Player Matchup

Sun Wukong
Sun Wukong
Fn Melvis
Sun Wukong
Level 126
God Stats
3W - 1L
1,492 SR
Queue Stats
32W - 23L
1,546 Elo+
Solo
Ra
Ra
RR SaturnSurfer
Ra
Level 111
God Stats
4W - 2L
1,597 SR
Queue Stats
44W - 54L
1,436 Elo+
Solo
Ymir
Ymir
Red Coffeee
Ymir
Level 137
God Stats
4W - 3L
1,589 SR
Queue Stats
50W - 42L
1,463 Elo+
Solo
Fenrir
Fenrir
Ross4244
Fenrir
Level 68
God Stats
17W - 21L
1,421 SR
Queue Stats
370W - 390L
1,510 Elo+
Solo
Neith
Neith
p1p0c4_d0c3
Neith
Level 135
God Stats
30W - 17L
1,571 SR
Queue Stats
107W - 106L
1,462 Elo+
Solo
Team Averages
Level 115
1,534 SR
1,483 Elo+

VS

Team Averages
Level 94
1,582 SR
1,450 Elo+
Nu Wa
Nu Wa
Ishimora
Nu Wa
Level 123
God Stats
15W - 8L
1,565 SR
Queue Stats
297W - 300L
1,465 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ND FAN 68
Tsukuyomi
Level 120
God Stats
8W - 3L
1,605 SR
Queue Stats
348W - 330L
1,567 Elo+
Party 2
Izanami
Izanami
Skippy1026
Izanami
Level 84
God Stats
12W - 8L
1,526 SR
Queue Stats
41W - 63L
1,348 Elo+
Solo
Mulan
Mulan
TheNorthmanKing
Mulan
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 40L
1,402 Elo+
Party 1
Cabrakan
Cabrakan
evanstoreyy1
Cabrakan
Level 61
God Stats
14W - 10L
1,712 SR
Queue Stats
505W - 509L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fn Melvis
Sun Wukong
13
1 / 2 / 1
7,760
517
6,858
11,828
7,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 1 / 2
6,798
453
3,374
5,080
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
5 / 2 / 8
8,649
577
7,030
14,140
8,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Ross4244
Fenrir
15
6 / 1 / 2
8,887
592
3,889
11,415
5,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
6 / 1 / 9
8,758
584
11,850
13,952
5,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ishimora
Nu Wa
13
0 / 2 / 3
7,541
503
6,520
5,616
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
ND FAN 68
Tsukuyomi
13
3 / 6 / 3
8,070
538
9,733
13,563
4,854
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
Skippy1026
Izanami
13
0 / 2 / 4
7,273
485
6,466
6,753
1,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 2 / 2
8,119
541
8,139
13,246
10,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cabrakan
evanstoreyy1
Cabrakan
11
4 / 8 / 1
7,462
497
5,117
11,796
5,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
20
Kills
7
7
Deaths
20
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Fn Melvis
Sun Wukong
1
2
1
0.75
L
Nu Wa
Ishimora
Nu Wa
0
2
3
0.75
L
Tsukuyomi
ND FAN 68
Tsukuyomi
3
6
3
0.75
W
2
1
2
3
W
5
2
8
4.5
W
Fenrir
Ross4244
Fenrir
6
1
2
7
L
Izanami
Skippy1026
Izanami
0
2
4
1
L
0
2
2
0.5
L
Cabrakan
evanstoreyy1
Cabrakan
4
8
1
0.56
W
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,001
Damage
35,975
56,415
Taken
50,974
28,073
Mitigated
25,312
23,806
Healing
16,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Fn Melvis
Sun Wukong
6,858
1,416
0
6,417
11,828
7,426
0
1,357
10,457
0
45,020
L
Nu Wa
Ishimora
Nu Wa
6,520
2,221
0
1,616
5,616
1,982
753
2,765
2,851
51,348
0
L
Tsukuyomi
ND FAN 68
Tsukuyomi
9,733
2,070
0
3,162
13,563
4,854
32
1,899
11,639
0
45,519
W
3,374
518
108
1,983
5,080
1,580
35
1,880
3,200
39,474
0
W
7,030
1,250
0
4,622
14,140
8,549
697
3,033
10,946
36,811
0
W
Fenrir
Ross4244
Fenrir
3,889
1,215
0
2,549
11,415
5,492
0
2,222
9,179
0
53,968
L
Izanami
Skippy1026
Izanami
6,466
3,507
222
3,312
6,753
1,870
2,102
647
6,106
0
47,499
L
8,139
1,077
0
5,979
13,246
10,739
0
1,170
11,426
183
54,320
L
Cabrakan
evanstoreyy1
Cabrakan
5,117
508
186
1,704
11,796
5,867
336
3,923
7,873
15,912
0
W
11,850
4,844
0
8,127
13,952
5,026
2,172
2,965
10,813
0
47,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,852
Gold Earned
38,465
403
Minions Killed
371
0
Camps Cleared
0
1,194,581
Distance Traveled
1,330,611
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,760
517
83
6
0
244,816
1
L
Nu Wa
7,541
503
75
5
0
285,751
5
L
Tsukuyomi
8,070
538
78
5
0
265,662
1
W
Ra
6,798
453
79
5
0
156,606
0
W
Ymir
8,649
577
38
3
0
262,267
3
W
Fenrir
8,887
592
108
7
0
272,619
2
L
Izanami
7,273
485
86
6
0
271,684
9
L
Mulan
8,119
541
113
8
0
261,098
2
L
Cabrakan
7,462
497
19
1
0
246,416
1
W
Neith
8,758
584
95
6
0
258,273
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role