Player Matchup

Kuzenbo
Kuzenbo
GojiellaMeow54
Kuzenbo
Level 64
God Stats
64W - 34L
1,788 SR
Queue Stats
353W - 262L
1,681 Elo+
Party 1
Hades
Hades
XDeerSlayer2006X
Hades
Level 29
God Stats
39W - 23L
1,774 SR
Queue Stats
251W - 176L
1,723 Elo+
Party 1
Medusa
Medusa
leprechaun213
Medusa
Level 127
God Stats
7W - 4L
1,904 SR
Queue Stats
610W - 467L
1,678 Elo+
Party 1
Team Averages
Level 73
1,822 SR
1,694 Elo+

VS

Team Averages
Level 85
1,650 SR
1,669 Elo+
Danzaburou
Danzaburou
Pre Beads
Danzaburou
Level 17
God Stats
4W - 2L
1,659 SR
Queue Stats
239W - 51L
1,942 Elo+
Party 2
Raijin
Raijin
Tom Kruzenbo
Raijin
Level 88
God Stats
2W - 0L
1,566 SR
Queue Stats
116W - 63L
1,817 Elo+
Party 2
Khepri
Khepri
camol15
Khepri
Level 151
God Stats
1W - 0L
1,724 SR
Queue Stats
29W - 24L
1,248 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 2
11,221
660
8,159
20,852
21,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 12 / 3
10,042
591
6,816
19,225
8,067
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 6 / 2
10,798
635
17,007
19,136
6,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Pre Beads
Danzaburou
17
12 / 2 / 12
13,718
807
19,226
14,660
5,201
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Raijin
18
11 / 2 / 13
13,397
788
24,979
12,790
4,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
camol15
Khepri
14
2 / 3 / 21
11,289
664
7,382
16,086
13,636
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
71
7
Kills
25
25
Deaths
7
7
Assists
46
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
W
Danzaburou
Pre Beads
Danzaburou
12
2
12
9
W
Raijin
11
2
13
8.75
L
1
12
3
0.21
W
Khepri
camol15
Khepri
2
3
21
4.17
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,982
Damage
51,587
59,213
Taken
43,536
36,211
Mitigated
23,276
5,704
Healing
18,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,159
1,900
0
695
20,852
21,998
240
9,587
10,652
31,640
0
W
Danzaburou
Pre Beads
Danzaburou
19,226
9,143
0
7,355
14,660
5,201
1,567
7,774
6,886
0
72,047
W
Raijin
24,979
2,447
304
6,492
12,790
4,439
506
2,397
10,393
74,999
0
L
6,816
358
247
2,210
19,225
8,067
94
9,519
9,174
26,029
0
W
Khepri
camol15
Khepri
7,382
700
0
4,379
16,086
13,636
0
4,843
11,243
20,434
0
L
17,007
7,752
0
2,552
19,136
6,146
980
11,677
6,947
0
64,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,061
Gold Earned
38,404
160
Minions Killed
204
0
Camps Cleared
0
831,074
Distance Traveled
911,496
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,221
660
33
2
0
289,406
3
W
Danzaburou
13,718
807
73
4
0
298,579
5
W
Raijin
13,397
788
100
6
0
300,752
4
L
Hades
10,042
591
45
3
0
258,005
2
W
Khepri
11,289
664
31
2
0
312,165
4
L
Medusa
10,798
635
82
5
0
283,663
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role