Player Matchup

Bacchus
Bacchus
CrazyLique
Bacchus
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 30L
1,821 Elo+
Party 2
Scylla
Scylla
DarkEagleBR
Scylla
Level 144
God Stats
5W - 0L
1,500 SR
Queue Stats
107W - 67L
1,683 Elo+
Party 2
Xing Tian
Xing Tian
zedoblues
Xing Tian
Level 33
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 29L
1,891 Elo+
Party 2
Team Averages
Level 102
1,500 SR
1,798 Elo+

VS

Team Averages
Level 58
1,538 SR
1,588 Elo+
Hun Batz
Hun Batz
Dirogy
Hun Batz
Level 85
God Stats
1W - 1L
1,613 SR
Queue Stats
13W - 17L
1,451 Elo+
Party 1
Cu Chulainn
Cu Chulainn
HuaweiKS
Cu Chulainn
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,493 Elo+
Party 1
Nu Wa
Nu Wa
Santinin14
Nu Wa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,821 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CrazyLique
Bacchus
16
6 / 2 / 16
13,800
726
13,214
14,501
23,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
19
16 / 0 / 8
14,664
772
28,749
11,510
5,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
zedoblues
Xing Tian
15
3 / 2 / 16
11,731
617
3,596
14,215
17,672
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dirogy
Hun Batz
13
1 / 8 / 3
10,394
547
7,174
17,285
8,578
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Cu Chulainn
HuaweiKS
Cu Chulainn
15
2 / 5 / 2
10,545
555
6,815
18,435
17,400
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
13
1 / 12 / 1
10,337
544
6,154
16,040
5,699
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
10
25
Kills
4
4
Deaths
25
40
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CrazyLique
Bacchus
6
2
16
7
W
Scylla
16
0
8
20
L
Hun Batz
Dirogy
Hun Batz
1
8
3
0.31
L
Cu Chulainn
HuaweiKS
Cu Chulainn
2
5
2
0.6
L
Nu Wa
1
12
1
0.13
W
Xing Tian
zedoblues
Xing Tian
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,559
Damage
20,143
40,226
Taken
51,760
47,076
Mitigated
31,677
9,432
Healing
3,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CrazyLique
Bacchus
13,214
1,131
0
2,730
14,501
23,621
43
1,920
12,581
41,263
0
W
Scylla
28,749
4,378
0
5,474
11,510
5,783
1,944
1,501
10,009
120,852
0
L
Hun Batz
Dirogy
Hun Batz
7,174
1,588
0
0
17,285
8,578
0
13,947
3,116
0
48,264
L
Cu Chulainn
HuaweiKS
Cu Chulainn
6,815
1,201
242
2,711
18,435
17,400
0
15,533
2,436
0
36,657
L
Nu Wa
6,154
2,513
0
410
16,040
5,699
4
15,108
578
28,138
0
W
Xing Tian
zedoblues
Xing Tian
3,596
407
0
1,228
14,215
17,672
44
3,160
11,055
19,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,195
Gold Earned
31,276
224
Minions Killed
165
0
Camps Cleared
0
1,115,153
Distance Traveled
835,786
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,800
726
29
2
0
388,464
0
W
Scylla
14,664
772
176
9
0
361,094
5
L
Hun Batz
10,394
547
68
4
0
275,806
4
L
Cu Chulainn
10,545
555
60
3
0
329,662
0
L
Nu Wa
10,337
544
37
2
0
230,318
0
W
Xing Tian
11,731
617
19
1
0
365,595
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role