Player Matchup

Athena
Athena
ACzDC
Athena
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
312W - 404L
1,431 Elo+
Party 1
Hun Batz
Hun Batz
Hashiyro
Hun Batz
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
196W - 232L
1,447 Elo+
Party 1
Heimdallr
Heimdallr
RENEG4DO
Heimdallr
Level 55
God Stats
25W - 24L
1,386 SR
Queue Stats
206W - 206L
1,431 Elo+
Solo
Hades
Hades
alatar_tiago
Hades
Level 84
God Stats
21W - 26L
1,726 SR
Queue Stats
71W - 121L
1,460 Elo+
Party 1
Kukulkan
Kukulkan
fscastelano
Kukulkan
Level 68
God Stats
10W - 12L
1,289 SR
Queue Stats
325W - 350L
1,487 Elo+
Solo
Team Averages
Level 90
1,480 SR
1,451 Elo+

VS

Team Averages
Level 75
1,349 SR
1,396 Elo+
Sylvanus
Sylvanus
Gleefelipe
Sylvanus
Level 61
God Stats
8W - 9L
1,342 SR
Queue Stats
120W - 213L
1,249 Elo+
Solo
Nemesis
Nemesis
VEXX13
Nemesis
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 23L
1,677 Elo+
Party 2
Zeus
Zeus
Yousek
Zeus
Level 101
God Stats
1W - 1L
1,192 SR
Queue Stats
7W - 13L
1,233 Elo+
Party 2
Cupid
Cupid
lautaro3015
Cupid
Level 45
God Stats
3W - 3L
1,209 SR
Queue Stats
213W - 248L
1,321 Elo+
Solo
Zhong Kui
Zhong Kui
xRODNEYx
Zhong Kui
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ACzDC
Athena
14
3 / 3 / 6
9,471
498
8,122
20,437
16,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hun Batz
Hashiyro
Hun Batz
13
1 / 6 / 4
8,191
431
6,341
16,515
6,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
RENEG4DO
Heimdallr
16
2 / 4 / 4
9,620
506
13,432
13,523
6,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

16
2 / 1 / 1
9,282
489
6,674
11,339
6,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
fscastelano
Kukulkan
13
1 / 3 / 1
8,120
427
4,737
7,618
3,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Gleefelipe
Sylvanus
12
0 / 3 / 7
7,848
413
4,283
8,164
5,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
VEXX13
Nemesis
16
3 / 0 / 6
9,468
498
3,471
11,308
4,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
Yousek
Zeus
18
11 / 2 / 3
11,358
598
18,105
12,021
4,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
1 / 3 / 6
8,456
445
6,212
15,160
5,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zhong Kui
xRODNEYx
Zhong Kui
16
2 / 1 / 0
9,790
515
12,222
12,126
8,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
39
9
Kills
17
17
Deaths
9
16
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Athena
ACzDC
Athena
3
3
6
2
W
Sylvanus
Gleefelipe
Sylvanus
0
3
7
1.17
L
Hun Batz
Hashiyro
Hun Batz
1
6
4
0.5
L
Heimdallr
RENEG4DO
Heimdallr
2
4
4
1
W
Nemesis
VEXX13
Nemesis
3
0
6
6
W
Zeus
Yousek
Zeus
11
2
3
6.25
L
2
1
1
2.5
L
Kukulkan
fscastelano
Kukulkan
1
3
1
0.5
W
1
3
6
1.33
W
Zhong Kui
xRODNEYx
Zhong Kui
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,306
Damage
44,293
69,432
Taken
58,779
38,464
Mitigated
28,235
23,270
Healing
31,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
ACzDC
Athena
8,122
2,913
0
4,710
20,437
16,803
0
10,998
9,357
25,140
0
W
Sylvanus
Gleefelipe
Sylvanus
4,283
951
2,232
2,647
8,164
5,378
264
3,982
4,091
21,293
0
L
Hun Batz
Hashiyro
Hun Batz
6,341
1,230
0
4,774
16,515
6,030
0
6,512
9,969
0
54,205
L
Heimdallr
RENEG4DO
Heimdallr
13,432
5,577
0
5,552
13,523
6,216
945
4,035
9,424
0
71,909
W
Nemesis
VEXX13
Nemesis
3,471
1,780
0
5,473
11,308
4,812
1,156
1,732
9,526
0
59,565
W
Zeus
Yousek
Zeus
18,105
3,559
0
6,767
12,021
4,574
1,617
5,487
6,400
90,481
0
L
6,674
204
529
5,098
11,339
6,058
736
6,852
4,063
44,384
0
L
Kukulkan
fscastelano
Kukulkan
4,737
752
0
2,607
7,618
3,357
0
5,569
2,009
38,891
0
W
6,212
2,606
257
7,435
15,160
5,300
0
2,783
12,337
0
45,363
W
Zhong Kui
xRODNEYx
Zhong Kui
12,222
1,579
0
6,446
12,126
8,171
994
4,832
6,892
65,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,684
Gold Earned
46,920
446
Minions Killed
528
0
Camps Cleared
0
1,704,976
Distance Traveled
1,780,332
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,471
498
41
2
0
371,218
6
W
Sylvanus
7,848
413
35
2
0
351,242
2
L
Hun Batz
8,191
431
92
5
0
358,705
2
L
Heimdallr
9,620
506
121
6
0
346,010
6
W
Nemesis
9,468
498
113
6
0
452,120
3
W
Zeus
11,358
598
170
9
0
334,948
0
L
Hades
9,282
489
98
5
0
335,714
3
L
Kukulkan
8,120
427
94
5
0
293,329
2
W
Cupid
8,456
445
79
4
0
332,267
3
W
Zhong Kui
9,790
515
131
7
0
309,755
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role