Player Matchup

Cthulhu
Cthulhu
HunterzinhaUWU
Cthulhu
Level 19
God Stats
43W - 44L
1,461 SR
Queue Stats
53W - 64L
1,362 Elo+
Solo
Baron Samedi
Baron Samedi
ISDRAGONFLY
Baron Samedi
Level 17
God Stats
0W - 1L
1,518 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
LiL_R1pp3r_-X69
Erlang Shen
Level 28
God Stats
0W - 4L
1,702 SR
Queue Stats
323W - 436L
1,345 Elo+
Party 2
Yemoja
Yemoja
XxEdxBrsXx
Yemoja
Level 5
God Stats
0W - 1L
1,465 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Xx_Alex604196_xX
Heimdallr
Level 28
God Stats
11W - 14L
1,475 SR
Queue Stats
481W - 590L
1,352 Elo+
Party 2
Team Averages
Level 19
1,524 SR
1,412 Elo+

VS

Team Averages
Level 16
1,498 SR
1,498 Elo+
Olorun
Olorun
GiovaniRenatogio
Olorun
Level 2
God Stats
2W - 4L
1,500 SR
Queue Stats
14W - 14L
1,500 Elo+
Solo
Loki
Loki
HarTerzs
Loki
Level 27
God Stats
4W - 2L
1,570 SR
Queue Stats
85W - 102L
1,373 Elo+
Solo
Yemoja
Yemoja
Reisol
Yemoja
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Neith
Neith
SuL_KAZAPPI_GR3G
Neith
Level 26
God Stats
2W - 1L
1,422 SR
Queue Stats
78W - 85L
1,413 Elo+
Solo
Guan Yu
Guan Yu
nahu1006
Guan Yu
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 8L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 1
8,741
437
15,825
24,332
14,601
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Baron Samedi
ISDRAGONFLY
Baron Samedi
13
1 / 1 / 3
8,190
410
7,887
9,267
3,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Erlang Shen
LiL_R1pp3r_-X69
Erlang Shen
5
1 / 6 / 0
6,126
306
3,982
7,207
2,896
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Yemoja
XxEdxBrsXx
Yemoja
12
1 / 6 / 1
7,832
392
3,627
14,546
6,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
6
0 / 2 / 0
6,217
311
1,828
3,677
1,211
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 4
9,093
455
11,030
20,213
8,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
16
3 / 1 / 3
10,400
520
5,996
13,200
4,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Reisol
Yemoja
14
0 / 0 / 7
9,224
461
8,011
8,204
6,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 1 / 1
10,143
507
3,788
4,997
2,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
nahu1006
Guan Yu
18
9 / 1 / 4
11,892
595
16,071
15,397
10,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
6
Kills
17
18
Deaths
6
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
3
4
1.33
W
Loki
3
1
3
4.5
L
3
3
1
1.17
L
Baron Samedi
ISDRAGONFLY
Baron Samedi
1
1
3
2.5
L
Erlang Shen
LiL_R1pp3r_-X69
Erlang Shen
1
6
0
0.17
W
Yemoja
Reisol
Yemoja
0
0
7
3.5
W
3
1
1
3.5
L
Yemoja
XxEdxBrsXx
Yemoja
1
6
1
0.25
L
Heimdallr
0
2
0
0
W
Guan Yu
nahu1006
Guan Yu
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,149
Damage
44,896
59,029
Taken
62,011
29,395
Mitigated
33,030
7,267
Healing
31,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,030
5,471
366
11,254
20,213
8,673
2,228
12,600
7,613
52,615
0
W
Loki
5,996
978
0
6,778
13,200
4,955
1,717
3,206
9,919
0
68,729
L
15,825
1,477
0
493
24,332
14,601
0
10,915
13,417
49,199
0
L
Baron Samedi
ISDRAGONFLY
Baron Samedi
7,887
365
1,809
1,802
9,267
3,801
0
1,849
7,418
33,450
0
L
Erlang Shen
LiL_R1pp3r_-X69
Erlang Shen
3,982
2,441
0
1,119
7,207
2,896
0
405
6,802
0
14,125
W
Yemoja
Reisol
Yemoja
8,011
1,126
3,730
1,838
8,204
6,373
1,055
4,103
4,076
23,008
0
W
3,788
1,083
0
1,733
4,997
2,139
3,041
1,888
3,109
0
49,574
L
Yemoja
XxEdxBrsXx
Yemoja
3,627
598
966
1,078
14,546
6,886
42
4,839
9,707
21,388
0
L
Heimdallr
1,828
396
0
0
3,677
1,211
160
1,033
2,644
0
14,007
W
Guan Yu
nahu1006
Guan Yu
16,071
4,777
630
5,300
15,397
10,890
1,319
5,542
9,655
0
92,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,106
Gold Earned
50,752
197
Minions Killed
506
0
Camps Cleared
0
1,377,630
Distance Traveled
1,880,496
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,093
455
82
4
0
330,534
2
W
Loki
10,400
520
125
6
0
429,228
4
L
Cthulhu
8,741
437
75
4
0
409,025
0
L
Baron Samedi
8,190
410
50
3
0
369,845
2
L
Erlang Shen
6,126
306
21
1
0
164,499
0
W
Yemoja
9,224
461
32
2
0
364,233
0
W
Neith
10,143
507
109
5
0
346,999
0
L
Yemoja
7,832
392
29
1
0
300,467
2
L
Heimdallr
6,217
311
22
1
0
133,794
0
W
Guan Yu
11,892
595
158
8
0
409,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role