Player Matchup

Discordia
Discordia
ADCarryy
Discordia
Level 29
God Stats
1W - 2L
1,869 SR
Queue Stats
44W - 29L
1,680 Elo+
Solo
Artio
Artio
BosónDeHiggs
Artio
Level 25
God Stats
2W - 3L
1,303 SR
Queue Stats
103W - 114L
1,582 Elo+
Solo
Bakasura
Bakasura
Kingminer45
Bakasura
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,635 Elo+
Party 2
Medusa
Medusa
PopliuFortress
Medusa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Terra
Terra
shimera00
Terra
Level 29
God Stats
3W - 2L
1,557 SR
Queue Stats
23W - 24L
1,664 Elo+
Solo
Team Averages
Level 25
1,546 SR
1,612 Elo+

VS

Team Averages
Level 29
1,543 SR
1,524 Elo+
King Arthur
King Arthur
Jaxxon7
King Arthur
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,435 Elo+
Party 1
Ymir
Ymir
NamChiNguyen
Ymir
Level 29
God Stats
25W - 32L
1,590 SR
Queue Stats
29W - 40L
1,547 Elo+
Party 1
Ao Kuang
Ao Kuang
Xaval
Ao Kuang
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 41L
1,569 Elo+
Party 1
Anhur
Anhur
dragoqt
Anhur
Level 28
God Stats
10W - 12L
1,530 SR
Queue Stats
30W - 34L
1,536 Elo+
Party 1
Tiamat
Tiamat
pyralsprite
Tiamat
Level 27
God Stats
17W - 13L
1,596 SR
Queue Stats
24W - 29L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ADCarryy
Discordia
11
7 / 0 / 0
6,638
664
5,640
4,500
1,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 2 / 1
5,749
575
5,177
9,750
5,254
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Kingminer45
Bakasura
9
1 / 1 / 4
5,477
548
2,697
5,930
1,690
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
2 / 0 / 1
5,186
519
4,589
2,567
597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Terra
shimera00
Terra
8
1 / 1 / 3
5,253
525
2,887
5,164
1,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jaxxon7
King Arthur
8
2 / 1 / 0
4,920
492
5,942
7,328
3,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 2 / 2
4,476
448
1,525
5,122
2,698
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes

Shoes

+6%
Movement Speed

Ao Kuang
Xaval
Ao Kuang
6
0 / 3 / 1
4,268
427
3,750
6,753
1,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
dragoqt
Anhur
8
2 / 1 / 0
4,985
499
1,703
4,587
1,069
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
8
0 / 6 / 0
4,842
484
2,915
6,692
3,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
13
Kills
4
4
Deaths
13
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Discordia
ADCarryy
Discordia
7
0
0
7
W
2
2
1
1.25
L
King Arthur
Jaxxon7
King Arthur
2
1
0
2
W
Bakasura
Kingminer45
Bakasura
1
1
4
3
L
0
2
2
0.5
W
2
0
1
2.5
L
Ao Kuang
Xaval
Ao Kuang
0
3
1
0.17
L
Anhur
dragoqt
Anhur
2
1
0
2
L
Tiamat
0
6
0
0
W
Terra
shimera00
Terra
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,990
Damage
15,835
27,911
Taken
30,482
10,941
Mitigated
12,632
13,495
Healing
6,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ADCarryy
Discordia
5,640
1,042
0
2,006
4,500
1,483
0
2,597
1,878
35,310
0
W
5,177
1,036
324
5,229
9,750
5,254
252
2,071
7,331
23,778
0
L
King Arthur
Jaxxon7
King Arthur
5,942
1,501
0
1,581
7,328
3,675
260
3,586
3,460
0
17,601
W
Bakasura
Kingminer45
Bakasura
2,697
1,952
0
3,065
5,930
1,690
446
812
5,068
0
18,090
L
1,525
318
0
1,120
5,122
2,698
52
1,523
3,595
13,272
0
W
4,589
1,625
0
1,365
2,567
597
0
1,260
1,307
0
22,407
L
Ao Kuang
Xaval
Ao Kuang
3,750
1,584
0
1,778
6,753
1,795
0
2,855
3,741
14,916
0
L
Anhur
dragoqt
Anhur
1,703
697
0
1,020
4,587
1,069
196
1,214
3,331
0
19,642
L
Tiamat
2,915
449
0
756
6,692
3,395
29
3,994
2,323
25,341
0
W
Terra
shimera00
Terra
2,887
366
234
1,272
5,164
1,917
0
1,450
3,714
12,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,303
Gold Earned
23,491
240
Minions Killed
167
0
Camps Cleared
0
1,001,586
Distance Traveled
927,238
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,638
664
82
8
0
198,029
5
W
Artio
5,749
575
52
5
0
187,728
1
L
King Arthur
4,920
492
21
2
0
176,196
1
W
Bakasura
5,477
548
45
5
0
232,928
1
L
Ymir
4,476
448
22
2
0
200,312
4
W
Medusa
5,186
519
43
4
0
166,641
0
L
Ao Kuang
4,268
427
23
2
0
192,396
0
L
Anhur
4,985
499
48
5
0
172,657
3
L
Tiamat
4,842
484
53
5
0
185,677
0
W
Terra
5,253
525
18
2
0
216,260
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role