Player Matchup

Sun Wukong
Sun Wukong
BoostedBoiGG
Sun Wukong
Level 86
God Stats
10W - 4L
1,500 SR
Queue Stats
129W - 105L
1,518 Elo+
Party 1
Mercury
Mercury
car man is cool
Mercury
Level 123
God Stats
5W - 1L
1,452 SR
Queue Stats
135W - 119L
1,558 Elo+
Party 1
Merlin
Merlin
standbythec4b
Merlin
Level 104
God Stats
18W - 16L
1,093 SR
Queue Stats
138W - 120L
1,533 Elo+
Party 1
Team Averages
Level 104
1,348 SR
1,536 Elo+

VS

Team Averages
Level 43
1,603 SR
1,509 Elo+
Izanami
Izanami
AmetuerCommander
Izanami
Level 29
God Stats
1W - 2L
1,434 SR
Queue Stats
67W - 51L
1,608 Elo+
Party 2
Scylla
Scylla
Homiemax97
Scylla
Level 89
God Stats
12W - 10L
1,663 SR
Queue Stats
256W - 116L
1,676 Elo+
Party 2
Chaac
Chaac
david2206
Chaac
Level 10
God Stats
1W - 1L
1,713 SR
Queue Stats
30W - 52L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BoostedBoiGG
Sun Wukong
9
1 / 1 / 4
5,735
717
3,630
3,381
2,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 0 / 3
5,990
749
3,017
3,949
1,215
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
2 / 0 / 2
5,820
728
3,401
2,266
639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,303
663
916
4,990
1,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
Homiemax97
Scylla
8
1 / 2 / 0
5,450
681
4,283
4,733
1,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chaac
david2206
Chaac
8
0 / 1 / 0
4,988
624
2,507
3,157
2,179
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
5
Kills
1
1
Deaths
5
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Sun Wukong
BoostedBoiGG
Sun Wukong
1
1
4
3
L
Scylla
Homiemax97
Scylla
1
2
0
0.5
W
2
0
3
3.5
L
Chaac
david2206
Chaac
0
1
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,048
Damage
7,706
9,596
Taken
12,880
4,345
Mitigated
4,941
2,866
Healing
3,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
916
690
0
1,250
4,990
1,454
0
1,041
3,598
0
13,990
W
Sun Wukong
BoostedBoiGG
Sun Wukong
3,630
1,044
0
990
3,381
2,491
0
865
2,476
0
9,492
L
Scylla
Homiemax97
Scylla
4,283
279
0
1,403
4,733
1,308
0
1,189
3,259
20,377
0
W
3,017
1,300
0
1,151
3,949
1,215
0
1,819
1,976
0
16,215
L
Chaac
david2206
Chaac
2,507
365
0
625
3,157
2,179
0
745
2,236
0
7,578
W
3,401
159
0
725
2,266
639
0
1,181
841
20,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,545
Gold Earned
15,741
86
Minions Killed
79
0
Camps Cleared
0
465,343
Distance Traveled
419,535
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,303
663
33
4
0
133,825
2
W
Sun Wukong
5,735
717
10
1
0
146,954
0
L
Scylla
5,450
681
35
4
0
131,377
0
W
Mercury
5,990
749
37
5
0
177,552
1
L
Chaac
4,988
624
11
1
0
154,333
1
W
Merlin
5,820
728
39
5
0
140,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role