Player Matchup

Osiris
Osiris
EchoStep
Osiris
Level 149
God Stats
4W - 2L
1,837 SR
Queue Stats
164W - 75L
1,931 Elo+
Party 3
Tiamat
Tiamat
Inuubi
Tiamat
Level 129
God Stats
71W - 23L
1,823 SR
Queue Stats
299W - 195L
1,784 Elo+
Party 3
Medusa
Medusa
RunningMyles22
Medusa
Level 48
God Stats
45W - 22L
1,981 SR
Queue Stats
204W - 97L
1,882 Elo+
Party 3
Ne Zha
Ne Zha
TAP0UT_MMA69
Ne Zha
Level 40
God Stats
14W - 21L
1,307 SR
Queue Stats
45W - 73L
1,298 Elo+
Solo
Amaterasu
Amaterasu
Tokai Z
Amaterasu
Level 146
God Stats
10W - 0L
1,861 SR
Queue Stats
256W - 130L
1,903 Elo+
Party 3
Team Averages
Level 102
1,762 SR
1,760 Elo+

VS

Team Averages
Level 34
1,648 SR
1,459 Elo+
Nu Wa
Nu Wa
Breezeecat
Nu Wa
Level 18
God Stats
13W - 13L
1,811 SR
Queue Stats
22W - 38L
1,413 Elo+
Party 2
Tiamat
Tiamat
Deathislaughing
Tiamat
Level 47
God Stats
4W - 11L
1,677 SR
Queue Stats
17W - 27L
1,440 Elo+
Party 2
Mulan
Mulan
Gh0sthacker123
Mulan
Level 39
God Stats
7W - 5L
1,548 SR
Queue Stats
112W - 114L
1,442 Elo+
Solo
Cthulhu
Cthulhu
VolatileBuu
Cthulhu
Level 38
God Stats
1W - 2L
1,703 SR
Queue Stats
93W - 84L
1,517 Elo+
Party 1
Loki
Loki
courtfaithjack1
Loki
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
201W - 221L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
EchoStep
Osiris
19
11 / 1 / 20
12,384
1,238
14,806
11,086
9,845
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
Inuubi
Tiamat
19
9 / 0 / 17
12,189
1,219
20,201
8,241
6,484
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 2 / 18
10,668
1,067
10,664
8,332
3,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
17
6 / 4 / 17
10,703
1,070
8,598
11,221
3,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Tokai Z
Amaterasu
18
7 / 0 / 13
12,270
1,227
14,575
13,777
5,696
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Team 1 Tickets

270

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
0 / 9 / 5
9,294
929
10,826
13,113
4,811
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 10 / 3
9,017
902
13,024
15,316
13,132
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 8 / 3
9,237
924
7,516
21,148
19,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
VolatileBuu
Cthulhu
15
5 / 3 / 2
10,546
1,055
11,601
13,014
14,936
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
1 / 6 / 3
8,871
887
3,249
13,127
4,583
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
23
35
Kills
7
7
Deaths
36
85
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
0
9
5
0.28
L
0
10
3
0.15
W
Osiris
EchoStep
Osiris
11
1
20
21
L
1
8
3
0.31
W
Tiamat
Inuubi
Tiamat
9
0
17
17.5
W
2
2
18
5.5
W
Ne Zha
6
4
17
3.63
W
Amaterasu
Tokai Z
Amaterasu
7
0
13
13.5
L
Cthulhu
VolatileBuu
Cthulhu
5
3
2
2
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,844
Damage
46,216
52,657
Taken
75,718
28,989
Mitigated
56,776
16,828
Healing
3,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
10,826
4,261
0
0
13,113
4,811
0
3,565
9,548
33,794
0
L
13,024
2,030
465
2,206
15,316
13,132
0
3,030
12,286
35,327
0
W
Osiris
EchoStep
Osiris
14,806
6,527
0
435
11,086
9,845
0
7,405
3,351
479
33,100
L
7,516
1,923
0
597
21,148
19,314
0
5,172
15,976
0
20,768
W
Tiamat
Inuubi
Tiamat
20,201
2,697
0
3,947
8,241
6,484
0
6,103
2,031
42,348
0
W
10,664
7,086
0
1,686
8,332
3,286
0
4,651
3,491
0
36,744
W
Ne Zha
8,598
2,597
0
1,406
11,221
3,678
0
7,816
3,092
0
12,736
W
Amaterasu
Tokai Z
Amaterasu
14,575
8,455
0
9,354
13,777
5,696
0
8,682
4,820
0
30,373
L
Cthulhu
VolatileBuu
Cthulhu
11,601
926
207
0
13,014
14,936
0
4,068
8,946
28,045
0
L
3,249
1,116
0
426
13,127
4,583
0
4,845
8,282
0
10,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,214
Gold Earned
46,965
219
Minions Killed
178
13
Camps Cleared
4
1,049,825
Distance Traveled
839,425
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,294
929
45
5
0
143,243
0
L
Tiamat
9,017
902
47
5
1
173,858
1
W
Osiris
12,384
1,238
46
5
1
230,856
0
L
Mulan
9,237
924
29
3
0
174,986
0
W
Tiamat
12,189
1,219
66
7
6
222,748
0
W
Medusa
10,668
1,067
58
6
3
205,720
2
W
Ne Zha
10,703
1,070
11
1
0
188,130
0
W
Amaterasu
12,270
1,227
38
4
3
202,371
0
L
Cthulhu
10,546
1,055
50
5
2
184,449
0
L
Loki
8,871
887
7
1
1
162,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role