Player Matchup

Persephone
Persephone
 
Persephone
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Set
Set
Falcon170
Set
Level 87
God Stats
23W - 23L
1,376 SR
Queue Stats
203W - 189L
1,449 Elo+
Party 3
Bellona
Bellona
GHUNTER 8
Bellona
Level 67
God Stats
21W - 8L
1,572 SR
Queue Stats
276W - 277L
1,482 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Renegade100
Ah Muzen Cab
Level 28
God Stats
6W - 9L
1,500 SR
Queue Stats
106W - 103L
1,487 Elo+
Party 3
Ares
Ares
xKayoe
Ares
Level 69
God Stats
10W - 9L
1,724 SR
Queue Stats
217W - 200L
1,507 Elo+
Party 3
Team Averages
Level 68
1,534 SR
1,485 Elo+

VS

Team Averages
Level 65
1,731 SR
1,558 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
EBK_Marquis
Osiris
Level 29
God Stats
7W - 6L
1,677 SR
Queue Stats
272W - 262L
1,399 Elo+
Party 2
Thanatos
Thanatos
Sne4ky-_-R4c00n5
Thanatos
Level 60
God Stats
1W - 1L
1,807 SR
Queue Stats
111W - 128L
1,567 Elo+
Party 1
Bacchus
Bacchus
TitanTwinz
Bacchus
Level 102
God Stats
4W - 5L
1,813 SR
Queue Stats
50W - 49L
1,766 Elo+
Party 1
Danzaburou
Danzaburou
X_M_DeWitt_79_X
Danzaburou
Level 31
God Stats
3W - 1L
1,859 SR
Queue Stats
24W - 27L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
10 / 1 / 11
10,897
605
17,543
6,884
3,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
5 / 3 / 10
9,803
545
6,943
12,970
5,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bellona
GHUNTER 8
Bellona
15
7 / 4 / 7
10,170
565
14,585
17,114
10,180
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
Renegade100
Ah Muzen Cab
14
6 / 3 / 9
9,443
525
9,137
9,898
4,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ares
xKayoe
Ares
13
3 / 7 / 16
9,185
510
10,131
18,475
18,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
3 / 5 / 4
8,671
482
12,453
11,930
4,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
13
1 / 9 / 2
7,857
437
7,877
17,995
11,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

17
8 / 5 / 2
10,570
587
10,255
15,088
10,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
TitanTwinz
Bacchus
12
4 / 5 / 7
8,774
487
7,242
14,684
13,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
X_M_DeWitt_79_X
Danzaburou
12
2 / 7 / 6
7,980
443
6,977
16,203
5,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
39
31
Kills
18
18
Deaths
31
53
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
10
1
11
15.5
L
Nu Wa
 
Nu Wa
3
5
4
1
L
Osiris
1
9
2
0.22
W
5
3
10
3.33
W
Bellona
GHUNTER 8
Bellona
7
4
7
2.63
W
Ah Muzen Cab
Renegade100
Ah Muzen Cab
6
3
9
3.5
L
8
5
2
1.8
L
Bacchus
TitanTwinz
Bacchus
4
5
7
1.5
L
Danzaburou
X_M_DeWitt_79_X
Danzaburou
2
7
6
0.71
W
Ares
xKayoe
Ares
3
7
16
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,339
Damage
44,804
65,341
Taken
75,900
41,369
Mitigated
45,258
16,601
Healing
26,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
17,543
713
498
2,076
6,884
3,175
839
2,862
4,021
62,867
0
L
Nu Wa
 
Nu Wa
12,453
1,771
98
2,917
11,930
4,448
522
4,999
6,931
53,001
0
L
Osiris
7,877
2,992
0
4,901
17,995
11,317
0
5,683
12,312
0
50,532
W
6,943
2,636
0
5,650
12,970
5,215
1,360
3,330
9,640
0
46,365
W
Bellona
GHUNTER 8
Bellona
14,585
4,631
0
2,924
17,114
10,180
1,129
2,274
14,840
0
50,611
W
Ah Muzen Cab
Renegade100
Ah Muzen Cab
9,137
3,712
0
3,913
9,898
4,275
2,583
5,059
4,839
0
53,595
L
10,255
2,283
0
10,670
15,088
10,206
0
4,109
10,979
0
68,614
L
Bacchus
TitanTwinz
Bacchus
7,242
829
0
2,756
14,684
13,539
0
5,994
8,690
20,946
0
L
Danzaburou
X_M_DeWitt_79_X
Danzaburou
6,977
3,110
0
5,186
16,203
5,748
0
6,889
9,314
0
44,844
W
Ares
xKayoe
Ares
10,131
364
0
1,540
18,475
18,524
576
6,170
12,305
18,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,498
Gold Earned
43,852
388
Minions Killed
408
0
Camps Cleared
0
1,691,363
Distance Traveled
1,539,618
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,897
605
100
6
0
341,293
1
L
Nu Wa
8,671
482
80
4
0
290,346
0
L
Osiris
7,857
437
88
5
0
327,300
0
W
Set
9,803
545
83
5
0
375,331
1
W
Bellona
10,170
565
88
5
0
358,894
1
W
Ah Muzen Cab
9,443
525
101
6
0
283,438
0
L
Thanatos
10,570
587
113
6
0
322,252
0
L
Bacchus
8,774
487
40
2
0
324,707
12
L
Danzaburou
7,980
443
87
5
0
275,013
3
W
Ares
9,185
510
16
1
0
332,407
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role