Player Matchup

Arachne
Arachne
Silver I
BackwoodEmperor
Arachne
Silver I
Level 86
God Stats
16W - 9L
1,645 SR
Queue Stats
31W - 38L
1,281 MMR
Party 3
Guan Yu
Guan Yu
Silver I
CryoShock1
Guan Yu
Silver I
Level 67
God Stats
1W - 0L
1,277 SR
Queue Stats
9W - 8L
1,556 MMR
Party 3
Discordia
Discordia
Gold IV
DottierCupid493
Discordia
Gold IV
Level 129
God Stats
1W - 0L
1,410 SR
Queue Stats
18W - 18L
1,540 MMR
Party 1
Izanami
Izanami
Silver II
Jaxass_
Izanami
Silver II
Level 49
God Stats
2W - 2L
1,326 SR
Queue Stats
23W - 26L
1,415 MMR
Solo
Fenrir
Fenrir
Gold IV
xCLUTCHFIRSTx
Fenrir
Gold IV
Level 121
God Stats
48W - 40L
1,589 SR
Queue Stats
299W - 298L
1,285 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 90
1,449 SR
1,415 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,465 SR
1,416 MMR
Medusa
Medusa
Bronze III
Lord Celibi
Medusa
Bronze III
Level 125
God Stats
0W - 1L
1,249 SR
Queue Stats
5W - 13L
1,420 MMR
Solo
Horus
Horus
Gold IV
MxrcoPoloKG
Horus
Gold IV
Level 148
God Stats
0W - 1L
1,206 SR
Queue Stats
91W - 110L
1,369 MMR
Party 2
Eset
Eset
Gold III
NB_Thunders
Eset
Gold III
Level 104
God Stats
8W - 8L
1,850 SR
Queue Stats
233W - 216L
1,450 MMR
Party 2
Kuzenbo
Kuzenbo
Gold IV
XvTRUSTvX
Kuzenbo
Gold IV
Level 128
God Stats
7W - 8L
1,498 SR
Queue Stats
658W - 663L
1,419 MMR
Solo
Apollo
Apollo
Gold I
ziLeGiOnz Dj
Apollo
Gold I
Level 153
God Stats
8W - 10L
1,520 SR
Queue Stats
73W - 79L
1,420 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 5
13,395
536
13,813
23,247
13,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
CryoShock1
Guan Yu
20
4 / 1 / 5
13,867
555
16,926
19,476
21,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
DottierCupid493
Discordia
20
3 / 2 / 9
14,962
598
20,385
10,449
4,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Jaxass_
Izanami
20
12 / 5 / 6
16,370
655
22,560
19,528
10,681
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
7 / 8 / 10
13,986
559
13,090
21,806
19,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
ScyllaAphroditeCthulhuSetDanzaburou

VS

Bans
Cu ChulainnBellonaCabrakanCupidKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
1 / 11 / 2
11,547
462
8,132
22,286
6,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
0 / 5 / 4
11,297
452
8,452
25,578
13,635
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
4 / 4 / 5
11,929
477
10,898
13,197
5,302
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
XvTRUSTvX
Kuzenbo
18
5 / 7 / 10
12,286
491
13,038
26,459
31,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
20
8 / 4 / 7
13,332
533
17,620
23,327
10,509
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
46
31
Kills
18
19
Deaths
31
35
Assists
28
Player
Kills
Deaths
Assists
KDA
W
5
3
5
2.5
W
Guan Yu
CryoShock1
Guan Yu
4
1
5
6.5
W
Discordia
DottierCupid493
Discordia
3
2
9
3.75
W
Izanami
Jaxass_
Izanami
12
5
6
3
L
Medusa
1
11
2
0.18
L
0
5
4
0.4
L
4
4
5
1.63
L
Kuzenbo
XvTRUSTvX
Kuzenbo
5
7
10
1.43
W
7
8
10
1.5
L
Apollo
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,774
Damage
58,140
94,506
Taken
110,847
68,811
Mitigated
68,371
35,799
Healing
17,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,813
7,875
0
8,821
23,247
13,396
0
5,484
17,572
0
123,325
W
Guan Yu
CryoShock1
Guan Yu
16,926
3,597
1,806
8,958
19,476
21,152
1,041
4,723
14,609
469
77,547
W
Discordia
DottierCupid493
Discordia
20,385
548
212
3,174
10,449
4,403
2,254
3,928
6,345
105,629
0
W
Izanami
Jaxass_
Izanami
22,560
16,635
426
7,204
19,528
10,681
7,330
4,606
14,592
0
152,275
L
Medusa
8,132
3,225
0
3,681
22,286
6,957
1,823
2,167
20,022
0
77,771
L
8,452
3,855
496
5,070
25,578
13,635
290
3,202
21,587
0
69,233
L
10,898
325
1,336
2,263
13,197
5,302
0
4,607
8,168
66,663
0
L
Kuzenbo
XvTRUSTvX
Kuzenbo
13,038
2,540
1,254
2,648
26,459
31,968
0
6,129
19,852
42,674
0
W
13,090
2,785
0
5,198
21,806
19,179
355
5,030
16,422
276
67,214
L
Apollo
17,620
10,014
0
583
23,327
10,509
0
3,877
19,182
0
102,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,580
Gold Earned
60,391
748
Minions Killed
603
0
Camps Cleared
0
2,430,777
Distance Traveled
2,215,944
9
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,395
536
126
5
0
535,601
2
W
Guan Yu
13,867
555
124
5
0
458,975
0
W
Discordia
14,962
598
204
8
0
510,698
3
W
Izanami
16,370
655
224
9
0
443,509
1
L
Medusa
11,547
462
136
5
0
383,355
1
L
Horus
11,297
452
137
5
0
374,433
2
L
Eset
11,929
477
159
6
0
459,907
11
L
Kuzenbo
12,286
491
41
2
0
493,210
9
W
Fenrir
13,986
559
70
3
0
481,994
3
L
Apollo
13,332
533
130
5
0
505,039
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role