Player Matchup

Odin
Odin
 
Odin
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
HighWattage17
Arachne
Level 120
God Stats
7W - 16L
1,500 SR
Queue Stats
327W - 342L
1,538 Elo+
Party 2
He Bo
He Bo
Tayler0528
He Bo
Level 41
God Stats
5W - 6L
1,388 SR
Queue Stats
228W - 231L
1,465 Elo+
Party 2
Kumbhakarna
Kumbhakarna
diedwarf
Kumbhakarna
Level 84
God Stats
0W - 3L
1,188 SR
Queue Stats
56W - 60L
1,481 Elo+
Solo
Chiron
Chiron
the beast 815
Chiron
Level 147
God Stats
4W - 3L
1,500 SR
Queue Stats
421W - 444L
1,584 Elo+
Party 2
Team Averages
Level 101
1,415 SR
1,513 Elo+

VS

Team Averages
Level 137
1,617 SR
1,455 Elo+
Chaac
Chaac
Fake News 37
Chaac
Level 158
God Stats
15W - 12L
1,410 SR
Queue Stats
267W - 266L
1,502 Elo+
Party 1
Ganesha
Ganesha
LotusRacer44
Ganesha
Level 106
God Stats
6W - 9L
1,500 SR
Queue Stats
233W - 217L
1,501 Elo+
Party 1
Baba Yaga
Baba Yaga
RaverCrab
Baba Yaga
Level 144
God Stats
2W - 4L
1,583 SR
Queue Stats
198W - 203L
1,409 Elo+
Solo
Tiamat
Tiamat
flamminpooh
Tiamat
Level 147
God Stats
5W - 2L
1,876 SR
Queue Stats
173W - 203L
1,413 Elo+
Party 3
Neith
Neith
soggypancake
Neith
Level 129
God Stats
4W - 0L
1,715 SR
Queue Stats
121W - 124L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
2 / 6 / 11
9,564
683
10,331
17,959
20,674
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
19
8 / 6 / 6
10,977
784
8,752
18,225
10,004
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
13
3 / 9 / 5
8,581
613
9,763
13,548
4,974
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
diedwarf
Kumbhakarna
17
2 / 4 / 9
10,537
753
8,570
21,705
19,300
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
4 / 4 / 9
10,331
738
20,233
16,656
7,970
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 3 / 11
13,497
964
23,023
25,037
25,909
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ganesha
LotusRacer44
Ganesha
17
0 / 8 / 23
10,176
727
7,640
15,806
18,582
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baba Yaga
RaverCrab
Baba Yaga
18
5 / 2 / 14
11,228
802
18,966
8,836
4,101
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
16
3 / 4 / 10
10,045
718
16,315
12,676
11,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
5 / 2 / 15
10,844
775
11,370
10,209
4,449
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
102
19
Kills
29
29
Deaths
19
40
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
6
11
1.25
W
16
3
11
7.17
L
Arachne
8
6
6
1.83
W
Ganesha
LotusRacer44
Ganesha
0
8
23
1.44
W
Baba Yaga
RaverCrab
Baba Yaga
5
2
14
6
L
He Bo
3
9
5
0.61
L
Kumbhakarna
diedwarf
Kumbhakarna
2
4
9
1.63
W
Tiamat
3
4
10
2
W
5
2
15
6.25
L
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,649
Damage
77,314
88,093
Taken
72,564
62,922
Mitigated
64,086
24,677
Healing
33,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
10,331
1,748
1,277
1,376
17,959
20,674
0
8,832
8,692
0
22,361
W
23,023
5,204
2,152
15,016
25,037
25,909
1,293
7,906
17,131
0
42,508
L
Arachne
8,752
4,933
2,452
4,873
18,225
10,004
0
8,625
9,096
0
18,759
W
Ganesha
LotusRacer44
Ganesha
7,640
71
426
604
15,806
18,582
339
1,874
13,932
15,437
0
W
Baba Yaga
RaverCrab
Baba Yaga
18,966
1,630
1,659
3,024
8,836
4,101
916
3,940
4,896
40,142
0
L
He Bo
9,763
857
420
1,191
13,548
4,974
0
5,910
7,335
14,322
0
L
Kumbhakarna
diedwarf
Kumbhakarna
8,570
626
1,802
3,261
21,705
19,300
19
10,724
10,416
20,054
0
W
Tiamat
16,315
1,248
858
4,294
12,676
11,045
1,099
3,352
9,324
32,752
0
W
11,370
4,710
1,137
4,791
10,209
4,449
1,257
1,261
8,725
0
28,382
L
20,233
6,274
2,426
5,599
16,656
7,970
246
7,288
8,668
0
42,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,990
Gold Earned
55,790
145
Minions Killed
209
0
Camps Cleared
0
1,220,332
Distance Traveled
1,344,329
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,564
683
23
2
0
253,721
0
W
Chaac
13,497
964
56
4
0
273,368
2
L
Arachne
10,977
784
32
2
0
261,925
1
W
Ganesha
10,176
727
0
0
0
263,631
4
W
Baba Yaga
11,228
802
59
4
0
279,449
1
L
He Bo
8,581
613
19
1
0
219,134
0
L
Kumbhakarna
10,537
753
16
1
0
251,909
0
W
Tiamat
10,045
718
53
4
0
263,615
1
W
Neith
10,844
775
41
3
0
264,266
0
L
Chiron
10,331
738
55
4
0
233,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role