Player Matchup

Baron Samedi
Baron Samedi
Aqua365
Baron Samedi
Level 26
God Stats
10W - 3L
1,757 SR
Queue Stats
69W - 66L
1,374 Elo+
Party 1
Izanami
Izanami
NoSaKuSh49
Izanami
Level 23
God Stats
30W - 25L
1,521 SR
Queue Stats
45W - 52L
1,326 Elo+
Party 1
Tiamat
Tiamat
PowerfulFlyer72
Tiamat
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 180L
1,312 Elo+
Solo
Cabrakan
Cabrakan
PushingDegree29
Cabrakan
Level 27
God Stats
10W - 10L
1,531 SR
Queue Stats
66W - 63L
1,424 Elo+
Party 1
Arachne
Arachne
Yoko-Arika115
Arachne
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
277W - 304L
1,371 Elo+
Solo
Team Averages
Level 24
1,562 SR
1,361 Elo+

VS

Team Averages
Level 7
1,454 SR
1,186 Elo+
Tiamat
Tiamat
BomkRibber
Tiamat
Level 6
God Stats
0W - 2L
1,272 SR
Queue Stats
0W - 2L
1,185 Elo+
Party 2
Nemesis
Nemesis
CarmelStev
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,185 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MasterCheech91
Tsukuyomi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,271 Elo+
Solo
Hou Yi
Hou Yi
RUTHLESSxLIGHT
Hou Yi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,185 Elo+
Party 2
Ymir
Ymir
TrappedInWater
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,102 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aqua365
Baron Samedi
14
13 / 3 / 27
9,765
543
15,365
12,106
5,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
NoSaKuSh49
Izanami
14
14 / 2 / 31
10,213
567
23,683
13,882
6,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
17 / 1 / 19
10,443
580
12,615
8,851
6,187
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
15
20 / 4 / 21
10,871
604
15,367
17,507
11,719
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
14
16 / 1 / 21
10,170
565
13,328
10,102
4,015
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BomkRibber
Tiamat
11
2 / 13 / 4
8,324
462
8,376
17,003
9,855
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
CarmelStev
Nemesis
11
3 / 15 / 2
8,358
464
4,595
17,983
9,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
MasterCheech91
Tsukuyomi
8
0 / 17 / 2
6,002
333
4,830
18,101
5,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
1 / 17 / 2
6,855
381
4,455
15,778
4,729
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 19 / 3
8,406
467
8,088
27,526
24,674
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

199
Kill Participation
22
80
Kills
9
11
Deaths
81
119
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Aqua365
Baron Samedi
13
3
27
8.83
L
Tiamat
BomkRibber
Tiamat
2
13
4
0.31
L
Nemesis
CarmelStev
Nemesis
3
15
2
0.27
L
Tsukuyomi
MasterCheech91
Tsukuyomi
0
17
2
0.06
W
Izanami
NoSaKuSh49
Izanami
14
2
31
14.75
W
17
1
19
26.5
W
Cabrakan
20
4
21
7.63
L
1
17
2
0.12
L
3
19
3
0.24
W
Arachne
16
1
21
26.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,358
Damage
30,344
62,448
Taken
96,391
33,785
Mitigated
53,968
27,252
Healing
5,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Aqua365
Baron Samedi
15,365
3,493
2,748
4,817
12,106
5,294
1,795
3,977
8,129
35,462
0
L
Tiamat
BomkRibber
Tiamat
8,376
1,139
0
3,638
17,003
9,855
87
7,904
8,957
23,554
0
L
Nemesis
CarmelStev
Nemesis
4,595
1,486
0
1,470
17,983
9,587
0
7,622
10,229
0
20,272
L
Tsukuyomi
MasterCheech91
Tsukuyomi
4,830
1,358
0
252
18,101
5,123
36
8,452
9,457
0
17,747
W
Izanami
NoSaKuSh49
Izanami
23,683
18,139
0
4,087
13,882
6,570
4,374
3,465
10,417
0
63,700
W
12,615
2,221
0
3,909
8,851
6,187
1,690
2,351
6,500
46,093
0
W
Cabrakan
15,367
2,337
444
6,993
17,507
11,719
2,203
5,162
12,345
50,620
0
L
4,455
1,078
0
0
15,778
4,729
0
7,555
8,141
0
22,073
L
8,088
2,553
0
30
27,526
24,674
0
10,986
16,260
24,175
0
W
Arachne
13,328
10,290
0
4,254
10,102
4,015
2,844
1,509
8,593
0
39,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,462
Gold Earned
37,945
340
Minions Killed
184
0
Camps Cleared
0
1,545,552
Distance Traveled
1,198,592
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,765
543
49
3
0
279,029
0
L
Tiamat
8,324
462
35
2
0
249,490
2
L
Nemesis
8,358
464
40
2
0
246,996
4
L
Tsukuyomi
6,002
333
22
1
0
247,546
1
W
Izanami
10,213
567
92
5
0
274,857
0
W
Tiamat
10,443
580
64
4
0
297,010
0
W
Cabrakan
10,871
604
84
5
0
306,141
2
L
Hou Yi
6,855
381
39
2
0
240,432
0
L
Ymir
8,406
467
48
3
0
214,128
1
W
Arachne
10,170
565
51
3
0
388,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role