Player Matchup

Kuzenbo
Kuzenbo
Halyconix
Kuzenbo
Level 119
God Stats
1W - 7L
1,255 SR
Queue Stats
197W - 160L
1,561 Elo+
Party 1
Anubis
Anubis
MonchiFN7
Anubis
Level 17
God Stats
23W - 22L
1,546 SR
Queue Stats
34W - 33L
1,440 Elo+
Party 3
Nemesis
Nemesis
Tzarboi
Nemesis
Level 41
God Stats
16W - 3L
1,505 SR
Queue Stats
182W - 152L
1,655 Elo+
Party 1
Tyr
Tyr
nacho_233
Tyr
Level 118
God Stats
5W - 5L
1,529 SR
Queue Stats
48W - 43L
1,526 Elo+
Party 3
Anhur
Anhur
willie145
Anhur
Level 108
God Stats
5W - 5L
1,643 SR
Queue Stats
177W - 164L
1,510 Elo+
Party 1
Team Averages
Level 81
1,496 SR
1,538 Elo+

VS

Team Averages
Level 34
1,517 SR
1,459 Elo+
Chronos
Chronos
Bread5037
Chronos
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 75L
1,421 Elo+
Party 2
Neith
Neith
Haunted_Oaisis
Neith
Level 18
God Stats
17W - 15L
1,650 SR
Queue Stats
38W - 42L
1,497 Elo+
Party 2
Fenrir
Fenrir
bladerunner720
Fenrir
Level 37
God Stats
0W - 2L
1,293 SR
Queue Stats
90W - 100L
1,480 Elo+
Party 2
Yemoja
Yemoja
facekill420
Yemoja
Level 45
God Stats
43W - 48L
1,591 SR
Queue Stats
357W - 464L
1,434 Elo+
Solo
Cerberus
Cerberus
jamonster2837
Cerberus
Level 24
God Stats
20W - 19L
1,552 SR
Queue Stats
46W - 57L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Halyconix
Kuzenbo
15
5 / 1 / 8
9,662
604
10,006
11,339
13,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
MonchiFN7
Anubis
14
1 / 3 / 5
8,759
547
6,085
9,466
5,246
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
Tzarboi
Nemesis
15
4 / 1 / 5
9,312
582
4,970
7,455
4,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
5 / 4 / 3
9,199
575
12,768
19,501
12,639
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anhur
willie145
Anhur
16
10 / 0 / 5
9,763
610
15,179
11,903
4,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bread5037
Chronos
14
2 / 4 / 4
7,696
481
9,215
14,820
5,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 4 / 3
7,015
438
4,998
7,971
2,322
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
6 / 6 / 2
8,652
541
9,681
13,950
5,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
10
0 / 3 / 1
6,041
378
3,455
8,631
3,777
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
jamonster2837
Cerberus
10
0 / 8 / 1
5,725
358
6,042
17,914
9,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
25
Kills
8
9
Deaths
25
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chronos
Bread5037
Chronos
2
4
4
1
W
Kuzenbo
Halyconix
Kuzenbo
5
1
8
9
L
0
4
3
0.38
W
Anubis
MonchiFN7
Anubis
1
3
5
1.17
W
Nemesis
Tzarboi
Nemesis
4
1
5
6.5
L
6
6
2
1.17
L
Yemoja
0
3
1
0.17
L
Cerberus
jamonster2837
Cerberus
0
8
1
0.06
W
5
4
3
1.63
W
Anhur
willie145
Anhur
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,008
Damage
33,391
59,664
Taken
63,286
40,594
Mitigated
26,249
24,125
Healing
17,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Bread5037
Chronos
9,215
4,820
0
5,900
14,820
5,003
1,142
856
13,964
41,388
0
W
Kuzenbo
Halyconix
Kuzenbo
10,006
4,103
0
1,186
11,339
13,658
1,093
4,209
7,130
32,703
0
L
4,998
2,491
0
559
7,971
2,322
315
4,016
3,955
0
31,467
W
Anubis
MonchiFN7
Anubis
6,085
616
0
3,926
9,466
5,246
1,175
1,967
7,499
47,497
0
W
Nemesis
Tzarboi
Nemesis
4,970
2,149
0
2,034
7,455
4,758
503
1,058
6,397
0
64,441
L
9,681
2,958
0
3,457
13,950
5,398
246
3,279
10,671
0
41,192
L
Yemoja
3,455
978
3,218
848
8,631
3,777
0
2,919
5,712
20,101
0
L
Cerberus
jamonster2837
Cerberus
6,042
460
159
2,960
17,914
9,749
0
5,021
12,893
23,407
0
W
12,768
1,120
0
8,678
19,501
12,639
0
6,096
13,405
0
52,043
W
Anhur
willie145
Anhur
15,179
9,019
0
8,301
11,903
4,293
2,571
5,382
6,521
0
65,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,695
Gold Earned
35,129
436
Minions Killed
275
0
Camps Cleared
0
1,484,538
Distance Traveled
1,324,895
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,696
481
67
4
0
299,456
3
W
Kuzenbo
9,662
604
44
3
0
290,808
0
L
Neith
7,015
438
57
4
0
264,374
0
W
Anubis
8,759
547
100
6
0
277,781
1
W
Nemesis
9,312
582
104
7
0
309,348
0
L
Fenrir
8,652
541
67
4
0
295,799
1
L
Yemoja
6,041
378
35
2
0
254,193
0
L
Cerberus
5,725
358
49
3
0
211,073
0
W
Tyr
9,199
575
95
6
0
342,967
3
W
Anhur
9,763
610
93
6
0
263,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role