Player Matchup

Chiron
Chiron
appellemoimaitre
Chiron
Level 22
God Stats
44W - 12L
1,730 SR
Queue Stats
44W - 13L
1,738 Elo+
Party 1
Baron Samedi
Baron Samedi
boorgogne
Baron Samedi
Level 124
God Stats
162W - 74L
1,815 SR
Queue Stats
418W - 221L
1,854 Elo+
Party 1
Artio
Artio
vintaliate
Artio
Level 46
God Stats
14W - 4L
1,782 SR
Queue Stats
62W - 36L
1,806 Elo+
Party 1
Team Averages
Level 64
1,776 SR
1,800 Elo+

VS

Team Averages
Level 72
1,560 SR
1,502 Elo+
Ganesha
Ganesha
Beerte7
Ganesha
Level 29
God Stats
15W - 16L
1,558 SR
Queue Stats
16W - 21L
1,351 Elo+
Party 2
Tiamat
Tiamat
Chiky01234
Tiamat
Level 118
God Stats
4W - 3L
1,580 SR
Queue Stats
78W - 72L
1,647 Elo+
Solo
Izanami
Izanami
KoreanJe5u5
Izanami
Level 69
God Stats
17W - 19L
1,543 SR
Queue Stats
37W - 40L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 8
10,589
706
6,016
9,593
3,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
boorgogne
Baron Samedi
15
5 / 0 / 7
10,882
725
22,544
10,664
5,149
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artio
13
3 / 1 / 6
11,170
745
4,579
15,877
14,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Beerte7
Ganesha
12
0 / 7 / 1
9,388
626
6,233
16,117
14,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
Chiky01234
Tiamat
13
1 / 0 / 1
9,079
605
13,302
6,602
6,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
KoreanJe5u5
Izanami
11
1 / 5 / 0
8,640
576
7,159
14,874
6,394
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
12
Kills
2
2
Deaths
12
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Beerte7
Ganesha
0
7
1
0.07
L
Tiamat
Chiky01234
Tiamat
1
0
1
1.5
L
Izanami
KoreanJe5u5
Izanami
1
5
0
0.2
W
4
1
8
8
W
Baron Samedi
boorgogne
Baron Samedi
5
0
7
8.5
W
Artio
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,139
Damage
26,694
36,134
Taken
37,593
23,039
Mitigated
27,387
23,693
Healing
7,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Beerte7
Ganesha
6,233
0
0
1,872
16,117
14,717
0
10,953
5,164
24,084
0
L
Tiamat
Chiky01234
Tiamat
13,302
676
0
1,822
6,602
6,276
0
4,875
1,727
46,895
0
L
Izanami
KoreanJe5u5
Izanami
7,159
5,354
0
3,620
14,874
6,394
38
11,365
3,509
0
40,840
W
6,016
2,311
1,204
4,232
9,593
3,199
1,483
7,125
2,129
0
44,025
W
Baron Samedi
boorgogne
Baron Samedi
22,544
1,345
4,110
6,858
10,664
5,149
1,200
4,608
5,748
79,589
0
W
Artio
4,579
623
1,207
6,082
15,877
14,691
252
7,312
8,161
19,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,641
Gold Earned
27,107
201
Minions Killed
177
0
Camps Cleared
0
819,890
Distance Traveled
792,031
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,388
626
1
0
0
265,757
1
L
Tiamat
9,079
605
98
7
0
274,064
3
L
Izanami
8,640
576
78
5
0
252,210
5
W
Chiron
10,589
706
74
5
0
258,335
0
W
Baron Samedi
10,882
725
113
8
0
275,653
3
W
Artio
11,170
745
14
1
0
285,902
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role