Player Matchup

Scylla
Scylla
DanielLCrandall
Scylla
Level 41
God Stats
5W - 3L
1,500 SR
Queue Stats
73W - 81L
1,522 Elo+
Party 1
Chaac
Chaac
EMPRESADEB0ST4
Chaac
Level 8
God Stats
6W - 2L
1,619 SR
Queue Stats
17W - 14L
1,573 Elo+
Solo
Hou Yi
Hou Yi
Gokulcool
Hou Yi
Level 15
God Stats
24W - 19L
1,740 SR
Queue Stats
79W - 77L
1,610 Elo+
Solo
Thanatos
Thanatos
RezzixD
Thanatos
Level 25
God Stats
6W - 1L
1,862 SR
Queue Stats
28W - 15L
1,649 Elo+
Solo
Cthulhu
Cthulhu
greenmonster741
Cthulhu
Level 20
God Stats
24W - 22L
1,640 SR
Queue Stats
108W - 102L
1,690 Elo+
Party 1
Team Averages
Level 22
1,672 SR
1,609 Elo+

VS

Team Averages
Level 23
1,590 SR
1,530 Elo+
Mercury
Mercury
Chontu
Mercury
Level 58
God Stats
0W - 2L
1,220 SR
Queue Stats
2W - 7L
1,073 Elo+
Party 2
Amaterasu
Amaterasu
Creasmana
Amaterasu
Level 25
God Stats
9W - 4L
1,716 SR
Queue Stats
48W - 47L
1,532 Elo+
Party 2
Neith
Neith
TomatoTownie
Neith
Level 9
God Stats
1W - 3L
1,469 SR
Queue Stats
37W - 27L
1,610 Elo+
Party 2
Chang'e
Chang'e
largemage
Chang'e
Level 12
God Stats
1W - 2L
1,715 SR
Queue Stats
46W - 31L
1,635 Elo+
Solo
Ares
Ares
许你七安
Ares
Level 10
God Stats
1W - 1L
1,832 SR
Queue Stats
3W - 9L
1,801 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 5
12,055
524
13,981
8,481
3,468
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
9 / 0 / 9
12,397
539
17,104
16,143
12,632
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hou Yi
Gokulcool
Hou Yi
18
3 / 5 / 5
10,743
467
8,420
14,541
7,596
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
RezzixD
Thanatos
16
4 / 6 / 9
10,898
474
7,400
17,848
6,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 3 / 15
11,090
482
16,472
19,674
19,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Chontu
Mercury
15
0 / 8 / 4
9,249
402
6,164
17,573
6,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
Creasmana
Amaterasu
17
3 / 6 / 1
9,941
432
10,137
16,593
14,374
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 4 / 8
9,289
404
11,412
17,490
7,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
largemage
Chang'e
17
4 / 4 / 2
10,807
470
12,856
14,934
6,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
4 / 5 / 6
10,054
437
6,866
19,083
17,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
35
27
Kills
14
15
Deaths
27
43
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Mercury
Chontu
Mercury
0
8
4
0.25
L
Amaterasu
Creasmana
Amaterasu
3
6
1
0.58
W
8
1
5
10.5
W
9
0
9
13.5
W
Hou Yi
Gokulcool
Hou Yi
3
5
5
1.1
W
Thanatos
RezzixD
Thanatos
4
6
9
1.42
L
3
4
8
1.75
W
3
3
15
3.5
L
Chang'e
largemage
Chang'e
4
4
2
1.25
L
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,377
Damage
47,435
76,687
Taken
85,673
49,342
Mitigated
51,652
22,742
Healing
22,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Chontu
Mercury
6,164
3,305
0
5,408
17,573
6,123
0
5,223
12,350
0
59,036
L
Amaterasu
Creasmana
Amaterasu
10,137
4,366
0
1,661
16,593
14,374
1,040
3,451
13,142
0
52,592
W
13,981
2,626
0
250
8,481
3,468
749
2,565
5,818
76,920
0
W
17,104
3,400
0
5,865
16,143
12,632
963
4,079
11,531
0
73,402
W
Hou Yi
Gokulcool
Hou Yi
8,420
4,321
0
2,929
14,541
7,596
1,241
2,196
12,282
0
74,633
W
Thanatos
RezzixD
Thanatos
7,400
2,043
0
11,475
17,848
6,574
0
3,429
14,274
0
72,287
L
11,412
5,469
0
4,571
17,490
7,241
1,235
4,941
12,549
0
52,827
W
16,472
689
1,122
1,101
19,674
19,072
0
6,711
12,538
64,479
0
L
Chang'e
largemage
Chang'e
12,856
1,123
3,336
6,038
14,934
6,082
11
6,806
8,128
69,901
0
L
6,866
415
0
1,167
19,083
17,832
188
10,032
9,051
20,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,183
Gold Earned
49,340
566
Minions Killed
458
0
Camps Cleared
0
2,106,552
Distance Traveled
2,069,722
35
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,249
402
103
4
0
436,506
3
L
Amaterasu
9,941
432
101
4
0
396,286
2
W
Scylla
12,055
524
155
7
0
443,121
12
W
Chaac
12,397
539
118
5
0
421,899
6
W
Hou Yi
10,743
467
116
5
0
377,520
3
W
Thanatos
10,898
474
116
5
0
415,990
4
L
Neith
9,289
404
101
4
0
387,060
2
W
Cthulhu
11,090
482
61
3
0
448,022
10
L
Chang'e
10,807
470
131
6
0
417,548
6
L
Ares
10,054
437
22
1
0
432,322
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role