Player Matchup

Fenrir
Fenrir
ByKing-s
Fenrir
Level 10
God Stats
8W - 7L
1,494 SR
Queue Stats
26W - 38L
1,275 Elo+
Solo
Cthulhu
Cthulhu
Dranixger-
Cthulhu
Level 13
God Stats
2W - 1L
1,697 SR
Queue Stats
4W - 3L
1,837 Elo+
Party 2
Ra
Ra
Fury-_-Puni6er
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,751 Elo+
Solo
Jing Wei
Jing Wei
Ragnarock187
Jing Wei
Level 26
God Stats
1W - 3L
1,443 SR
Queue Stats
46W - 46L
1,574 Elo+
Party 2
Awilix
Awilix
mexapipis
Awilix
Level 26
God Stats
1W - 2L
1,722 SR
Queue Stats
109W - 98L
1,706 Elo+
Solo
Team Averages
Level 16
1,571 SR
1,629 Elo+

VS

Team Averages
Level 14
1,571 SR
1,623 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Spying-_-
Awilix
Level 18
God Stats
2W - 2L
1,534 SR
Queue Stats
25W - 16L
1,653 Elo+
Party 1
Anhur
Anhur
crash-1-1-7
Anhur
Level 6
God Stats
4W - 1L
1,758 SR
Queue Stats
13W - 5L
1,830 Elo+
Solo
Cthulhu
Cthulhu
killtrrocity
Cthulhu
Level 5
God Stats
9W - 7L
1,638 SR
Queue Stats
270W - 229L
1,603 Elo+
Solo
King Arthur
King Arthur
smitezooted
King Arthur
Level 17
God Stats
7W - 9L
1,425 SR
Queue Stats
52W - 53L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ByKing-s
Fenrir
7
1 / 6 / 0
5,048
388
2,151
6,766
1,921
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Dranixger-
Cthulhu
8
0 / 5 / 2
5,289
407
4,110
8,769
7,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

7
0 / 7 / 0
4,751
365
888
6,109
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
Ragnarock187
Jing Wei
9
0 / 4 / 1
5,091
392
2,254
6,703
1,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
mexapipis
Awilix
14
1 / 1 / 0
7,475
575
2,782
7,827
2,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
7 / 0 / 5
8,094
623
6,687
4,097
1,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
Spying-_-
Awilix
12
6 / 1 / 5
7,334
564
5,995
7,151
2,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
4 / 2 / 3
6,813
524
4,153
5,595
2,269
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
killtrrocity
Cthulhu
11
2 / 0 / 7
6,762
520
3,147
6,442
4,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
smitezooted
King Arthur
13
4 / 0 / 5
7,469
575
5,266
8,136
6,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
2
Kills
23
23
Deaths
3
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
7
0
5
9.5
L
Fenrir
ByKing-s
Fenrir
1
6
0
0.17
L
Cthulhu
Dranixger-
Cthulhu
0
5
2
0.2
L
0
7
0
0
L
Jing Wei
Ragnarock187
Jing Wei
0
4
1
0.13
W
Awilix
Spying-_-
Awilix
6
1
5
8.5
W
4
2
3
2.75
W
Cthulhu
killtrrocity
Cthulhu
2
0
7
5.5
L
Awilix
mexapipis
Awilix
1
1
0
1
W
King Arthur
smitezooted
King Arthur
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,185
Damage
25,248
36,174
Taken
31,421
14,695
Mitigated
17,846
5,054
Healing
8,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,687
1,719
0
1,026
4,097
1,299
1,005
782
3,290
45,476
0
L
Fenrir
ByKing-s
Fenrir
2,151
203
0
0
6,766
1,921
348
1,872
4,759
0
12,707
L
Cthulhu
Dranixger-
Cthulhu
4,110
335
0
341
8,769
7,138
0
2,319
6,189
18,572
0
L
888
274
87
78
6,109
1,485
0
2,449
3,387
14,421
0
L
Jing Wei
Ragnarock187
Jing Wei
2,254
1,692
0
750
6,703
1,557
198
1,157
5,521
0
16,288
W
Awilix
Spying-_-
Awilix
5,995
2,471
0
3,054
7,151
2,516
421
861
6,215
0
35,968
W
4,153
1,719
0
1,889
5,595
2,269
0
423
5,147
0
34,469
W
Cthulhu
killtrrocity
Cthulhu
3,147
141
352
816
6,442
4,953
0
737
5,635
23,553
0
L
Awilix
mexapipis
Awilix
2,782
1,035
0
3,798
7,827
2,594
0
1,517
6,114
0
53,729
W
King Arthur
smitezooted
King Arthur
5,266
615
0
1,590
8,136
6,809
552
1,803
6,136
0
38,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,654
Gold Earned
36,472
228
Minions Killed
336
0
Camps Cleared
0
1,201,396
Distance Traveled
1,260,912
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,094
623
85
7
0
251,382
3
L
Fenrir
5,048
388
26
2
0
258,365
0
L
Cthulhu
5,289
407
31
2
0
209,393
0
L
Ra
4,751
365
30
2
0
221,729
3
L
Jing Wei
5,091
392
22
2
0
231,716
0
W
Awilix
7,334
564
61
5
0
269,254
2
W
Anhur
6,813
524
70
5
0
225,687
3
W
Cthulhu
6,762
520
43
3
0
263,317
6
L
Awilix
7,475
575
119
9
0
280,193
1
W
King Arthur
7,469
575
77
6
0
251,272
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role