Player Matchup

Artemis
Artemis
 
Artemis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Discordia_Main69
Hades
Level 88
God Stats
25W - 10L
1,730 SR
Queue Stats
32W - 14L
1,779 Elo+
Party 1
Yemoja
Yemoja
GrottyAlarm
Yemoja
Level 29
God Stats
13W - 6L
1,716 SR
Queue Stats
82W - 66L
1,666 Elo+
Party 2
The Morrigan
The Morrigan
HardRs
The Morrigan
Level 15
God Stats
5W - 1L
1,904 SR
Queue Stats
33W - 15L
1,770 Elo+
Party 1
Thanatos
Thanatos
RosiesFather
Thanatos
Level 23
God Stats
2W - 0L
1,708 SR
Queue Stats
4W - 0L
1,967 Elo+
Party 1
Team Averages
Level 37
1,711 SR
1,736 Elo+

VS

Team Averages
Level 20
1,485 SR
1,673 Elo+
Tiamat
Tiamat
Namnih
Tiamat
Level 17
God Stats
5W - 4L
1,537 SR
Queue Stats
34W - 29L
1,754 Elo+
Party 3
Danzaburou
Danzaburou
Phious_
Danzaburou
Level 17
God Stats
5W - 4L
1,616 SR
Queue Stats
105W - 113L
1,656 Elo+
Solo
Sobek
Sobek
RhomboidG
Sobek
Level 14
God Stats
32W - 34L
1,388 SR
Queue Stats
48W - 50L
1,660 Elo+
Party 3
Bellona
Bellona
krispy_krump_og
Bellona
Level 27
God Stats
4W - 13L
1,471 SR
Queue Stats
57W - 69L
1,580 Elo+
Solo
Erlang Shen
Erlang Shen
mexapipis
Erlang Shen
Level 26
God Stats
1W - 2L
1,415 SR
Queue Stats
109W - 98L
1,717 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
6
1 / 0 / 4
3,918
653
2,583
2,833
632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
4 / 1 / 0
5,146
858
3,060
3,212
1,171
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
6
0 / 0 / 5
4,109
685
936
1,548
535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

The Morrigan
HardRs
The Morrigan
9
3 / 0 / 2
5,005
834
3,007
2,105
588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
RosiesFather
Thanatos
8
5 / 0 / 3
5,104
851
2,115
1,861
496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Namnih
Tiamat
4
0 / 2 / 0
3,081
514
506
1,790
449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Phious_
Danzaburou
5
0 / 3 / 0
3,262
544
1,821
4,030
925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sobek
RhomboidG
Sobek
5
0 / 2 / 0
3,468
578
468
3,077
1,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

6
0 / 3 / 1
3,683
614
1,394
4,295
2,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
mexapipis
Erlang Shen
7
1 / 3 / 0
4,076
679
1,210
4,566
1,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
13
Kills
1
1
Deaths
13
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
0
4
3
W
4
1
0
4
W
Yemoja
0
0
5
2.5
W
The Morrigan
HardRs
The Morrigan
3
0
2
4
L
Tiamat
Namnih
Tiamat
0
2
0
0
L
Danzaburou
Phious_
Danzaburou
0
3
0
0
L
Sobek
RhomboidG
Sobek
0
2
0
0
W
Thanatos
RosiesFather
Thanatos
5
0
3
6.5
L
0
3
1
0.17
L
Erlang Shen
mexapipis
Erlang Shen
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,701
Damage
5,399
11,559
Taken
17,758
3,422
Mitigated
7,055
7,586
Healing
3,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
2,583
1,325
0
1,077
2,833
632
0
468
2,365
0
16,832
W
3,060
218
10
2,067
3,212
1,171
687
0
3,125
25,689
0
W
Yemoja
936
218
604
824
1,548
535
0
0
1,548
7,578
0
W
The Morrigan
HardRs
The Morrigan
3,007
1,412
0
333
2,105
588
273
363
1,654
26,248
1,159
L
Tiamat
Namnih
Tiamat
506
152
99
409
1,790
449
0
804
902
5,772
0
L
Danzaburou
Phious_
Danzaburou
1,821
177
0
1,117
4,030
925
0
712
3,278
0
14,413
L
Sobek
RhomboidG
Sobek
468
182
0
786
3,077
1,313
0
680
2,393
4,082
0
W
Thanatos
RosiesFather
Thanatos
2,115
490
0
2,671
1,861
496
159
49
1,806
0
13,923
L
1,394
538
0
518
4,295
2,934
0
2,460
1,798
0
16,263
L
Erlang Shen
mexapipis
Erlang Shen
1,210
615
0
586
4,566
1,434
0
1,339
3,191
0
17,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,282
Gold Earned
17,570
199
Minions Killed
116
0
Camps Cleared
0
592,938
Distance Traveled
550,307
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
3,918
653
34
6
0
104,661
0
W
Hades
5,146
858
66
11
0
93,459
0
W
Yemoja
4,109
685
12
2
0
121,702
0
W
The Morrigan
5,005
834
47
8
0
121,448
1
L
Tiamat
3,081
514
10
2
0
72,396
0
L
Danzaburou
3,262
544
22
4
0
105,413
2
L
Sobek
3,468
578
12
2
0
132,176
2
W
Thanatos
5,104
851
40
7
0
151,668
2
L
Bellona
3,683
614
24
4
0
114,622
0
L
Erlang Shen
4,076
679
48
8
0
125,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role