Player Matchup

Sobek
Sobek
Big Bean Oozaru
Sobek
Level 88
God Stats
2W - 2L
1,728 SR
Queue Stats
97W - 84L
1,639 Elo+
Party 1
Skadi
Skadi
Ezzythemage
Skadi
Level 29
God Stats
8W - 8L
1,500 SR
Queue Stats
110W - 98L
1,709 Elo+
Party 1
Tiamat
Tiamat
Sooperdooper1200
Tiamat
Level 17
God Stats
3W - 2L
1,703 SR
Queue Stats
15W - 13L
1,681 Elo+
Party 1
Team Averages
Level 45
1,644 SR
1,676 Elo+

VS

Team Averages
Level 37
1,434 SR
1,630 Elo+
Xing Tian
Xing Tian
BoyWitDaBandz_
Xing Tian
Level 66
God Stats
3W - 2L
1,466 SR
Queue Stats
59W - 56L
1,647 Elo+
Party 2
Neith
Neith
Papita_Feliz90
Neith
Level 18
God Stats
2W - 2L
1,464 SR
Queue Stats
13W - 14L
1,613 Elo+
Solo
Fenrir
Fenrir
ima_pwn_u15
Fenrir
Level 28
God Stats
7W - 8L
1,372 SR
Queue Stats
67W - 68L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 4
8,417
601
5,443
18,011
18,820
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
3 / 4 / 1
9,441
674
11,080
10,765
5,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 7 / 1
7,810
558
3,342
10,547
5,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BoyWitDaBandz_
Xing Tian
13
4 / 1 / 12
10,721
766
7,550
13,549
11,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
3 / 1 / 12
9,999
714
13,211
5,737
2,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
13
9 / 2 / 5
10,707
765
12,184
12,609
5,103
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
4
Kills
16
16
Deaths
4
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
W
Xing Tian
BoyWitDaBandz_
Xing Tian
4
1
12
10
L
3
4
1
0.88
W
3
1
12
9
L
1
7
1
0.21
W
Fenrir
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,865
Damage
32,945
39,323
Taken
31,895
29,195
Mitigated
18,950
5,420
Healing
9,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,443
441
763
2,286
18,011
18,820
0
3,203
14,725
14,428
0
W
Xing Tian
BoyWitDaBandz_
Xing Tian
7,550
833
594
2,083
13,549
11,669
759
3,381
10,168
26,611
0
L
11,080
5,435
0
750
10,765
5,327
0
2,375
8,390
0
52,867
W
13,211
5,500
465
2,966
5,737
2,178
1,756
1,212
4,525
0
52,554
L
3,342
529
0
1,621
10,547
5,048
0
2,137
8,410
11,903
0
W
Fenrir
12,184
4,191
0
3,145
12,609
5,103
1,521
4,419
8,190
0
40,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,668
Gold Earned
31,427
114
Minions Killed
143
0
Camps Cleared
0
634,913
Distance Traveled
752,947
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,417
601
21
2
0
230,884
3
W
Xing Tian
10,721
766
36
3
0
268,197
2
L
Skadi
9,441
674
80
6
0
206,156
4
W
Neith
9,999
714
58
4
0
233,807
5
L
Tiamat
7,810
558
13
1
0
197,873
0
W
Fenrir
10,707
765
49
4
0
250,943
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role