Player Matchup

Neith
Neith
SgtCunda
Neith
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Vico1221
Cthulhu
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 13L
1,415 Elo+
Party 2
Cerberus
Cerberus
striquenina
Cerberus
Level 23
God Stats
15W - 17L
1,556 SR
Queue Stats
149W - 199L
1,420 Elo+
Solo
Kukulkan
Kukulkan
virginpilled
Kukulkan
Level 5
God Stats
1W - 3L
1,152 SR
Queue Stats
4W - 9L
1,124 Elo+
Solo
Nemesis
Nemesis
xNe0xX
Nemesis
Level 9
God Stats
38W - 36L
1,123 SR
Queue Stats
45W - 47L
1,231 Elo+
Solo
Team Averages
Level 11
1,366 SR
1,338 Elo+

VS

Team Averages
Level 18
1,416 SR
1,407 Elo+
Xbalanque
Xbalanque
Camillamanda
Xbalanque
Level 10
God Stats
13W - 13L
1,250 SR
Queue Stats
100W - 95L
1,470 Elo+
Solo
Amaterasu
Amaterasu
Hitkness
Amaterasu
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 44L
1,516 Elo+
Party 1
Terra
Terra
Mellr
Terra
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 66L
1,302 Elo+
Party 1
Anubis
Anubis
fmbarria
Anubis
Level 12
God Stats
21W - 29L
1,428 SR
Queue Stats
103W - 134L
1,346 Elo+
Solo
Neith
Neith
ronyersn
Neith
Level 18
God Stats
12W - 12L
1,401 SR
Queue Stats
67W - 87L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
SgtCunda
Neith
20
9 / 5 / 8
14,171
1,181
32,855
20,818
8,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Vico1221
Cthulhu
19
3 / 8 / 15
12,885
1,074
14,501
25,923
33,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cerberus
striquenina
Cerberus
18
2 / 14 / 10
11,652
971
10,374
32,785
17,205
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
virginpilled
Kukulkan
14
0 / 3 / 1
9,387
782
773
2,557
807
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Nemesis
xNe0xX
Nemesis
19
5 / 9 / 13
12,628
1,052
13,457
24,854
14,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Camillamanda
Xbalanque
20
25 / 5 / 7
16,299
1,358
43,345
16,613
6,943
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
Hitkness
Amaterasu
20
7 / 2 / 24
13,671
1,139
20,508
22,150
18,810
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Terra
Mellr
Terra
19
1 / 5 / 22
11,911
993
4,183
17,554
19,909
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Anubis
fmbarria
Anubis
20
5 / 4 / 27
12,869
1,072
15,049
13,379
7,321
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
ronyersn
Neith
19
1 / 3 / 23
11,553
963
15,334
8,494
3,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
142
19
Kills
39
39
Deaths
19
47
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Camillamanda
Xbalanque
25
5
7
5.7
W
Amaterasu
Hitkness
Amaterasu
7
2
24
9.5
W
Terra
Mellr
Terra
1
5
22
2.4
L
Neith
SgtCunda
Neith
9
5
8
2.6
L
Cthulhu
Vico1221
Cthulhu
3
8
15
1.31
W
Anubis
fmbarria
Anubis
5
4
27
4.63
W
Neith
ronyersn
Neith
1
3
23
4.17
L
Cerberus
striquenina
Cerberus
2
14
10
0.5
L
Kukulkan
virginpilled
Kukulkan
0
3
1
0.17
L
Nemesis
xNe0xX
Nemesis
5
9
13
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,960
Damage
98,419
106,937
Taken
78,190
75,336
Mitigated
56,110
19,969
Healing
22,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Camillamanda
Xbalanque
43,345
31,595
349
3,863
16,613
6,943
0
4,686
11,781
0
55,909
W
Amaterasu
Hitkness
Amaterasu
20,508
10,427
838
7,171
22,150
18,810
0
7,279
14,604
0
35,892
W
Terra
Mellr
Terra
4,183
1,668
1,539
3,238
17,554
19,909
0
6,025
11,255
11,259
0
L
Neith
SgtCunda
Neith
32,855
20,338
0
8,049
20,818
8,861
0
1,677
19,041
0
58,667
L
Cthulhu
Vico1221
Cthulhu
14,501
1,382
47
850
25,923
33,578
0
5,786
19,939
42,621
0
W
Anubis
fmbarria
Anubis
15,049
821
418
2,882
13,379
7,321
0
3,993
9,311
43,201
0
W
Neith
ronyersn
Neith
15,334
7,022
0
1,920
8,494
3,127
0
2,803
5,591
0
37,195
L
Cerberus
striquenina
Cerberus
10,374
1,750
0
7,186
32,785
17,205
0
8,053
24,503
21,485
0
L
Kukulkan
virginpilled
Kukulkan
773
468
0
0
2,557
807
0
0
2,532
4,614
0
L
Nemesis
xNe0xX
Nemesis
13,457
3,814
0
3,837
24,854
14,885
0
3,716
20,809
0
29,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,723
Gold Earned
66,303
191
Minions Killed
212
6
Camps Cleared
4
917,108
Distance Traveled
964,305
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
16,299
1,358
27
2
0
175,222
0
W
Amaterasu
13,671
1,139
39
3
0
264,076
0
W
Terra
11,911
993
18
2
4
182,063
0
L
Neith
14,171
1,181
41
3
2
221,186
1
L
Cthulhu
12,885
1,074
77
6
0
226,350
0
W
Anubis
12,869
1,072
78
7
0
163,400
0
W
Neith
11,553
963
50
4
0
179,544
0
L
Cerberus
11,652
971
31
3
1
146,998
0
L
Kukulkan
9,387
782
9
1
0
49,812
0
L
Nemesis
12,628
1,052
33
3
3
272,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role