Player Matchup

Bellona
Bellona
FacedSpy2338379
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,620 Elo+
Solo
Apollo
Apollo
Gordo Mood
Apollo
Level 11
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 3L
1,693 Elo+
Party 2
Kukulkan
Kukulkan
HotGuacc
Kukulkan
Level 7
God Stats
7W - 4L
1,553 SR
Queue Stats
8W - 6L
1,693 Elo+
Party 2
Kali
Kali
X33magic
Kali
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,693 Elo+
Party 2
Cerberus
Cerberus
nahjoto
Cerberus
Level 21
God Stats
5W - 3L
1,532 SR
Queue Stats
37W - 33L
1,529 Elo+
Solo
Team Averages
Level 12
1,517 SR
1,646 Elo+

VS

Team Averages
Level 18
1,562 SR
1,564 Elo+
Cthulhu
Cthulhu
Bearded_Demigod
Cthulhu
Level 7
God Stats
1W - 2L
1,546 SR
Queue Stats
3W - 5L
1,566 Elo+
Solo
Amaterasu
Amaterasu
SilverGold96
Amaterasu
Level 24
God Stats
2W - 6L
1,347 SR
Queue Stats
72W - 65L
1,532 Elo+
Party 1
Kukulkan
Kukulkan
nerfgun2003
Kukulkan
Level 18
God Stats
3W - 5L
1,500 SR
Queue Stats
62W - 70L
1,535 Elo+
Party 3
Mercury
Mercury
nohope7
Mercury
Level 28
God Stats
14W - 8L
1,754 SR
Queue Stats
126W - 106L
1,569 Elo+
Party 1
Danzaburou
Danzaburou
willwilld04
Danzaburou
Level 14
God Stats
6W - 5L
1,664 SR
Queue Stats
25W - 19L
1,618 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 7
5,910
657
4,274
8,382
5,280
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
Gordo Mood
Apollo
11
7 / 0 / 4
6,540
727
4,509
4,755
1,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
HotGuacc
Kukulkan
8
0 / 0 / 1
4,894
544
490
1,709
502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kali
11
3 / 0 / 0
6,334
704
1,159
5,253
2,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
nahjoto
Cerberus
9
2 / 2 / 0
5,150
572
4,595
5,651
3,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 4 / 0
3,673
408
636
4,315
1,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
SilverGold96
Amaterasu
8
0 / 2 / 2
4,507
501
1,806
7,221
3,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Boots

Boots

+6%
Movement Speed

Kukulkan
nerfgun2003
Kukulkan
9
0 / 3 / 0
4,767
530
1,808
3,428
956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mercury
nohope7
Mercury
8
1 / 3 / 0
4,904
545
1,412
5,133
1,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
willwilld04
Danzaburou
6
0 / 5 / 1
4,403
489
2,622
5,743
1,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
16
Kills
1
3
Deaths
17
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
4
1
7
7.5
W
Apollo
Gordo Mood
Apollo
7
0
4
9
W
Kukulkan
HotGuacc
Kukulkan
0
0
1
0.5
L
Amaterasu
SilverGold96
Amaterasu
0
2
2
0.5
W
Kali
3
0
0
3
W
Cerberus
nahjoto
Cerberus
2
2
0
1
L
Kukulkan
nerfgun2003
Kukulkan
0
3
0
0
L
Mercury
nohope7
Mercury
1
3
0
0.33
L
Danzaburou
willwilld04
Danzaburou
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,027
Damage
8,284
25,750
Taken
25,840
13,037
Mitigated
7,967
6,848
Healing
4,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
636
191
0
159
4,315
1,419
0
0
4,315
8,354
0
W
4,274
1,172
0
1,205
8,382
5,280
418
900
7,482
0
16,999
W
Apollo
Gordo Mood
Apollo
4,509
2,614
0
1,946
4,755
1,456
248
715
4,040
0
37,777
W
Kukulkan
HotGuacc
Kukulkan
490
0
0
0
1,709
502
102
431
1,278
14,618
0
L
Amaterasu
SilverGold96
Amaterasu
1,806
854
0
3,030
7,221
3,207
0
4,226
2,626
0
12,170
W
Kali
1,159
684
0
1,637
5,253
2,112
0
398
4,855
0
37,317
W
Cerberus
nahjoto
Cerberus
4,595
440
0
2,060
5,651
3,687
0
0
5,651
18,748
0
L
Kukulkan
nerfgun2003
Kukulkan
1,808
224
0
250
3,428
956
0
358
3,010
16,989
0
L
Mercury
nohope7
Mercury
1,412
1,022
0
410
5,133
1,210
0
32
5,061
0
22,316
L
Danzaburou
willwilld04
Danzaburou
2,622
1,157
0
805
5,743
1,175
0
0
5,743
0
14,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,828
Gold Earned
22,254
262
Minions Killed
149
0
Camps Cleared
0
849,050
Distance Traveled
812,343
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,673
408
8
1
0
149,928
0
W
Bellona
5,910
657
26
3
0
178,427
3
W
Apollo
6,540
727
75
8
0
155,359
0
W
Kukulkan
4,894
544
27
3
0
148,120
0
L
Amaterasu
4,507
501
24
3
0
152,656
1
W
Kali
6,334
704
85
9
0
196,331
0
W
Cerberus
5,150
572
49
5
0
170,813
0
L
Kukulkan
4,767
530
40
4
0
148,134
3
L
Mercury
4,904
545
52
6
0
198,144
0
L
Danzaburou
4,403
489
25
3
0
163,481
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role