Player Matchup

Erlang Shen
Erlang Shen
Alduin660
Erlang Shen
Level 63
God Stats
20W - 17L
1,501 SR
Queue Stats
229W - 286L
1,318 Elo+
Party 1
Raijin
Raijin
Corrsive Dog
Raijin
Level 17
God Stats
0W - 2L
1,257 SR
Queue Stats
21W - 19L
1,405 Elo+
Solo
Fenrir
Fenrir
deathNinja1987
Fenrir
Level 23
God Stats
6W - 9L
1,492 SR
Queue Stats
134W - 193L
1,276 Elo+
Party 1
Team Averages
Level 34
1,417 SR
1,333 Elo+

VS

Team Averages
Level 29
1,424 SR
1,328 Elo+
Kuzenbo
Kuzenbo
Cute_ankles32
Kuzenbo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 34L
1,300 Elo+
Solo
Tiamat
Tiamat
FusioNxDarkk
Tiamat
Level 28
God Stats
7W - 6L
1,426 SR
Queue Stats
276W - 341L
1,378 Elo+
Solo
Poseidon
Poseidon
NateTheGreat226
Poseidon
Level 29
God Stats
6W - 6L
1,347 SR
Queue Stats
227W - 242L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Alduin660
Erlang Shen
12
3 / 4 / 4
9,190
656
8,352
13,498
6,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Raijin
13
3 / 3 / 3
9,223
659
11,347
14,297
5,030
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 9 / 4
8,619
616
7,356
14,609
5,181
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
12
1 / 2 / 12
9,801
700
6,486
15,754
16,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
14
7 / 4 / 7
10,205
729
13,731
10,559
7,883
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
14
8 / 2 / 7
10,604
757
14,800
8,474
2,509
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
8
Kills
16
16
Deaths
8
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Alduin660
Erlang Shen
3
4
4
1.25
L
Raijin
3
3
3
1.5
W
Kuzenbo
1
2
12
3.5
W
Tiamat
7
4
7
2.63
W
Poseidon
8
2
7
5.75
L
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,055
Damage
35,017
42,404
Taken
34,787
16,488
Mitigated
26,959
9,475
Healing
11,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Alduin660
Erlang Shen
8,352
3,658
1,078
2,844
13,498
6,277
0
11,819
1,679
0
20,355
L
Raijin
11,347
878
216
2,874
14,297
5,030
0
11,471
2,826
45,940
0
W
Kuzenbo
6,486
2,619
962
4,338
15,754
16,567
899
5,052
10,702
14,523
0
W
Tiamat
13,731
825
568
3,495
10,559
7,883
618
2,720
7,839
33,778
0
W
Poseidon
14,800
1,961
1,048
1,486
8,474
2,509
483
3,611
4,863
45,987
0
L
7,356
1,887
0
2,463
14,609
5,181
0
11,836
2,773
0
26,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,032
Gold Earned
30,610
155
Minions Killed
134
0
Camps Cleared
0
668,797
Distance Traveled
688,989
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,190
656
30
2
0
254,930
0
L
Raijin
9,223
659
80
6
0
217,584
1
W
Kuzenbo
9,801
700
21
2
0
235,735
2
W
Tiamat
10,205
729
39
3
0
228,867
3
W
Poseidon
10,604
757
74
5
0
224,387
4
L
Fenrir
8,619
616
45
3
0
196,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role