Player Matchup

Hun Batz
Hun Batz
Chontu
Hun Batz
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,061 Elo+
Party 1
Persephone
Persephone
Creasmana
Persephone
Level 25
God Stats
1W - 2L
1,222 SR
Queue Stats
48W - 47L
1,518 Elo+
Party 1
Bellona
Bellona
DragonDN1
Bellona
Level 8
God Stats
17W - 7L
1,694 SR
Queue Stats
20W - 14L
1,540 Elo+
Party 1
Izanami
Izanami
Spunbun
Izanami
Level 17
God Stats
43W - 22L
1,777 SR
Queue Stats
71W - 50L
1,502 Elo+
Party 1
Kuzenbo
Kuzenbo
TomatoTownie
Kuzenbo
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 27L
1,587 Elo+
Party 1
Team Averages
Level 23
1,538 SR
1,442 Elo+

VS

Team Averages
Level 21
1,656 SR
1,481 Elo+
Ares
Ares
EpharaPolis
Ares
Level 24
God Stats
5W - 11L
1,421 SR
Queue Stats
28W - 31L
1,458 Elo+
Party 2
Heimdallr
Heimdallr
ProsshSRK
Heimdallr
Level 18
God Stats
14W - 15L
1,500 SR
Queue Stats
15W - 18L
1,450 Elo+
Party 2
Serqet
Serqet
Xanulin
Serqet
Level 18
God Stats
1W - 1L
1,942 SR
Queue Stats
27W - 27L
1,500 Elo+
Party 2
Fenrir
Fenrir
ZurgKoala
Fenrir
Level 29
God Stats
5W - 9L
1,851 SR
Queue Stats
503W - 480L
1,483 Elo+
Solo
Ra
Ra
leenisweenis
Ra
Level 17
God Stats
13W - 13L
1,565 SR
Queue Stats
16W - 16L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Chontu
Hun Batz
17
6 / 3 / 12
11,057
527
11,109
17,264
8,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
Creasmana
Persephone
17
4 / 5 / 10
10,702
510
10,845
11,674
4,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
DragonDN1
Bellona
20
15 / 2 / 10
13,357
636
18,078
15,439
17,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Spunbun
Izanami
18
10 / 5 / 10
11,567
551
18,416
18,877
7,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
TomatoTownie
Kuzenbo
16
2 / 4 / 18
10,578
504
9,465
16,999
20,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 7 / 4
10,644
507
12,374
21,513
25,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
ProsshSRK
Heimdallr
15
4 / 7 / 3
9,779
466
11,486
19,240
8,159
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serqet
Xanulin
Serqet
14
4 / 6 / 3
9,593
457
5,136
16,496
6,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
ZurgKoala
Fenrir
16
1 / 11 / 3
9,816
467
9,944
19,626
13,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
2 / 7 / 0
10,234
487
4,856
14,670
6,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
32
37
Kills
19
19
Deaths
38
60
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Chontu
Hun Batz
6
3
12
4
W
Persephone
Creasmana
Persephone
4
5
10
1.8
W
Bellona
DragonDN1
Bellona
15
2
10
10
L
8
7
4
1.43
L
Heimdallr
ProsshSRK
Heimdallr
4
7
3
0.79
W
Izanami
Spunbun
Izanami
10
5
10
3
W
Kuzenbo
TomatoTownie
Kuzenbo
2
4
18
2.75
L
Serqet
Xanulin
Serqet
4
6
3
0.92
L
Fenrir
ZurgKoala
Fenrir
1
11
3
0.23
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,913
Damage
43,796
80,253
Taken
91,545
58,924
Mitigated
60,690
16,742
Healing
22,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Chontu
Hun Batz
11,109
4,916
0
4,770
17,264
8,678
289
2,716
14,257
0
52,381
W
Persephone
Creasmana
Persephone
10,845
1,477
0
1,704
11,674
4,450
994
2,320
9,237
62,731
0
W
Bellona
DragonDN1
Bellona
18,078
5,630
0
1,250
15,439
17,425
753
1,875
13,390
9,896
68,096
L
12,374
407
0
1,961
21,513
25,811
468
5,655
15,756
30,376
0
L
Heimdallr
ProsshSRK
Heimdallr
11,486
6,262
0
7,310
19,240
8,159
347
6,919
12,244
0
54,235
W
Izanami
Spunbun
Izanami
18,416
13,114
0
7,489
18,877
7,725
3,752
7,076
11,709
0
69,346
W
Kuzenbo
TomatoTownie
Kuzenbo
9,465
3,801
0
1,529
16,999
20,646
1,166
3,640
12,797
21,392
0
L
Serqet
Xanulin
Serqet
5,136
1,048
0
3,210
16,496
6,873
0
2,880
13,464
0
41,000
L
Fenrir
ZurgKoala
Fenrir
9,944
2,094
0
3,944
19,626
13,267
0
2,599
16,644
401
61,619
L
4,856
948
1,629
4,712
14,670
6,580
106
4,784
9,836
72,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,261
Gold Earned
50,066
472
Minions Killed
447
0
Camps Cleared
0
2,082,667
Distance Traveled
1,792,934
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,057
527
83
4
0
419,475
3
W
Persephone
10,702
510
92
4
0
344,298
0
W
Bellona
13,357
636
161
8
0
461,170
1
L
Ares
10,644
507
29
1
0
367,416
2
L
Heimdallr
9,779
466
97
5
0
308,357
0
W
Izanami
11,567
551
114
5
0
365,635
4
W
Kuzenbo
10,578
504
22
1
0
492,089
4
L
Serqet
9,593
457
69
3
0
406,145
2
L
Fenrir
9,816
467
112
5
0
346,908
3
L
Ra
10,234
487
140
7
0
364,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role