Player Matchup

Fenrir
Fenrir
Jorm28
Fenrir
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 20L
1,781 Elo+
Party 1
Geb
Geb
MrRockuo
Geb
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,652 Elo+
Party 1
Baron Samedi
Baron Samedi
Rickyardo
Baron Samedi
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 28L
1,728 Elo+
Party 1
Team Averages
Level 59
1,500 SR
1,720 Elo+

VS

Team Averages
Level 35
1,369 SR
1,560 Elo+
Skadi
Skadi
hornReaper123
Skadi
Level 18
God Stats
0W - 1L
1,107 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Izanami
Izanami
iraphet
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Fafnir
Fafnir
layuppp
Fafnir
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
249W - 267L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jorm28
Fenrir
12
13 / 2 / 10
9,546
955
11,418
8,563
3,415
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

11
4 / 1 / 17
8,798
880
3,410
8,690
7,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Baron Samedi
Rickyardo
Baron Samedi
12
9 / 0 / 13
9,093
909
14,277
8,061
3,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 10 / 2
6,776
678
2,698
12,009
6,527
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
iraphet
Izanami
8
1 / 11 / 1
6,382
638
3,284
10,299
3,353
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fafnir
layuppp
Fafnir
9
1 / 5 / 1
6,864
686
3,762
9,671
9,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
7
26
Kills
3
3
Deaths
26
40
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Jorm28
Fenrir
13
2
10
9
W
4
1
17
12.5
W
Baron Samedi
Rickyardo
Baron Samedi
9
0
13
15.5
L
1
10
2
0.2
L
Izanami
iraphet
Izanami
1
11
1
0.14
L
Fafnir
layuppp
Fafnir
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,105
Damage
9,744
25,314
Taken
31,979
14,631
Mitigated
19,417
11,781
Healing
4,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Jorm28
Fenrir
11,418
4,094
0
2,725
8,563
3,415
282
1,072
7,491
0
36,134
W
3,410
518
0
2,223
8,690
7,229
255
930
7,760
18,867
0
W
Baron Samedi
Rickyardo
Baron Samedi
14,277
1,363
1,779
5,054
8,061
3,987
945
1,772
6,289
33,274
0
L
2,698
1,551
104
577
12,009
6,527
0
6,250
5,759
0
9,151
L
Izanami
iraphet
Izanami
3,284
2,200
0
653
10,299
3,353
0
6,071
4,228
0
9,620
L
Fafnir
layuppp
Fafnir
3,762
1,484
624
2,669
9,671
9,537
0
5,503
4,168
11,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,437
Gold Earned
20,022
115
Minions Killed
45
0
Camps Cleared
0
542,253
Distance Traveled
423,688
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,546
955
44
4
0
177,251
0
W
Geb
8,798
880
27
3
0
189,345
4
W
Baron Samedi
9,093
909
44
4
0
175,657
0
L
Skadi
6,776
678
10
1
0
134,384
1
L
Izanami
6,382
638
16
2
0
139,036
3
L
Fafnir
6,864
686
19
2
0
150,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role