Player Matchup

Hel
Hel
DarkAquaPC
Hel
Level 20
God Stats
14W - 10L
1,613 SR
Queue Stats
65W - 56L
1,535 Elo+
Party 1
Ares
Ares
FyBurOpTek
Ares
Level 29
God Stats
2W - 2L
1,862 SR
Queue Stats
19W - 19L
1,522 Elo+
Party 1
Ah Puch
Ah Puch
Gennasea
Ah Puch
Level 88
God Stats
4W - 7L
1,518 SR
Queue Stats
14W - 15L
1,515 Elo+
Party 1
Bellona
Bellona
KartoffelJager
Bellona
Level 8
God Stats
19W - 11L
1,607 SR
Queue Stats
21W - 14L
1,620 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Stankfinger92
Ah Muzen Cab
Level 101
God Stats
4W - 3L
1,843 SR
Queue Stats
107W - 91L
1,586 Elo+
Party 1
Team Averages
Level 49
1,689 SR
1,556 Elo+

VS

Team Averages
Level 54
1,561 SR
1,550 Elo+
Da Ji
Da Ji
DannyUchiha
Da Ji
Level 128
God Stats
48W - 36L
1,575 SR
Queue Stats
180W - 163L
1,602 Elo+
Party 3
He Bo
He Bo
KamiLuckyCoyote
He Bo
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
KiroVayne
Olorun
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,426 Elo+
Party 2
Guan Yu
Guan Yu
PasteroCreed
Guan Yu
Level 18
God Stats
22W - 21L
1,702 SR
Queue Stats
30W - 25L
1,639 Elo+
Party 3
Amaterasu
Amaterasu
RaeLyss
Amaterasu
Level 31
God Stats
1W - 2L
1,528 SR
Queue Stats
49W - 41L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 25
12,625
1,148
16,034
12,486
9,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

19
5 / 4 / 28
12,150
1,105
11,599
19,842
25,945
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
Gennasea
Ah Puch
19
8 / 1 / 22
12,589
1,144
21,589
8,271
4,049
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

19
11 / 3 / 20
13,051
1,186
22,093
20,012
19,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Muzen Cab
Stankfinger92
Ah Muzen Cab
20
19 / 2 / 23
15,457
1,405
48,471
14,360
7,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Team 1 Tickets

221

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 6
11,077
1,007
16,175
17,322
8,500
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

17
6 / 17 / 6
12,194
1,109
20,934
29,433
11,693
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
KiroVayne
Olorun
17
3 / 11 / 6
10,935
994
12,679
28,333
12,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Guan Yu
PasteroCreed
Guan Yu
17
1 / 9 / 10
10,791
981
7,890
24,487
17,620
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
RaeLyss
Amaterasu
17
0 / 6 / 10
10,321
938
12,333
30,895
24,812
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
51
50
Kills
13
13
Deaths
50
118
Assists
38
Player
Kills
Deaths
Assists
KDA
L
3
7
6
0.86
W
7
3
25
6.5
W
5
4
28
4.75
W
Ah Puch
Gennasea
Ah Puch
8
1
22
19
L
6
17
6
0.53
W
11
3
20
7
L
Olorun
KiroVayne
Olorun
3
11
6
0.55
L
Guan Yu
PasteroCreed
Guan Yu
1
9
10
0.67
L
Amaterasu
RaeLyss
Amaterasu
0
6
10
0.83
W
Ah Muzen Cab
Stankfinger92
Ah Muzen Cab
19
2
23
15.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,786
Damage
70,011
74,971
Taken
130,470
65,631
Mitigated
74,940
27,143
Healing
26,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,175
4,076
0
0
17,322
8,500
0
5,850
11,372
0
26,217
W
16,034
1,297
9,883
5,267
12,486
9,260
0
4,841
7,645
33,813
0
W
11,599
1,626
0
1,055
19,842
25,945
0
9,748
10,094
13,557
0
W
Ah Puch
Gennasea
Ah Puch
21,589
1,077
829
618
8,271
4,049
0
2,562
5,709
48,958
0
L
20,934
2,474
464
5,126
29,433
11,693
0
10,185
19,148
47,223
0
W
22,093
8,819
0
736
20,012
19,117
0
8,435
11,577
67
34,485
L
Olorun
KiroVayne
Olorun
12,679
7,966
604
6,752
28,333
12,315
0
11,424
16,834
40,456
0
L
Guan Yu
PasteroCreed
Guan Yu
7,890
1,740
3,579
3,509
24,487
17,620
0
12,236
12,151
0
33,214
L
Amaterasu
RaeLyss
Amaterasu
12,333
5,303
948
5,362
30,895
24,812
0
9,577
21,116
0
28,160
W
Ah Muzen Cab
Stankfinger92
Ah Muzen Cab
48,471
32,472
1,147
7,608
14,360
7,260
0
8,027
5,725
0
78,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,872
Gold Earned
55,318
213
Minions Killed
217
4
Camps Cleared
6
1,030,640
Distance Traveled
1,008,492
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,077
1,007
15
1
2
181,434
0
W
Hel
12,625
1,148
55
5
1
215,674
0
W
Ares
12,150
1,105
3
0
0
180,463
1
W
Ah Puch
12,589
1,144
63
6
1
181,293
0
L
He Bo
12,194
1,109
65
6
1
185,177
0
W
Bellona
13,051
1,186
37
3
1
232,663
0
L
Olorun
10,935
994
55
5
1
170,068
0
L
Guan Yu
10,791
981
47
4
1
230,291
0
L
Amaterasu
10,321
938
35
3
1
241,522
1
W
Ah Muzen Cab
15,457
1,405
55
5
1
220,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role