Player Matchup

Bellona
Bellona
Gold I
CoFaines
Bellona
Gold I
Level 109
God Stats
4W - 2L
1,500 SR
Queue Stats
47W - 51L
1,792 MMR
Party 2
Cupid
Cupid
Gold II
PicomanRJ
Cupid
Gold II
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
168W - 182L
1,607 MMR
Solo
Fafnir
Fafnir
Gold II
WisemanW
Fafnir
Gold II
Level 128
God Stats
1W - 2L
1,580 SR
Queue Stats
37W - 41L
1,631 MMR
Solo
Achilles
Achilles
Bronze III
iEverNeX
Achilles
Bronze III
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,495 MMR
Party 2
Scylla
Scylla
Gold III
otto9696
Scylla
Gold III
Level 84
God Stats
1W - 4L
1,131 SR
Queue Stats
302W - 309L
1,672 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,442 SR
1,639 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 137
1,512 SR
1,620 MMR
Erlang Shen
Erlang Shen
Gold V
ArkadenMaster
Erlang Shen
Gold V
Level 145
God Stats
1W - 1L
1,505 SR
Queue Stats
60W - 50L
1,596 MMR
Solo
Jing Wei
Jing Wei
Gold I
LegacyHeart
Jing Wei
Gold I
Level 159
God Stats
24W - 7L
1,587 SR
Queue Stats
505W - 505L
1,625 MMR
Solo
Set
Set
Platinum V
Lördinho
Set
Platinum V
Level 139
God Stats
13W - 12L
1,568 SR
Queue Stats
328W - 321L
1,626 MMR
Solo
Hercules
Hercules
Platinum V
Maυricio
Hercules
Platinum V
Level 137
God Stats
10W - 20L
1,399 SR
Queue Stats
198W - 200L
1,752 MMR
Party 1
Janus
Janus
Gold I
TeSoliePa
Janus
Gold I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CoFaines
Bellona
18
1 / 6 / 0
11,293
452
15,196
23,976
25,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cupid
PicomanRJ
Cupid
18
2 / 8 / 7
10,808
432
14,967
20,424
10,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
WisemanW
Fafnir
18
6 / 2 / 4
12,499
500
11,818
17,610
26,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Achilles
iEverNeX
Achilles
15
1 / 4 / 4
9,487
379
4,213
17,640
15,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
otto9696
Scylla
19
5 / 2 / 3
12,293
492
14,753
12,623
5,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
PersephoneAphroditeNu WaDanzaburouTsukuyomi

VS

Bans
ApolloNemesisGebYmirCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ArkadenMaster
Erlang Shen
20
1 / 6 / 8
14,251
570
8,271
21,839
13,742
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jing Wei
LegacyHeart
Jing Wei
20
6 / 6 / 7
15,350
614
21,456
28,091
11,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 0 / 4
14,883
595
11,710
17,203
10,897
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
Maυricio
Hercules
20
4 / 1 / 3
14,756
590
11,392
27,969
29,541
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Janus
TeSoliePa
Janus
20
2 / 3 / 7
14,170
567
14,558
13,530
5,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
51
15
Kills
22
22
Deaths
16
18
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
ArkadenMaster
Erlang Shen
1
6
8
0.83
L
Bellona
CoFaines
Bellona
1
6
0
0.17
W
Jing Wei
LegacyHeart
Jing Wei
6
6
7
1.58
W
9
0
4
11
W
Hercules
Maυricio
Hercules
4
1
3
5.5
L
Cupid
PicomanRJ
Cupid
2
8
7
0.69
W
Janus
TeSoliePa
Janus
2
3
7
1.83
L
Fafnir
WisemanW
Fafnir
6
2
4
4
L
Achilles
iEverNeX
Achilles
1
4
4
0.75
L
Scylla
otto9696
Scylla
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,947
Damage
67,387
92,273
Taken
108,632
82,891
Mitigated
70,477
20,569
Healing
49,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
ArkadenMaster
Erlang Shen
8,271
3,847
0
3,479
21,839
13,742
220
7,111
14,521
4,935
74,754
L
Bellona
CoFaines
Bellona
15,196
7,009
0
4,070
23,976
25,098
0
2,797
21,032
0
78,902
W
Jing Wei
LegacyHeart
Jing Wei
21,456
18,044
0
16,787
28,091
11,155
2,555
7,331
20,714
0
157,552
W
11,710
4,391
0
9,481
17,203
10,897
3,612
5,248
11,779
0
107,200
W
Hercules
Maυricio
Hercules
11,392
4,113
0
15,741
27,969
29,541
2,095
3,093
24,780
0
95,553
L
Cupid
PicomanRJ
Cupid
14,967
9,053
162
6,343
20,424
10,627
0
1,289
19,075
0
92,499
W
Janus
TeSoliePa
Janus
14,558
1,391
364
4,143
13,530
5,142
2,788
5,164
8,176
94,467
0
L
Fafnir
WisemanW
Fafnir
11,818
3,417
474
5,090
17,610
26,527
0
2,564
14,888
47,907
0
L
Achilles
iEverNeX
Achilles
4,213
1,719
0
448
17,640
15,365
0
4,168
13,256
0
56,498
L
Scylla
otto9696
Scylla
14,753
1,397
0
3,982
12,623
5,274
0
2,953
9,464
87,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,380
Gold Earned
73,410
595
Minions Killed
800
0
Camps Cleared
0
2,274,442
Distance Traveled
2,546,338
30
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
14,251
570
89
4
0
512,783
6
L
Bellona
11,293
452
139
6
0
472,337
6
W
Jing Wei
15,350
614
185
7
0
453,657
8
W
Set
14,883
595
147
6
0
566,572
1
W
Hercules
14,756
590
184
7
0
524,511
14
L
Cupid
10,808
432
134
5
0
412,812
6
W
Janus
14,170
567
195
8
0
488,815
3
L
Fafnir
12,499
500
58
2
0
444,888
8
L
Achilles
9,487
379
92
4
0
518,412
3
L
Scylla
12,293
492
172
7
0
425,993
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role