Player Matchup

Merlin
Merlin
alvi015
Merlin
Level 38
God Stats
2W - 4L
1,303 SR
Queue Stats
9W - 14L
1,586 Elo+
Party 2
Erlang Shen
Erlang Shen
juugmanjax
Erlang Shen
Level 102
God Stats
2W - 4L
1,462 SR
Queue Stats
32W - 56L
1,595 Elo+
Party 2
Hades
Hades
oVoSeco
Hades
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,809 Elo+
Party 2
Team Averages
Level 56
1,422 SR
1,663 Elo+

VS

Team Averages
Level 23
1,438 SR
1,219 Elo+
Ymir
Ymir
Bansheekid
Ymir
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 29L
1,138 Elo+
Party 1
Sol
Sol
SuitedVulpes
Sol
Level 27
God Stats
2W - 3L
1,313 SR
Queue Stats
41W - 70L
1,334 Elo+
Party 1
Anubis
Anubis
Wingmaaan
Anubis
Level 36
God Stats
6W - 5L
1,500 SR
Queue Stats
22W - 44L
1,186 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
alvi015
Merlin
15
7 / 1 / 7
11,094
740
16,257
6,748
2,176
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
juugmanjax
Erlang Shen
13
5 / 1 / 6
10,526
702
8,079
9,575
7,048
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Short Bow

Short Bow

+15%
Attack Speed

Hades
oVoSeco
Hades
14
2 / 3 / 11
10,123
675
9,795
13,978
6,727
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 5
8,506
567
2,654
14,339
15,110
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
4 / 4 / 1
10,085
672
11,823
14,305
6,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
Wingmaaan
Anubis
13
1 / 4 / 4
9,043
603
7,232
11,724
5,673
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
14
Kills
5
5
Deaths
14
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
6
5
0.42
L
4
4
1
1.13
L
Anubis
Wingmaaan
Anubis
1
4
4
0.75
W
Merlin
alvi015
Merlin
7
1
7
10.5
W
Erlang Shen
juugmanjax
Erlang Shen
5
1
6
8
W
Hades
oVoSeco
Hades
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,131
Damage
21,709
30,301
Taken
40,368
15,951
Mitigated
27,280
11,434
Healing
10,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,654
771
0
866
14,339
15,110
0
11,088
3,251
5,558
0
L
11,823
3,304
0
5,214
14,305
6,497
0
9,044
5,261
49,090
3,465
L
Anubis
Wingmaaan
Anubis
7,232
513
0
4,162
11,724
5,673
0
5,936
5,788
47,584
0
W
Merlin
alvi015
Merlin
16,257
1,197
123
2,913
6,748
2,176
583
5,472
1,276
57,029
0
W
Erlang Shen
juugmanjax
Erlang Shen
8,079
3,502
0
2,086
9,575
7,048
501
4,816
4,759
0
36,233
W
Hades
oVoSeco
Hades
9,795
735
675
5,637
13,978
6,727
1,190
11,079
2,899
33,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,743
Gold Earned
27,634
170
Minions Killed
133
0
Camps Cleared
0
762,893
Distance Traveled
691,081
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,506
567
1
0
0
209,685
0
L
Sol
10,085
672
65
4
0
228,939
1
L
Anubis
9,043
603
67
4
0
252,457
3
W
Merlin
11,094
740
67
4
0
240,863
0
W
Erlang Shen
10,526
702
44
3
0
254,066
1
W
Hades
10,123
675
59
4
0
267,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role