Player Matchup

Neith
Neith
EPICTOACBALL
Neith
Level 23
God Stats
36W - 31L
1,480 SR
Queue Stats
43W - 38L
1,458 Elo+
Solo
Sun Wukong
Sun Wukong
Leeroy Jaykins
Sun Wukong
Level 11
God Stats
8W - 8L
1,500 SR
Queue Stats
16W - 15L
1,214 Elo+
Solo
Arachne
Arachne
ManOfTheWoodz
Arachne
Level 29
God Stats
17W - 13L
1,499 SR
Queue Stats
61W - 78L
1,357 Elo+
Solo
Set
Set
beeezus
Set
Level 6
God Stats
6W - 5L
1,706 SR
Queue Stats
26W - 33L
1,394 Elo+
Solo
Ymir
Ymir
きょうきのリス
Ymir
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
175W - 186L
1,354 Elo+
Solo
Team Averages
Level 19
1,537 SR
1,356 Elo+

VS

Team Averages
Level 20
1,510 SR
1,339 Elo+
Aphrodite
Aphrodite
DeadyDave
Aphrodite
Level 29
God Stats
7W - 7L
1,891 SR
Queue Stats
85W - 74L
1,437 Elo+
Solo
Anhur
Anhur
Mike_G_501
Anhur
Level 18
God Stats
32W - 67L
1,351 SR
Queue Stats
422W - 690L
1,176 Elo+
Party 1
Medusa
Medusa
MindLess_PoW
Medusa
Level 5
God Stats
0W - 3L
1,293 SR
Queue Stats
3W - 7L
1,409 Elo+
Solo
Bellona
Bellona
aAmerIcanTs
Bellona
Level 28
God Stats
5W - 16L
1,336 SR
Queue Stats
537W - 805L
1,239 Elo+
Party 1
Neith
Neith
austintatious_1
Neith
Level 19
God Stats
4W - 2L
1,679 SR
Queue Stats
54W - 47L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 26
13,830
1,064
27,665
5,573
2,586
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
Leeroy Jaykins
Sun Wukong
20
9 / 3 / 23
13,901
1,069
20,212
17,091
16,496
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arachne
20
13 / 1 / 18
14,286
1,099
21,882
16,662
8,000
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Set
18
2 / 3 / 17
11,585
891
6,092
14,604
6,670
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
9 / 0 / 23
15,281
1,175
15,374
20,600
19,948
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

200

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DeadyDave
Aphrodite
18
1 / 4 / 5
11,427
879
8,895
22,626
14,542
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anhur
17
3 / 17 / 3
12,008
924
21,326
26,452
9,920
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
15
0 / 1 / 0
9,829
756
434
1,380
318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
aAmerIcanTs
Bellona
18
2 / 18 / 4
12,064
928
17,633
36,696
26,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
1 / 1 / 4
12,212
939
17,696
10,027
3,829
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
23
41
Kills
7
7
Deaths
41
107
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
DeadyDave
Aphrodite
1
4
5
0.88
W
8
0
26
21
W
Sun Wukong
Leeroy Jaykins
Sun Wukong
9
3
23
6.83
W
Arachne
13
1
18
22
L
Anhur
3
17
3
0.26
L
Medusa
0
1
0
0
L
Bellona
aAmerIcanTs
Bellona
2
18
4
0.22
L
1
1
4
3
W
Set
2
3
17
3.5
W
9
0
23
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,225
Damage
65,984
74,530
Taken
97,181
53,700
Mitigated
54,965
23,372
Healing
8,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
DeadyDave
Aphrodite
8,895
1,321
860
3,325
22,626
14,542
0
1,993
20,408
22,270
0
W
27,665
21,706
0
4,198
5,573
2,586
0
1,084
4,414
0
65,586
W
Sun Wukong
Leeroy Jaykins
Sun Wukong
20,212
4,787
0
6,150
17,091
16,496
0
2,800
14,116
0
42,537
W
Arachne
21,882
17,125
0
6,280
16,662
8,000
0
2,135
14,335
884
26,741
L
Anhur
21,326
10,309
0
0
26,452
9,920
0
2,906
23,346
0
51,764
L
Medusa
434
367
0
141
1,380
318
0
57
1,323
0
1,506
L
Bellona
aAmerIcanTs
Bellona
17,633
4,520
0
1,468
36,696
26,356
0
8,850
27,546
56
43,604
L
17,696
9,415
0
2,658
10,027
3,829
0
2,356
7,571
0
66,763
W
Set
6,092
3,987
306
461
14,604
6,670
0
1,834
12,695
0
12,773
W
15,374
1,934
0
5,977
20,600
19,948
0
1,098
19,242
31,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,883
Gold Earned
57,540
213
Minions Killed
258
4
Camps Cleared
2
1,168,232
Distance Traveled
905,579
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,427
879
19
1
1
252,310
6
W
Neith
13,830
1,064
92
7
0
213,167
0
W
Sun Wukong
13,901
1,069
46
4
0
262,180
0
W
Arachne
14,286
1,099
15
1
1
277,654
3
L
Anhur
12,008
924
80
6
0
181,129
1
L
Medusa
9,829
756
9
1
0
45,980
0
L
Bellona
12,064
928
55
4
0
208,142
1
L
Neith
12,212
939
95
7
1
218,018
2
W
Set
11,585
891
10
1
2
162,943
1
W
Ymir
15,281
1,175
50
4
1
252,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role