,885
329
4,909
8,294
2,964
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
EDdeKAMUS
Fenrir
10
1 / 7 / 0
8,063
336
3,319
15,058
5,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
Huipio38
Amaterasu
13
2 / 10 / 5
8,490
354
7,707
28,454
14,044
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
16
1 / 6 / 6
10,794
450
8,626
27,623
40,483
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
17
5 / 7 / 1
11,070
461
14,586
20,755
23,710
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
24
32
Kills
12
13
Deaths
33
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CowChickenPig
Danzaburou
3
3
0
1
L
Fenrir
EDdeKAMUS
Fenrir
1
7
0
0.14
W
Ao Kuang
GuilsAlev
Ao Kuang
13
2
8
8.5
L
Amaterasu
Huipio38
Amaterasu
2
10
5
0.45
W
3
6
3
0.75
W
Yemoja
Novak0001
Yemoja
1
2
7
2.25
W
Bellona
OyePapacito
Bellona
12
1
5
14.5
L
Fafnir
1
6
6
0.67
L
Achilles
5
7
1
0.79
W
Danzaburou
The_Landacre
Danzaburou
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,334
Damage
39,147
85,447
Taken
100,184
53,586
Mitigated
86,434
41,284
Healing
12,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CowChickenPig
Danzaburou
4,909
1,862
0
2,062
8,294
2,964
0
3,875
4,419
0
23,868
L
Fenrir
EDdeKAMUS
Fenrir
3,319
491
0
4,657
15,058
5,233
0
6,368
8,690
0
41,048
W
Ao Kuang
GuilsAlev
Ao Kuang
23,794
7,839
0
11,414
20,958
10,007
4,488
1,981
18,977
92,551
0
L
Amaterasu
Huipio38
Amaterasu
7,707
3,518
0
2,559
28,454
14,044
0
16,822
11,632
0
27,928
W
13,092
5,338
494
5,563
17,874
6,244
2,962
1,619
16,255
76,789
0
W
Yemoja
Novak0001
Yemoja
7,849
2,553
4,505
2,154
7,803
3,112
3,824
2,464
5,339
46,418
0
W
Bellona
OyePapacito
Bellona
12,903
6,719
0
3,202
17,981
19,681
4,819
499
17,482
0
66,366
L
Fafnir
8,626
2,050
0
2,592
27,623
40,483
27
8,120
19,503
49,627
0
L
Achilles
14,586
4,781
0
466
20,755
23,710
600
9,550
11,205
0
54,632
W
Danzaburou
The_Landacre
Danzaburou
15,696
7,885
788
13,164
20,831
14,542
2,427
2,063
18,768
0
97,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,251
Gold Earned
46,302
527
Minions Killed
309
0
Camps Cleared
0
1,881,653
Distance Traveled
1,584,419
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,885
329
56
2
0
192,851
1
L
Fenrir
8,063
336
63
3
0
321,593
0
W
Ao Kuang
13,948
581
123
5
0
465,223
2
L
Amaterasu
8,490
354
40
2
0
351,409
1
W
Nu Wa
12,293
512
105
4
0
336,893
0
W
Yemoja
11,018
459
85
4
0
293,334
2
W
Bellona
13,635
568
113
5
0
397,784
3
L
Fafnir
10,794
450
68
3
0
342,661
1
L
Achilles
11,070
461
82
3
0
375,905
0
W
Danzaburou
12,357
515
101
4
0
388,419
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role