Player Matchup

Athena
Athena
Faust_the_undyin
Athena
Level 63
God Stats
12W - 6L
1,488 SR
Queue Stats
68W - 80L
1,488 Elo+
Party 1
Heimdallr
Heimdallr
Kayo_King9113
Heimdallr
Level 47
God Stats
5W - 10L
1,624 SR
Queue Stats
69W - 74L
1,427 Elo+
Party 1
Arachne
Arachne
Prometheus8228
Arachne
Level 84
God Stats
17W - 11L
1,585 SR
Queue Stats
19W - 14L
1,531 Elo+
Party 1
Team Averages
Level 65
1,566 SR
1,482 Elo+

VS

Team Averages
Level 74
1,518 SR
1,486 Elo+
Aphrodite
Aphrodite
BeastlyCrane
Aphrodite
Level 83
God Stats
12W - 12L
1,594 SR
Queue Stats
60W - 104L
1,438 Elo+
Solo
Bacchus
Bacchus
MrMasterOfMinds
Bacchus
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,495 Elo+
Party 2
Fenrir
Fenrir
MrPoseAThreat
Fenrir
Level 81
God Stats
38W - 49L
1,459 SR
Queue Stats
104W - 103L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 13
14,534
727
15,049
26,623
31,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Kayo_King9113
Heimdallr
15
1 / 7 / 10
12,249
612
18,560
19,496
9,389
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

19
13 / 4 / 2
15,142
757
24,698
28,198
15,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BeastlyCrane
Aphrodite
16
2 / 6 / 11
12,464
623
24,047
23,286
19,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

14
3 / 6 / 6
11,869
593
13,447
23,232
29,078
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
11 / 4 / 3
14,432
722
19,144
24,893
13,761
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
36
16
Kills
16
16
Deaths
16
25
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BeastlyCrane
Aphrodite
2
6
11
1.25
W
2
5
13
1.7
W
Heimdallr
Kayo_King9113
Heimdallr
1
7
10
0.86
L
3
6
6
1
L
11
4
3
3.13
W
13
4
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,307
Damage
56,638
74,317
Taken
71,411
56,731
Mitigated
62,060
27,597
Healing
34,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BeastlyCrane
Aphrodite
24,047
3,247
11,164
12,404
23,286
19,221
287
5,902
17,384
78,794
0
W
15,049
4,855
0
7,297
26,623
31,966
476
14,759
11,864
46,329
0
W
Heimdallr
Kayo_King9113
Heimdallr
18,560
8,628
0
5,946
19,496
9,389
1,391
11,691
7,805
0
69,586
L
13,447
1,923
874
2,561
23,232
29,078
0
4,647
18,585
35,715
0
L
19,144
4,335
2,043
5,742
24,893
13,761
1,292
5,224
19,669
0
71,083
W
24,698
17,989
0
14,354
28,198
15,376
1,502
11,775
16,423
0
70,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,925
Gold Earned
38,765
204
Minions Killed
253
0
Camps Cleared
0
1,017,041
Distance Traveled
1,142,986
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
12,464
623
134
7
0
340,845
2
W
Athena
14,534
727
69
3
0
356,572
1
W
Heimdallr
12,249
612
69
3
0
308,039
2
L
Bacchus
11,869
593
41
2
0
373,897
1
L
Fenrir
14,432
722
78
4
0
428,244
1
W
Arachne
15,142
757
66
3
0
352,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role