Player Matchup

Tyr
Tyr
Adrix02
Tyr
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,468 Elo+
Party 2
Rama
Rama
Kyyven
Rama
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,468 Elo+
Party 2
Apollo
Apollo
No R3al Tal3nt
Apollo
Level 123
God Stats
2W - 3L
1,249 SR
Queue Stats
187W - 203L
1,532 Elo+
Party 3
Fenrir
Fenrir
itzGoddess
Fenrir
Level 129
God Stats
2W - 4L
1,715 SR
Queue Stats
408W - 386L
1,496 Elo+
Solo
Xing Tian
Xing Tian
jippping
Xing Tian
Level 127
God Stats
1W - 2L
1,728 SR
Queue Stats
30W - 29L
1,522 Elo+
Party 3
Team Averages
Level 94
1,539 SR
1,497 Elo+

VS

Team Averages
Level 92
1,440 SR
1,459 Elo+
Cupid
Cupid
Aviongazzon
Cupid
Level 75
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 23L
1,433 Elo+
Party 1
Scylla
Scylla
Meg Griffin8794
Scylla
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,433 Elo+
Party 1
Sobek
Sobek
P00pBandit
Sobek
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 83L
1,512 Elo+
Solo
Hercules
Hercules
ShadowChenm
Hercules
Level 89
God Stats
1W - 2L
1,452 SR
Queue Stats
96W - 92L
1,462 Elo+
Party 4
Kumbhakarna
Kumbhakarna
SlickLime
Kumbhakarna
Level 123
God Stats
2W - 3L
1,247 SR
Queue Stats
96W - 99L
1,455 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
11
0 / 5 / 6
6,572
657
5,128
17,894
10,314
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rama
Kyyven
Rama
14
3 / 5 / 1
8,120
812
9,237
7,360
3,486
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 6 / 4
7,285
729
7,129
11,462
5,534
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
itzGoddess
Fenrir
12
1 / 8 / 5
7,456
746
11,354
14,453
8,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xing Tian
jippping
Xing Tian
15
5 / 4 / 3
8,480
848
11,483
13,195
12,301
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 20
9,672
967
14,518
8,502
4,294
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
7 / 2 / 18
9,741
974
16,396
12,336
5,329
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sobek
14
1 / 3 / 20
9,169
917
8,056
14,834
22,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
ShadowChenm
Hercules
14
6 / 2 / 20
9,491
949
9,776
15,834
17,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Kumbhakarna
SlickLime
Kumbhakarna
16
7 / 3 / 18
10,072
1,007
7,744
15,916
17,561
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
124
10
Kills
28
28
Deaths
10
19
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Tyr
0
5
6
0.6
W
7
0
20
17
L
Rama
Kyyven
Rama
3
5
1
0.7
W
7
2
18
8
L
1
6
4
0.5
W
Sobek
1
3
20
3.67
W
Hercules
ShadowChenm
Hercules
6
2
20
8
W
Kumbhakarna
SlickLime
Kumbhakarna
7
3
18
5.33
L
Fenrir
itzGoddess
Fenrir
1
8
5
0.44
L
Xing Tian
jippping
Xing Tian
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,331
Damage
56,490
64,364
Taken
67,422
40,231
Mitigated
66,734
15,748
Healing
30,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
5,128
195
338
5,837
17,894
10,314
0
8,390
9,342
0
9,811
W
14,518
6,025
3,581
2,970
8,502
4,294
1,222
971
7,506
0
27,180
L
Rama
Kyyven
Rama
9,237
6,527
489
501
7,360
3,486
0
2,808
4,552
0
16,646
W
16,396
2,686
2,369
4,474
12,336
5,329
868
2,038
10,123
27,364
0
L
7,129
2,846
1,151
2,086
11,462
5,534
0
7,257
3,933
0
15,074
W
Sobek
8,056
1,003
1,555
3,595
14,834
22,181
508
2,527
12,257
17,847
0
W
Hercules
ShadowChenm
Hercules
9,776
3,249
1,423
5,811
15,834
17,369
879
2,340
13,469
0
13,121
W
Kumbhakarna
SlickLime
Kumbhakarna
7,744
869
768
4,120
15,916
17,561
875
3,607
12,159
16,863
0
L
Fenrir
itzGoddess
Fenrir
11,354
1,331
679
2,873
14,453
8,596
0
6,214
8,209
0
17,529
L
Xing Tian
jippping
Xing Tian
11,483
260
156
1,638
13,195
12,301
0
6,853
6,132
20,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,913
Gold Earned
48,145
77
Minions Killed
103
0
Camps Cleared
0
873,347
Distance Traveled
968,457
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,572
657
2
0
0
148,529
0
W
Cupid
9,672
967
24
2
0
184,030
0
L
Rama
8,120
812
19
2
0
140,210
0
W
Scylla
9,741
974
26
3
0
197,366
0
L
Apollo
7,285
729
20
2
0
179,425
0
W
Sobek
9,169
917
23
2
0
206,444
0
W
Hercules
9,491
949
10
1
0
187,541
0
W
Kumbhakarna
10,072
1,007
20
2
0
193,076
0
L
Fenrir
7,456
746
20
2
0
196,489
2
L
Xing Tian
8,480
848
16
2
0
208,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role