Player Matchup

Tiamat
Tiamat
Blackn0291
Tiamat
Level 118
God Stats
5W - 7L
1,574 SR
Queue Stats
25W - 47L
1,366 Elo+
Party 2
Khepri
Khepri
SashaFierce23
Khepri
Level 121
God Stats
3W - 11L
1,321 SR
Queue Stats
109W - 132L
1,441 Elo+
Party 2
Cupid
Cupid
Tiggy930
Cupid
Level 149
God Stats
3W - 3L
1,473 SR
Queue Stats
92W - 137L
1,415 Elo+
Party 2
Team Averages
Level 129
1,456 SR
1,407 Elo+

VS

Team Averages
Level 122
1,715 SR
1,719 Elo+
Kuzenbo
Kuzenbo
WaterbendingToph
Kuzenbo
Level 141
God Stats
55W - 66L
1,607 SR
Queue Stats
345W - 369L
1,556 Elo+
Solo
Vulcan
Vulcan
subzero00007
Vulcan
Level 120
God Stats
13W - 4L
1,953 SR
Queue Stats
208W - 93L
1,781 Elo+
Party 1
Hachiman
Hachiman
thanatoast4532
Hachiman
Level 106
God Stats
12W - 7L
1,583 SR
Queue Stats
144W - 59L
1,819 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Blackn0291
Tiamat
8
1 / 4 / 2
6,525
653
2,380
6,386
3,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 3 / 4
7,116
712
2,014
7,473
5,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
Tiggy930
Cupid
11
4 / 5 / 1
8,080
808
3,329
5,708
1,913
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 4
7,940
794
2,098
7,177
6,072
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
12
4 / 0 / 7
8,532
853
6,280
2,694
934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
11
5 / 2 / 3
8,364
836
6,329
5,219
2,321
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
5
Kills
11
12
Deaths
5
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Blackn0291
Tiamat
1
4
2
0.5
L
0
3
4
0.67
L
Cupid
Tiggy930
Cupid
4
5
1
0.9
W
2
3
4
1.33
W
Vulcan
4
0
7
7.5
W
Hachiman
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,723
Damage
14,707
19,567
Taken
15,090
10,537
Mitigated
9,327
2,427
Healing
4,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Blackn0291
Tiamat
2,380
433
0
702
6,386
3,250
0
2,286
4,004
16,899
0
L
2,014
0
0
999
7,473
5,374
0
2,962
4,334
16,889
0
L
Cupid
Tiggy930
Cupid
3,329
1,526
97
629
5,708
1,913
0
2,813
2,811
0
21,933
W
2,098
572
0
1,130
7,177
6,072
436
1,156
5,913
14,486
0
W
Vulcan
6,280
1,031
0
1,477
2,694
934
732
1,963
653
33,758
0
W
Hachiman
6,329
4,389
0
1,624
5,219
2,321
1,899
1,065
4,080
0
42,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,721
Gold Earned
24,836
102
Minions Killed
143
0
Camps Cleared
0
464,425
Distance Traveled
610,545
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,525
653
36
4
0
175,866
1
L
Khepri
7,116
712
17
2
0
169,342
5
L
Cupid
8,080
808
49
5
0
119,217
2
W
Kuzenbo
7,940
794
15
2
0
201,253
0
W
Vulcan
8,532
853
62
6
0
229,337
1
W
Hachiman
8,364
836
66
7
0
179,955
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role