Player Matchup

Cerberus
Cerberus
LiLTKGaming
Cerberus
Level 27
God Stats
1W - 4L
1,410 SR
Queue Stats
19W - 11L
1,427 Elo+
Party 3
Sol
Sol
PlusNinetySix
Sol
Level 80
God Stats
0W - 1L
1,753 SR
Queue Stats
19W - 12L
1,401 Elo+
Party 3
Tiamat
Tiamat
SPCAnonymous
Tiamat
Level 106
God Stats
0W - 1L
1,190 SR
Queue Stats
19W - 12L
1,401 Elo+
Party 3
Chernobog
Chernobog
SadowLORD
Chernobog
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,427 Elo+
Party 3
Team Averages
Level 75
1,463 SR
1,414 Elo+

VS

Team Averages
Level 82
1,420 SR
1,533 Elo+
Poseidon
Poseidon
Applexzs
Poseidon
Level 125
God Stats
1W - 0L
1,629 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 1
Vamana
Vamana
Vitaa G
Vamana
Level 108
God Stats
1W - 0L
1,115 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
cdak
Ymir
Level 16
God Stats
4W - 0L
1,384 SR
Queue Stats
14W - 8L
1,500 Elo+
Party 2
Skadi
Skadi
footballgod24
Skadi
Level 80
God Stats
1W - 0L
1,552 SR
Queue Stats
12W - 7L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LiLTKGaming
Cerberus
16
1 / 4 / 2
10,399
650
5,141
19,921
12,414
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
2 / 3 / 1
10,881
680
8,859
12,064
4,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
15
0 / 5 / 0
9,449
591
9,944
10,975
6,949
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
SadowLORD
Chernobog
16
2 / 6 / 0
10,444
653
9,967
15,394
6,318
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Applexzs
Poseidon
19
7 / 1 / 6
12,741
796
18,459
13,176
4,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Vitaa G
Vamana
17
3 / 1 / 9
11,662
729
9,435
13,898
8,910
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
cdak
Ymir
17
3 / 1 / 10
11,216
701
5,566
9,395
9,817
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
5 / 2 / 8
12,699
794
17,147
11,461
5,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
5
Kills
18
18
Deaths
5
3
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Applexzs
Poseidon
7
1
6
10
L
Cerberus
LiLTKGaming
Cerberus
1
4
2
0.5
L
2
3
1
0.83
L
Tiamat
0
5
0
0
L
Chernobog
SadowLORD
Chernobog
2
6
0
0.33
W
Vamana
Vitaa G
Vamana
3
1
9
7.5
W
Ymir
cdak
Ymir
3
1
10
8
W
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,911
Damage
50,607
58,354
Taken
47,930
30,175
Mitigated
28,752
12,424
Healing
11,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Applexzs
Poseidon
18,459
2,033
506
3,880
13,176
4,934
130
8,561
4,615
54,291
0
L
Cerberus
LiLTKGaming
Cerberus
5,141
273
216
5,927
19,921
12,414
520
7,908
11,533
29,324
0
L
8,859
1,801
0
3,983
12,064
4,494
1,219
4,902
7,074
40,488
0
L
Tiamat
9,944
515
0
1,462
10,975
6,949
0
2,647
8,094
37,578
0
L
Chernobog
SadowLORD
Chernobog
9,967
5,249
0
836
15,394
6,318
0
7,941
7,172
0
38,393
W
Vamana
Vitaa G
Vamana
9,435
4,817
0
5,891
13,898
8,910
628
6,424
7,474
0
31,978
W
Ymir
cdak
Ymir
5,566
862
0
0
9,395
9,817
858
5,373
4,022
26,061
0
W
17,147
8,592
0
1,140
11,461
5,091
3,674
4,090
7,371
0
64,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,173
Gold Earned
48,318
265
Minions Killed
290
9
Camps Cleared
17
1,053,211
Distance Traveled
1,263,061
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,741
796
98
6
6
322,582
0
L
Cerberus
10,399
650
50
3
0
268,483
0
L
Sol
10,881
680
82
5
4
265,089
3
L
Tiamat
9,449
591
73
5
3
257,328
2
L
Chernobog
10,444
653
60
4
2
262,311
3
W
Vamana
11,662
729
51
3
0
347,897
1
W
Ymir
11,216
701
48
3
2
294,851
5
W
Skadi
12,699
794
93
6
9
297,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role