Player Matchup

Izanami
Izanami
Arkseios
Izanami
Level 42
God Stats
4W - 9L
1,357 SR
Queue Stats
32W - 41L
1,439 Elo+
Party 2
Ratatoskr
Ratatoskr
DeathStrokeAC
Ratatoskr
Level 27
God Stats
0W - 1L
1,335 SR
Queue Stats
38W - 51L
1,378 Elo+
Party 2
Agni
Agni
La_inmunda15
Agni
Level 49
God Stats
6W - 4L
1,513 SR
Queue Stats
96W - 101L
1,408 Elo+
Party 3
Athena
Athena
MAIXANDER
Athena
Level 86
God Stats
10W - 4L
1,564 SR
Queue Stats
125W - 117L
1,464 Elo+
Party 3
Guan Yu
Guan Yu
juandelatecnica
Guan Yu
Level 40
God Stats
1W - 3L
1,833 SR
Queue Stats
59W - 61L
1,418 Elo+
Party 2
Team Averages
Level 49
1,520 SR
1,421 Elo+

VS

Team Averages
Level 70
1,507 SR
1,519 Elo+
Merlin
Merlin
AnubisHero
Merlin
Level 135
God Stats
7W - 9L
1,440 SR
Queue Stats
287W - 276L
1,435 Elo+
Party 1
Bellona
Bellona
Bill-_-Dipperly
Bellona
Level 16
God Stats
4W - 2L
1,525 SR
Queue Stats
22W - 19L
1,532 Elo+
Party 4
Thanatos
Thanatos
ImpossibleCaleb
Thanatos
Level 102
God Stats
2W - 0L
1,246 SR
Queue Stats
32W - 18L
1,559 Elo+
Solo
Ymir
Ymir
Talfr
Ymir
Level 28
God Stats
4W - 0L
1,742 SR
Queue Stats
55W - 63L
1,572 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
southernsgt11
Ah Muzen Cab
Level 67
God Stats
10W - 7L
1,582 SR
Queue Stats
234W - 204L
1,496 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Arkseios
Izanami
16
5 / 2 / 4
10,274
541
10,933
13,633
4,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ratatoskr
DeathStrokeAC
Ratatoskr
13
2 / 6 / 3
8,403
442
4,175
14,794
4,556
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

15
4 / 5 / 4
9,637
507
5,253
10,617
2,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
MAIXANDER
Athena
14
2 / 6 / 5
9,032
475
9,641
16,644
16,842
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 2 / 4
7,735
407
6,207
12,944
6,364
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AnubisHero
Merlin
15
1 / 3 / 6
9,884
520
8,545
9,680
3,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
6 / 3 / 6
11,650
613
11,534
20,507
13,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
18
13 / 2 / 5
11,562
609
20,345
16,337
6,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
Talfr
Ymir
12
0 / 4 / 4
8,447
445
2,532
13,480
6,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
southernsgt11
Ah Muzen Cab
13
0 / 2 / 5
8,591
452
4,715
8,738
3,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
46
14
Kills
20
21
Deaths
14
20
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Merlin
AnubisHero
Merlin
1
3
6
1.33
L
Izanami
Arkseios
Izanami
5
2
4
3.5
W
6
3
6
3
L
Ratatoskr
DeathStrokeAC
Ratatoskr
2
6
3
0.58
W
Thanatos
13
2
5
7.75
L
4
5
4
1.2
L
Athena
MAIXANDER
Athena
2
6
5
0.75
W
Ymir
Talfr
Ymir
0
4
4
0.5
L
1
2
4
1.5
W
Ah Muzen Cab
southernsgt11
Ah Muzen Cab
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,209
Damage
47,671
68,632
Taken
68,742
34,939
Mitigated
33,348
16,885
Healing
41,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AnubisHero
Merlin
8,545
279
864
4,211
9,680
3,530
1,025
1,068
8,344
66,746
0
L
Izanami
Arkseios
Izanami
10,933
6,932
0
4,842
13,633
4,442
4,037
3,743
9,890
0
82,311
W
11,534
5,579
0
11,618
20,507
13,224
1,378
7,938
12,445
0
73,983
L
Ratatoskr
DeathStrokeAC
Ratatoskr
4,175
1,142
0
5,188
14,794
4,556
0
720
14,074
0
47,845
W
Thanatos
20,345
6,430
0
18,048
16,337
6,294
457
2,572
13,663
0
74,940
L
5,253
464
0
1,277
10,617
2,735
192
2,746
7,871
46,706
0
L
Athena
MAIXANDER
Athena
9,641
1,691
0
750
16,644
16,842
187
1,760
14,884
46,678
0
W
Ymir
Talfr
Ymir
2,532
335
0
3,958
13,480
6,355
34
2,581
10,717
20,708
0
L
6,207
346
1,156
3,672
12,944
6,364
80
2,108
10,836
0
30,240
W
Ah Muzen Cab
southernsgt11
Ah Muzen Cab
4,715
2,234
0
2,904
8,738
3,945
576
2,023
6,686
0
52,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,081
Gold Earned
50,134
510
Minions Killed
482
0
Camps Cleared
0
1,818,014
Distance Traveled
1,907,662
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,884
520
125
7
0
342,005
1
L
Izanami
10,274
541
172
9
0
320,946
6
W
Bellona
11,650
613
134
7
0
372,471
7
L
Ratatoskr
8,403
442
80
4
0
356,447
2
W
Thanatos
11,562
609
99
5
0
424,218
4
L
Agni
9,637
507
110
6
0
361,138
0
L
Athena
9,032
475
97
5
0
361,277
4
W
Ymir
8,447
445
34
2
0
375,906
9
L
Guan Yu
7,735
407
51
3
0
418,206
8
W
Ah Muzen Cab
8,591
452
90
5
0
393,062
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role