Player Matchup

Guan Yu
Guan Yu
Platinum V
Joqsan
Guan Yu
Platinum V
Level 154
God Stats
22W - 23L
1,913 SR
Queue Stats
395W - 382L
1,767 MMR
Party 1
Cerberus
Cerberus
Platinum III
MrBubbles7445900
Cerberus
Platinum III
Level 143
God Stats
25W - 22L
1,638 SR
Queue Stats
237W - 214L
1,757 MMR
Solo
Raijin
Raijin
Platinum V
Mwinch
Raijin
Platinum V
Level 127
God Stats
5W - 1L
1,266 SR
Queue Stats
204W - 185L
1,752 MMR
Solo
Kali
Kali
Gold III
cocaniwar
Kali
Gold III
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 21L
1,771 MMR
Party 1
Chernobog
Chernobog
Platinum IV
tMParagon
Chernobog
Platinum IV
Level 108
God Stats
8W - 1L
1,872 SR
Queue Stats
134W - 138L
1,749 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,638 SR
1,759 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 132
1,644 SR
1,732 MMR
Artio
Artio
Gold III
Aubary
Artio
Gold III
Level 129
God Stats
2W - 4L
1,479 SR
Queue Stats
50W - 60L
1,579 MMR
Party 2
Janus
Janus
Gold I
Ehson
Janus
Gold I
Level 108
God Stats
5W - 8L
1,736 SR
Queue Stats
245W - 241L
1,765 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
MayorMcCheesepls
Cu Chulainn
Gold III
Level 146
God Stats
7W - 2L
1,862 SR
Queue Stats
50W - 43L
1,766 MMR
Solo
Fenrir
Fenrir
Gold I
MrSupport
Fenrir
Gold I
Level 122
God Stats
2W - 3L
1,494 SR
Queue Stats
36W - 36L
1,773 MMR
Party 2
Anhur
Anhur
Gold I
inarjera
Anhur
Gold I
Level 153
God Stats
6W - 5L
1,651 SR
Queue Stats
37W - 26L
1,775 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Joqsan
Guan Yu
17
1 / 1 / 9
10,603
505
13,203
23,959
21,718
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
3 / 3 / 13
10,827
516
10,518
17,806
13,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
Mwinch
Raijin
19
6 / 1 / 6
12,415
591
12,862
10,245
4,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kali
19
11 / 3 / 9
12,588
599
15,544
19,495
9,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
tMParagon
Chernobog
17
2 / 4 / 12
10,834
516
14,587
20,120
9,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
SetDanzaburouScyllaApolloPersephone

VS

Bans
NemesisCupidTsukuyomiNu WaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Aubary
Artio
13
2 / 5 / 5
9,107
434
6,300
21,103
14,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
Ehson
Janus
17
1 / 3 / 3
10,464
498
8,077
12,335
3,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
MayorMcCheesepls
Cu Chulainn
16
1 / 5 / 2
9,698
462
15,357
23,777
18,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
MrSupport
Fenrir
14
2 / 6 / 2
9,083
433
5,514
16,595
7,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Anhur
inarjera
Anhur
18
6 / 4 / 1
11,784
561
19,710
16,661
6,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
25
23
Kills
12
12
Deaths
23
49
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Artio
Aubary
Artio
2
5
5
0.9
L
Janus
Ehson
Janus
1
3
3
0.83
W
Guan Yu
Joqsan
Guan Yu
1
1
9
5.5
L
Cu Chulainn
MayorMcCheesepls
Cu Chulainn
1
5
2
0.4
W
3
3
13
3.17
L
Fenrir
MrSupport
Fenrir
2
6
2
0.5
W
Raijin
Mwinch
Raijin
6
1
6
9
W
Kali
11
3
9
5.17
L
Anhur
inarjera
Anhur
6
4
1
1.63
W
Chernobog
tMParagon
Chernobog
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,714
Damage
54,958
91,625
Taken
90,471
58,407
Mitigated
51,308
42,207
Healing
23,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Aubary
Artio
6,300
500
2,160
6,200
21,103
14,729
0
7,337
13,702
19,201
0
L
Janus
Ehson
Janus
8,077
205
123
2,077
12,335
3,262
0
3,181
8,940
97,484
0
W
Guan Yu
Joqsan
Guan Yu
13,203
1,104
3,372
11,064
23,959
21,718
674
4,622
18,546
0
66,001
L
Cu Chulainn
MayorMcCheesepls
Cu Chulainn
15,357
2,374
0
5,829
23,777
18,927
0
4,423
18,696
10,052
55,747
W
10,518
265
0
7,730
17,806
13,454
0
2,758
14,933
37,558
0
L
Fenrir
MrSupport
Fenrir
5,514
699
0
1,158
16,595
7,499
0
3,283
13,146
0
53,307
W
Raijin
Mwinch
Raijin
12,862
1,039
0
2,640
10,245
4,031
576
2,555
7,557
100,086
0
W
Kali
15,544
9,176
0
6,750
19,495
9,820
420
4,138
15,170
0
87,936
L
Anhur
inarjera
Anhur
19,710
13,276
0
5,815
16,661
6,891
240
4,544
12,061
0
94,361
W
Chernobog
tMParagon
Chernobog
14,587
9,653
0
10,651
20,120
9,384
2,349
4,187
15,823
0
93,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,267
Gold Earned
50,136
629
Minions Killed
581
0
Camps Cleared
0
2,085,311
Distance Traveled
1,973,359
25
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,107
434
24
1
0
409,650
8
L
Janus
10,464
498
188
9
0
427,913
9
W
Guan Yu
10,603
505
112
5
0
444,147
7
L
Cu Chulainn
9,698
462
112
5
0
364,753
5
W
Cerberus
10,827
516
73
3
0
426,587
8
L
Fenrir
9,083
433
95
5
0
417,309
7
W
Raijin
12,415
591
187
9
0
388,433
5
W
Kali
12,588
599
126
6
0
419,963
2
L
Anhur
11,784
561
162
8
0
353,734
5
W
Chernobog
10,834
516
131
6
0
406,181
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role