Player Matchup

Set
Set
DestroyerLax50
Set
Level 8
God Stats
0W - 1L
1,351 SR
Queue Stats
4W - 8L
1,410 Elo+
Party 1
Cthulhu
Cthulhu
NewbombTurk2
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
PearlyPrimm
Aphrodite
Level 146
God Stats
12W - 9L
1,577 SR
Queue Stats
17W - 14L
1,623 Elo+
Party 1
Team Averages
Level 53
1,476 SR
1,511 Elo+

VS

Team Averages
Level 41
1,418 SR
1,325 Elo+
Tiamat
Tiamat
Scandal
Tiamat
Level 27
God Stats
3W - 3L
1,280 SR
Queue Stats
63W - 68L
1,434 Elo+
Party 2
Kuzenbo
Kuzenbo
XYOUXIMBECILEX
Kuzenbo
Level 26
God Stats
3W - 5L
1,473 SR
Queue Stats
54W - 88L
1,259 Elo+
Party 2
Neith
Neith
bhleachedhair
Neith
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 22L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 11
15,696
561
9,727
26,303
15,175
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
NewbombTurk2
Cthulhu
19
3 / 3 / 17
17,756
634
16,418
34,146
55,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Aphrodite
PearlyPrimm
Aphrodite
20
15 / 3 / 5
18,247
652
33,361
24,943
11,279

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Scandal
Tiamat
20
8 / 7 / 4
18,154
648
34,632
24,345
15,646
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 9 / 10
15,259
545
7,975
26,968
28,418
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
3 / 5 / 9
16,972
606
27,337
23,280
13,739
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
35
21
Kills
12
12
Deaths
21
33
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
6
11
1.42
L
Cthulhu
NewbombTurk2
Cthulhu
3
3
17
3.83
L
Aphrodite
PearlyPrimm
Aphrodite
15
3
5
5.83
W
Tiamat
Scandal
Tiamat
8
7
4
1.43
W
1
9
10
0.67
W
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,506
Damage
69,944
85,392
Taken
74,593
81,865
Mitigated
57,803
40,021
Healing
20,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,727
4,843
0
1,796
26,303
15,175
1,068
13,138
13,165
0
64,083
L
Cthulhu
NewbombTurk2
Cthulhu
16,418
1,892
285
3,009
34,146
55,411
363
15,842
18,304
41,315
0
L
Aphrodite
PearlyPrimm
Aphrodite
33,361
402
18,635
16,296
24,943
11,279
1,627
14,319
10,624
132,659
0
W
Tiamat
Scandal
Tiamat
34,632
4,859
0
8,453
24,345
15,646
767
17,196
7,149
114,092
0
W
7,975
3,161
0
3,776
26,968
28,418
17
16,439
10,529
32,933
0
W
27,337
9,855
0
8,276
23,280
13,739
1,487
16,676
6,604
0
117,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,699
Gold Earned
50,385
321
Minions Killed
282
0
Camps Cleared
0
1,510,350
Distance Traveled
1,385,992
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
15,696
561
75
3
0
497,380
1
L
Cthulhu
17,756
634
43
2
0
499,219
4
L
Aphrodite
18,247
652
203
7
0
513,751
2
W
Tiamat
18,154
648
113
4
0
469,184
3
W
Kuzenbo
15,259
545
34
1
0
467,848
0
W
Neith
16,972
606
135
5
0
448,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role