Player Matchup

Khepri
Khepri
Doranbalts
Khepri
Level 41
God Stats
0W - 1L
1,528 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Sol
Sol
JuanJeagerJack
Sol
Level 69
God Stats
1W - 1L
1,820 SR
Queue Stats
9W - 20L
1,506 Elo+
Party 2
Guan Yu
Guan Yu
L4Topher
Guan Yu
Level 47
God Stats
7W - 4L
1,899 SR
Queue Stats
239W - 219L
1,572 Elo+
Solo
Heimdallr
Heimdallr
TheBiggestBoy
Heimdallr
Level 60
God Stats
2W - 3L
1,641 SR
Queue Stats
39W - 48L
1,380 Elo+
Party 4
Horus
Horus
TheGomer
Horus
Level 45
God Stats
0W - 3L
1,734 SR
Queue Stats
31W - 45L
1,458 Elo+
Party 4
Team Averages
Level 52
1,724 SR
1,483 Elo+

VS

Team Averages
Level 61
1,754 SR
1,576 Elo+
Set
Set
IICyberPunkII
Set
Level 36
God Stats
30W - 20L
1,585 SR
Queue Stats
62W - 62L
1,516 Elo+
Solo
Horus
Horus
MinervaDive
Horus
Level 28
God Stats
4W - 3L
1,921 SR
Queue Stats
18W - 11L
1,669 Elo+
Party 1
Izanami
Izanami
elddir7
Izanami
Level 118
God Stats
8W - 4L
1,867 SR
Queue Stats
34W - 24L
1,675 Elo+
Party 1
Ao Kuang
Ao Kuang
hindobob
Ao Kuang
Level 33
God Stats
15W - 6L
1,702 SR
Queue Stats
83W - 82L
1,529 Elo+
Party 3
Janus
Janus
werefishy
Janus
Level 88
God Stats
3W - 0L
1,696 SR
Queue Stats
32W - 37L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Doranbalts
Khepri
5
0 / 5 / 1
3,844
384
1,110
5,928
1,759
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes

Shoes

+6%
Movement Speed

9
0 / 4 / 2
5,182
518
5,742
6,513
1,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
L4Topher
Guan Yu
10
1 / 1 / 1
5,554
555
5,069
6,265
5,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
TheBiggestBoy
Heimdallr
6
1 / 5 / 0
4,349
435
3,644
6,514
1,176
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Horus
TheGomer
Horus
8
2 / 3 / 1
5,208
521
2,316
5,795
2,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,598
560
3,567
7,688
3,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
2 / 0 / 9
5,910
591
2,912
7,929
4,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
elddir7
Izanami
10
7 / 1 / 4
6,000
600
8,479
5,593
2,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
hindobob
Ao Kuang
9
2 / 2 / 4
5,626
563
3,273
6,043
3,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
werefishy
Janus
11
6 / 0 / 4
6,691
669
4,845
2,966
947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
4
Kills
18
18
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Khepri
Doranbalts
Khepri
0
5
1
0.1
W
1
1
0
1
L
0
4
2
0.25
L
Guan Yu
L4Topher
Guan Yu
1
1
1
1.5
W
2
0
9
6.5
L
Heimdallr
TheBiggestBoy
Heimdallr
1
5
0
0.2
L
Horus
TheGomer
Horus
2
3
1
0.83
W
Izanami
elddir7
Izanami
7
1
4
9
W
Ao Kuang
hindobob
Ao Kuang
2
2
4
2
W
Janus
werefishy
Janus
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,881
Damage
23,076
31,015
Taken
30,219
13,388
Mitigated
14,362
7,291
Healing
12,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Doranbalts
Khepri
1,110
81
122
504
5,928
1,759
0
857
5,071
7,492
0
W
3,567
1,352
0
1,960
7,688
3,745
252
0
7,338
0
28,400
L
5,742
776
0
1,877
6,513
1,717
0
3,175
3,160
27,821
0
L
Guan Yu
L4Topher
Guan Yu
5,069
581
217
2,617
6,265
5,845
0
471
5,494
0
24,215
W
2,912
1,767
973
4,130
7,929
4,305
46
2,295
5,512
0
8,406
L
Heimdallr
TheBiggestBoy
Heimdallr
3,644
1,307
0
960
6,514
1,176
191
471
6,029
0
15,750
L
Horus
TheGomer
Horus
2,316
977
202
792
5,795
2,891
0
2,697
3,004
0
18,280
W
Izanami
elddir7
Izanami
8,479
5,571
573
2,015
5,593
2,238
636
2,321
3,136
0
47,216
W
Ao Kuang
hindobob
Ao Kuang
3,273
856
0
1,580
6,043
3,127
0
937
4,985
20,928
5,062
W
Janus
werefishy
Janus
4,845
180
0
1,206
2,966
947
504
852
2,024
28,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,137
Gold Earned
29,825
166
Minions Killed
265
0
Camps Cleared
0
906,160
Distance Traveled
942,046
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
3,844
384
6
1
0
165,766
2
W
Set
5,598
560
59
6
0
162,932
0
L
Sol
5,182
518
51
5
0
186,668
4
L
Guan Yu
5,554
555
51
5
0
209,186
1
W
Horus
5,910
591
10
1
0
229,128
0
L
Heimdallr
4,349
435
20
2
0
160,547
3
L
Horus
5,208
521
38
4
0
183,993
1
W
Izanami
6,000
600
76
8
0
162,557
4
W
Ao Kuang
5,626
563
49
5
0
182,250
2
W
Janus
6,691
669
71
7
0
205,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role