Player Matchup

Anubis
Anubis
Dikysauce
Anubis
Level 7
God Stats
2W - 3L
1,432 SR
Queue Stats
3W - 7L
1,222 Elo+
Party 1
Cerberus
Cerberus
Gonzoooooo
Cerberus
Level 12
God Stats
3W - 2L
1,403 SR
Queue Stats
12W - 12L
1,463 Elo+
Party 1
Guan Yu
Guan Yu
HarryJohnson34
Guan Yu
Level 13
God Stats
7W - 11L
1,376 SR
Queue Stats
11W - 17L
1,369 Elo+
Party 1
Neith
Neith
HouKnowsBest
Neith
Level 6
God Stats
1W - 2L
1,328 SR
Queue Stats
3W - 8L
1,238 Elo+
Party 1
Fenrir
Fenrir
Juicebocx
Fenrir
Level 9
God Stats
6W - 7L
1,500 SR
Queue Stats
9W - 12L
1,424 Elo+
Party 1
Team Averages
Level 9
1,408 SR
1,343 Elo+

VS

Team Averages
Level 29
1,676 SR
1,515 Elo+
Sol
Sol
GladiateCanoe14
Sol
Level 22
God Stats
21W - 32L
1,548 SR
Queue Stats
273W - 324L
1,460 Elo+
Solo
Danzaburou
Danzaburou
Lexokay
Danzaburou
Level 59
God Stats
4W - 3L
1,772 SR
Queue Stats
182W - 140L
1,544 Elo+
Party 2
Hun Batz
Hun Batz
Noahbbutler
Hun Batz
Level 25
God Stats
1W - 1L
1,722 SR
Queue Stats
48W - 54L
1,471 Elo+
Solo
Cerberus
Cerberus
Rezy_Mazz-_
Cerberus
Level 28
God Stats
14W - 17L
1,547 SR
Queue Stats
51W - 73L
1,406 Elo+
Solo
Sun Wukong
Sun Wukong
kegger69
Sun Wukong
Level 9
God Stats
2W - 2L
1,794 SR
Queue Stats
15W - 10L
1,695 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dikysauce
Anubis
19
4 / 5 / 5
12,400
517
12,443
18,028
8,708
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Gonzoooooo
Cerberus
15
1 / 6 / 5
9,648
402
6,753
18,404
14,675
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

17
2 / 4 / 5
11,138
464
14,024
23,213
26,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
2 / 1 / 6
10,621
443
6,357
8,527
3,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Juicebocx
Fenrir
20
16 / 0 / 3
13,833
576
17,956
16,198
10,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 4
10,490
437
12,434
13,727
3,901
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
Lexokay
Danzaburou
19
5 / 5 / 4
12,210
509
9,233
14,353
5,443
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Noahbbutler
Hun Batz
18
5 / 7 / 3
11,560
482
9,828
18,582
6,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
Rezy_Mazz-_
Cerberus
17
2 / 4 / 4
10,434
435
7,746
13,121
6,229
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
kegger69
Sun Wukong
17
2 / 5 / 2
10,673
445
14,078
23,878
19,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
33
25
Kills
16
16
Deaths
26
24
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
Dikysauce
Anubis
4
5
5
1.3
L
2
5
4
0.8
W
Cerberus
Gonzoooooo
Cerberus
1
6
5
0.58
W
2
4
5
1.13
W
2
1
6
5
W
Fenrir
Juicebocx
Fenrir
16
0
3
17.5
L
Danzaburou
Lexokay
Danzaburou
5
5
4
1.4
L
Hun Batz
Noahbbutler
Hun Batz
5
7
3
0.93
L
Cerberus
Rezy_Mazz-_
Cerberus
2
4
4
1
L
Sun Wukong
kegger69
Sun Wukong
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,533
Damage
53,319
84,370
Taken
83,661
63,105
Mitigated
40,880
29,658
Healing
23,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Dikysauce
Anubis
12,443
889
0
8,189
18,028
8,708
1,702
8,388
9,615
70,436
0
L
12,434
2,033
0
4,363
13,727
3,901
496
8,360
5,367
56,828
0
W
Cerberus
Gonzoooooo
Cerberus
6,753
727
0
4,464
18,404
14,675
457
4,886
13,443
53,305
0
W
14,024
2,092
380
6,966
23,213
26,318
1,577
1,819
20,644
0
54,872
W
6,357
3,425
0
3,608
8,527
3,024
1,627
1,597
6,905
0
60,764
W
Fenrir
Juicebocx
Fenrir
17,956
7,253
0
6,051
16,198
10,380
2,229
3,490
12,683
0
92,643
L
Danzaburou
Lexokay
Danzaburou
9,233
5,034
0
5,205
14,353
5,443
1,902
2,647
11,706
0
85,243
L
Hun Batz
Noahbbutler
Hun Batz
9,828
4,284
0
3,168
18,582
6,160
1,033
2,833
15,624
0
67,648
L
Cerberus
Rezy_Mazz-_
Cerberus
7,746
488
368
1,683
13,121
6,229
1,002
1,723
11,398
50,042
0
L
Sun Wukong
kegger69
Sun Wukong
14,078
4,036
0
8,829
23,878
19,147
902
3,633
19,545
0
60,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,640
Gold Earned
55,367
534
Minions Killed
512
0
Camps Cleared
0
2,274,351
Distance Traveled
2,141,422
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,400
517
130
5
0
402,842
0
L
Sol
10,490
437
91
4
0
387,411
5
W
Cerberus
9,648
402
105
4
0
458,077
4
W
Guan Yu
11,138
464
88
4
0
455,033
0
W
Neith
10,621
443
91
4
0
462,798
0
W
Fenrir
13,833
576
120
5
0
495,601
7
L
Danzaburou
12,210
509
141
6
0
436,945
7
L
Hun Batz
11,560
482
116
5
0
449,324
2
L
Cerberus
10,434
435
73
3
0
472,438
6
L
Sun Wukong
10,673
445
91
4
0
395,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role