Player Matchup

Ullr
Ullr
 
Ullr
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Dogwater5335
Chang'e
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 3L
1,763 Elo+
Party 2
Sobek
Sobek
ThatOrphanMateo
Sobek
Level 47
God Stats
13W - 6L
1,578 SR
Queue Stats
93W - 83L
1,706 Elo+
Party 2
Tiamat
Tiamat
Toilet Paper852
Tiamat
Level 12
God Stats
3W - 0L
1,713 SR
Queue Stats
11W - 3L
1,706 Elo+
Party 2
Bastet
Bastet
XAntiHunterX
Bastet
Level 21
God Stats
4W - 5L
1,656 SR
Queue Stats
74W - 73L
1,607 Elo+
Solo
Team Averages
Level 20
1,589 SR
1,656 Elo+

VS

Team Averages
Level 19
1,662 SR
1,693 Elo+
Bellona
Bellona
DTA_Regulator
Bellona
Level 26
God Stats
58W - 38L
1,676 SR
Queue Stats
90W - 77L
1,635 Elo+
Party 1
Cthulhu
Cthulhu
Dta_D
Cthulhu
Level 25
God Stats
13W - 10L
1,814 SR
Queue Stats
65W - 63L
1,570 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MasterGambla
Tsukuyomi
Level 15
God Stats
1W - 1L
1,822 SR
Queue Stats
1W - 2L
1,796 Elo+
Solo
Skadi
Skadi
Thick Salty Nut
Skadi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,727 Elo+
Party 1
Tiamat
Tiamat
Thick Slimy Nut
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,734 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
8
3 / 1 / 3
5,143
514
2,919
6,172
1,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
Dogwater5335
Chang'e
12
3 / 1 / 0
6,666
667
5,935
5,096
4,449
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 2 / 4
5,421
542
1,798
5,564
2,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
6 / 0 / 3
7,189
719
7,237
4,278
3,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
10
3 / 0 / 4
6,187
619
2,432
4,873
1,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
1 / 3 / 0
5,416
542
3,262
8,253
4,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Dta_D
Cthulhu
7
0 / 1 / 3
4,795
480
2,756
3,703
1,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
MasterGambla
Tsukuyomi
10
3 / 3 / 1
6,000
600
3,491
6,278
2,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 3 / 0
4,312
431
3,264
5,686
1,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 6 / 0
4,164
416
1,048
7,031
2,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
16
Kills
4
4
Deaths
16
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
3
1
3
4.5
L
Bellona
1
3
0
0.33
W
Chang'e
Dogwater5335
Chang'e
3
1
0
3
L
Cthulhu
Dta_D
Cthulhu
0
1
3
1.5
L
Tsukuyomi
MasterGambla
Tsukuyomi
3
3
1
1.17
W
1
2
4
1.5
L
0
3
0
0
L
0
6
0
0
W
6
0
3
7.5
W
Bastet
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,321
Damage
13,821
25,983
Taken
30,951
13,657
Mitigated
12,409
9,106
Healing
7,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
2,919
1,486
0
1,961
6,172
1,694
0
1,557
4,615
0
21,792
L
Bellona
3,262
1,227
0
2,277
8,253
4,711
176
5,900
2,353
0
30,413
W
Chang'e
Dogwater5335
Chang'e
5,935
939
44
3,255
5,096
4,449
508
0
5,096
37,345
0
L
Cthulhu
Dta_D
Cthulhu
2,756
0
0
789
3,703
1,524
0
1,242
2,450
11,666
0
L
Tsukuyomi
MasterGambla
Tsukuyomi
3,491
875
0
2,114
6,278
2,007
0
1,679
4,499
0
29,885
W
1,798
32
0
1,758
5,564
2,545
0
1,223
4,341
8,891
0
L
3,264
1,048
0
1,520
5,686
1,357
0
1,944
3,690
0
17,648
L
1,048
359
0
1,286
7,031
2,810
0
3,811
2,989
11,670
0
W
7,237
931
0
1,788
4,278
3,614
34
842
3,436
36,288
0
W
Bastet
2,432
807
0
300
4,873
1,355
0
182
4,691
0
30,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,606
Gold Earned
24,687
270
Minions Killed
210
0
Camps Cleared
0
943,219
Distance Traveled
840,082
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
5,143
514
39
4
0
176,070
4
L
Bellona
5,416
542
69
7
0
170,306
0
W
Chang'e
6,666
667
85
9
0
158,709
0
L
Cthulhu
4,795
480
12
1
0
180,626
0
L
Tsukuyomi
6,000
600
69
7
0
191,943
1
W
Sobek
5,421
542
9
1
0
195,030
0
L
Skadi
4,312
431
40
4
0
152,003
0
L
Tiamat
4,164
416
20
2
0
145,204
0
W
Tiamat
7,189
719
73
7
0
198,391
1
W
Bastet
6,187
619
64
6
0
215,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role