Player Matchup

Neith
Neith
BobRoss6668881
Neith
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Sobek
Sobek
GOT Quee
Sobek
Level 23
God Stats
3W - 2L
1,416 SR
Queue Stats
95W - 109L
1,411 Elo+
Party 2
Thor
Thor
Zaikaen
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 95L
1,500 Elo+
Solo
Kali
Kali
branlou12
Kali
Level 15
God Stats
1W - 3L
1,283 SR
Queue Stats
4W - 11L
1,240 Elo+
Party 1
Hercules
Hercules
thevoidwalker2
Hercules
Level 27
God Stats
0W - 1L
1,712 SR
Queue Stats
11W - 16L
1,297 Elo+
Party 1
Team Averages
Level 14
1,482 SR
1,390 Elo+

VS

Team Averages
Level 23
1,581 SR
1,344 Elo+
Medusa
Medusa
Drip-Rem-YT
Medusa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
Nemesis
Nemesis
WootKidx
Nemesis
Level 59
God Stats
11W - 1L
1,912 SR
Queue Stats
79W - 76L
1,523 Elo+
Party 3
Ares
Ares
pwnftw101
Ares
Level 9
God Stats
1W - 3L
1,484 SR
Queue Stats
38W - 61L
1,176 Elo+
Solo
Ah Puch
Ah Puch
weedgod840
Ah Puch
Level 26
God Stats
18W - 20L
1,210 SR
Queue Stats
38W - 37L
1,241 Elo+
Solo
Hachiman
Hachiman
xTheJester89x
Hachiman
Level 17
God Stats
5W - 4L
1,799 SR
Queue Stats
30W - 28L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 2
4,608
419
1,156
6,280
1,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
GOT Quee
Sobek
8
2 / 5 / 0
5,266
479
5,017
9,326
5,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
Zaikaen
Thor
8
0 / 3 / 0
4,951
450
139
5,877
1,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kali
5
0 / 3 / 2
4,480
407
571
4,007
872
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
6
1 / 1 / 1
4,976
452
2,894
4,663
1,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
7
2 / 2 / 6
5,217
474
5,648
5,837
1,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Nemesis
WootKidx
Nemesis
10
8 / 0 / 1
6,792
617
4,175
6,094
2,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
9
0 / 2 / 6
5,664
515
4,363
8,387
4,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
weedgod840
Ah Puch
12
2 / 0 / 0
6,771
616
1,625
2,263
618
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
xTheJester89x
Hachiman
10
4 / 1 / 4
6,097
554
4,326
3,687
1,128
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
3
Kills
16
17
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Medusa
2
2
6
2.5
L
Sobek
GOT Quee
Sobek
2
5
0
0.4
W
Nemesis
WootKidx
Nemesis
8
0
1
8.5
L
Thor
Zaikaen
Thor
0
3
0
0
L
Kali
0
3
2
0.33
W
Ares
0
2
6
1.5
L
Hercules
1
1
1
1.5
W
Ah Puch
weedgod840
Ah Puch
2
0
0
2
W
Hachiman
xTheJester89x
Hachiman
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,777
Damage
20,137
30,153
Taken
26,268
11,922
Mitigated
9,981
4,401
Healing
6,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,156
1,156
0
926
6,280
1,767
155
1,128
5,152
0
8,496
W
Medusa
5,648
3,226
0
2,199
5,837
1,700
26
996
4,841
0
16,990
L
Sobek
GOT Quee
Sobek
5,017
786
0
2,178
9,326
5,816
441
2,100
7,226
15,871
0
W
Nemesis
WootKidx
Nemesis
4,175
2,135
0
1,022
6,094
2,117
0
452
5,642
0
32,905
L
Thor
Zaikaen
Thor
139
0
0
397
5,877
1,634
68
1,615
4,262
0
13,625
L
Kali
571
400
0
156
4,007
872
0
0
4,007
0
5,898
W
Ares
4,363
710
0
2,379
8,387
4,418
45
3,138
5,249
12,928
0
L
Hercules
2,894
1,070
0
744
4,663
1,833
0
1,145
3,518
0
12,895
W
Ah Puch
weedgod840
Ah Puch
1,625
299
0
1,390
2,263
618
975
0
2,263
31,664
0
W
Hachiman
xTheJester89x
Hachiman
4,326
2,842
0
0
3,687
1,128
819
431
3,256
0
19,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,281
Gold Earned
30,541
108
Minions Killed
197
0
Camps Cleared
0
860,402
Distance Traveled
1,013,901
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,608
419
25
2
0
132,207
3
W
Medusa
5,217
474
20
2
0
190,872
0
L
Sobek
5,266
479
12
1
0
215,135
0
W
Nemesis
6,792
617
59
5
0
243,391
1
L
Thor
4,951
450
35
3
0
180,781
0
L
Kali
4,480
407
13
1
0
134,146
0
W
Ares
5,664
515
11
1
0
205,266
2
L
Hercules
4,976
452
23
2
0
198,133
0
W
Ah Puch
6,771
616
76
7
0
196,455
0
W
Hachiman
6,097
554
31
3
0
177,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role