Player Matchup

Fafnir
Fafnir
DarkSp
Fafnir
Level 63
God Stats
1W - 5L
1,500 SR
Queue Stats
172W - 176L
1,479 Elo+
Party 1
Arachne
Arachne
PulaMar3
Arachne
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 85L
1,435 Elo+
Party 1
Hades
Hades
TiGeR0006
Hades
Level 111
God Stats
0W - 1L
1,733 SR
Queue Stats
55W - 67L
1,412 Elo+
Party 2
Apollo
Apollo
herbertoonies
Apollo
Level 28
God Stats
17W - 17L
1,518 SR
Queue Stats
52W - 98L
1,390 Elo+
Party 2
Tiamat
Tiamat
kealpeal
Tiamat
Level 67
God Stats
3W - 3L
1,538 SR
Queue Stats
141W - 187L
1,433 Elo+
Party 2
Team Averages
Level 58
1,558 SR
1,430 Elo+

VS

Team Averages
Level 73
1,555 SR
1,404 Elo+
Apollo
Apollo
Lemonu
Apollo
Level 122
God Stats
8W - 7L
1,591 SR
Queue Stats
196W - 183L
1,469 Elo+
Party 3
Ao Kuang
Ao Kuang
NanashiShukumei
Ao Kuang
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Vexxen741
Tsukuyomi
Level 129
God Stats
5W - 6L
1,757 SR
Queue Stats
183W - 164L
1,478 Elo+
Party 3
Cthulhu
Cthulhu
WewBoi
Cthulhu
Level 3
God Stats
7W - 7L
1,179 SR
Queue Stats
20W - 25L
1,212 Elo+
Party 3
Nu Wa
Nu Wa
lettoos
Nu Wa
Level 26
God Stats
2W - 0L
1,750 SR
Queue Stats
3W - 8L
1,361 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DarkSp
Fafnir
8
0 / 5 / 1
5,817
416
4,717
10,625
6,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
PulaMar3
Arachne
12
1 / 1 / 2
7,151
511
4,898
8,309
4,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
TiGeR0006
Hades
13
3 / 5 / 0
7,889
564
6,431
13,464
7,688
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 4 / 1
5,936
424
4,120
9,582
3,041
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
kealpeal
Tiamat
13
2 / 4 / 1
7,587
542
5,636
9,508
3,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Lemonu
Apollo
13
4 / 1 / 3
7,419
530
7,087
8,943
3,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ao Kuang
14
7 / 0 / 1
8,515
608
8,250
6,858
2,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
Vexxen741
Tsukuyomi
14
5 / 3 / 2
8,881
634
12,692
12,363
8,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
WewBoi
Cthulhu
12
3 / 0 / 6
7,662
547
7,034
8,944
6,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
lettoos
Nu Wa
12
0 / 2 / 1
7,127
509
3,130
5,590
1,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
6
Kills
19
19
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fafnir
DarkSp
Fafnir
0
5
1
0.1
W
Apollo
Lemonu
Apollo
4
1
3
5.5
W
Ao Kuang
7
0
1
7.5
L
Arachne
PulaMar3
Arachne
1
1
2
2
L
Hades
TiGeR0006
Hades
3
5
0
0.6
W
Tsukuyomi
Vexxen741
Tsukuyomi
5
3
2
2
W
Cthulhu
WewBoi
Cthulhu
3
0
6
6
L
0
4
1
0.13
L
Tiamat
kealpeal
Tiamat
2
4
1
0.63
W
Nu Wa
lettoos
Nu Wa
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,802
Damage
38,193
51,488
Taken
42,698
25,835
Mitigated
21,229
17,496
Healing
15,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
DarkSp
Fafnir
4,717
1,931
0
2,896
10,625
6,642
0
4,162
6,438
10,208
0
W
Apollo
Lemonu
Apollo
7,087
4,858
0
4,895
8,943
3,015
2,437
2,336
6,579
0
50,558
W
Ao Kuang
8,250
1,756
0
3,744
6,858
2,346
0
666
6,082
50,986
0
L
Arachne
PulaMar3
Arachne
4,898
2,465
0
2,929
8,309
4,494
0
2,978
5,286
0
42,333
L
Hades
TiGeR0006
Hades
6,431
1,537
124
6,491
13,464
7,688
0
879
12,035
44,783
0
W
Tsukuyomi
Vexxen741
Tsukuyomi
12,692
4,035
0
4,040
12,363
8,133
0
7,069
5,294
0
55,165
W
Cthulhu
WewBoi
Cthulhu
7,034
909
64
2,154
8,944
6,164
639
2,615
6,296
23,331
0
L
4,120
2,227
0
2,156
9,582
3,041
0
2,998
6,584
0
36,678
L
Tiamat
kealpeal
Tiamat
5,636
385
0
2,900
9,508
3,970
0
7,162
2,112
40,921
0
W
Nu Wa
lettoos
Nu Wa
3,130
1,492
0
1,040
5,590
1,571
404
3,497
1,663
36,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,380
Gold Earned
39,604
347
Minions Killed
394
0
Camps Cleared
0
1,221,576
Distance Traveled
1,291,639
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,817
416
21
2
0
243,306
0
W
Apollo
7,419
530
92
7
0
215,415
5
W
Ao Kuang
8,515
608
85
6
0
279,602
5
L
Arachne
7,151
511
74
5
0
250,776
0
L
Hades
7,889
564
102
7
0
248,838
2
W
Tsukuyomi
8,881
634
101
7
0
272,728
2
W
Cthulhu
7,662
547
38
3
0
285,691
5
L
Apollo
5,936
424
65
5
0
232,291
0
L
Tiamat
7,587
542
85
6
0
246,365
0
W
Nu Wa
7,127
509
78
6
0
238,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role