Player Matchup

King Arthur
King Arthur
Neobahamut0
King Arthur
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,328 Elo+
Party 2
Cthulhu
Cthulhu
SirPwn
Cthulhu
Level 29
God Stats
6W - 9L
1,407 SR
Queue Stats
81W - 68L
1,340 Elo+
Party 2
Nemesis
Nemesis
SuperScott73
Nemesis
Level 8
God Stats
0W - 5L
1,500 SR
Queue Stats
56W - 57L
1,338 Elo+
Party 2
Neith
Neith
atcg0101
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Olorun
Olorun
rentandrum
Olorun
Level 4
God Stats
2W - 6L
1,500 SR
Queue Stats
207W - 184L
1,104 Elo+
Party 2
Team Averages
Level 14
1,481 SR
1,322 Elo+

VS

Team Averages
Level 28
1,552 SR
1,478 Elo+
Hachiman
Hachiman
Rengekko
Hachiman
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
Snowrider1
Nemesis
Level 6
God Stats
7W - 6L
1,500 SR
Queue Stats
33W - 28L
1,570 Elo+
Party 1
Yemoja
Yemoja
TheAuntieSlayer
Yemoja
Level 8
God Stats
9W - 3L
1,760 SR
Queue Stats
18W - 19L
1,458 Elo+
Party 3
Amaterasu
Amaterasu
ginnyasif
Amaterasu
Level 39
God Stats
4W - 3L
1,500 SR
Queue Stats
278W - 276L
1,404 Elo+
Party 1
Merlin
Merlin
thundercatld
Merlin
Level 27
God Stats
4W - 6L
1,500 SR
Queue Stats
54W - 52L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Neobahamut0
King Arthur
11
2 / 5 / 1
7,052
441
7,728
12,325
5,837
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
SirPwn
Cthulhu
11
0 / 2 / 3
6,805
425
5,172
9,082
4,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
SuperScott73
Nemesis
12
4 / 3 / 1
7,748
484
3,424
10,705
3,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
atcg0101
Neith
10
0 / 1 / 2
6,028
377
2,501
4,549
1,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Olorun
rentandrum
Olorun
13
3 / 4 / 2
7,999
500
8,533
13,629
4,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Rengekko
Hachiman
15
3 / 0 / 1
8,516
532
8,537
12,326
4,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Snowrider1
Nemesis
12
2 / 2 / 6
7,383
461
4,960
9,416
3,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 2 / 5
7,527
470
5,036
8,807
4,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
ginnyasif
Amaterasu
13
6 / 1 / 2
8,040
503
4,943
8,259
5,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
13
4 / 4 / 3
8,042
503
9,074
9,473
3,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
9
Kills
15
15
Deaths
9
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Neobahamut0
King Arthur
2
5
1
0.5
W
Hachiman
Rengekko
Hachiman
3
0
1
3.5
L
Cthulhu
SirPwn
Cthulhu
0
2
3
0.75
W
Nemesis
Snowrider1
Nemesis
2
2
6
2.5
L
Nemesis
SuperScott73
Nemesis
4
3
1
1.5
W
0
2
5
1.25
L
Neith
atcg0101
Neith
0
1
2
1
W
Amaterasu
ginnyasif
Amaterasu
6
1
2
7
L
Olorun
rentandrum
Olorun
3
4
2
1
W
Merlin
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,358
Damage
32,550
50,290
Taken
48,281
19,925
Mitigated
21,694
12,312
Healing
18,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Neobahamut0
King Arthur
7,728
2,437
0
1,020
12,325
5,837
0
3,652
8,398
0
23,403
W
Hachiman
Rengekko
Hachiman
8,537
3,974
0
7,818
12,326
4,620
0
3,004
9,322
0
65,022
L
Cthulhu
SirPwn
Cthulhu
5,172
517
0
2,080
9,082
4,818
340
2,554
6,528
17,172
0
W
Nemesis
Snowrider1
Nemesis
4,960
1,801
0
2,916
9,416
3,275
185
1,949
7,467
0
37,327
L
Nemesis
SuperScott73
Nemesis
3,424
1,548
0
3,324
10,705
3,098
803
1,206
9,424
0
37,329
W
5,036
1,455
1,073
2,325
8,807
4,468
368
2,855
5,952
26,866
0
L
Neith
atcg0101
Neith
2,501
682
0
1,000
4,549
1,336
204
1,747
2,802
0
20,457
W
Amaterasu
ginnyasif
Amaterasu
4,943
2,049
0
2,314
8,259
5,799
2,168
1,043
7,216
0
23,157
L
Olorun
rentandrum
Olorun
8,533
3,978
309
4,579
13,629
4,836
371
4,951
8,625
41,594
0
W
Merlin
9,074
372
0
1,655
9,473
3,532
1,577
4,854
4,619
45,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,632
Gold Earned
39,508
214
Minions Killed
367
0
Camps Cleared
0
1,459,264
Distance Traveled
1,509,656
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,052
441
34
2
0
302,961
0
W
Hachiman
8,516
532
112
7
0
269,224
2
L
Cthulhu
6,805
425
19
1
0
316,889
1
W
Nemesis
7,383
461
77
5
0
384,328
0
L
Nemesis
7,748
484
63
4
0
317,017
0
W
Yemoja
7,527
470
39
2
0
262,288
4
L
Neith
6,028
377
29
2
0
246,682
4
W
Amaterasu
8,040
503
54
3
0
334,967
0
L
Olorun
7,999
500
69
4
0
275,715
1
W
Merlin
8,042
503
85
5
0
258,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role