Player Matchup

Chernobog
Chernobog
IndefiniteAsp
Chernobog
Level 25
God Stats
19W - 21L
1,474 SR
Queue Stats
458W - 699L
1,335 Elo+
Party 1
Nemesis
Nemesis
Tymarti
Nemesis
Level 6
God Stats
0W - 1L
1,254 SR
Queue Stats
0W - 3L
1,101 Elo+
Solo
Yemoja
Yemoja
loli-chan581
Yemoja
Level 14
God Stats
3W - 8L
1,338 SR
Queue Stats
7W - 11L
1,367 Elo+
Party 1
Eset
Eset
orengo125
Eset
Level 68
God Stats
2W - 6L
1,730 SR
Queue Stats
548W - 584L
1,447 Elo+
Party 1
Bakasura
Bakasura
wolfbunny420
Bakasura
Level 24
God Stats
1W - 1L
1,502 SR
Queue Stats
52W - 72L
1,336 Elo+
Solo
Team Averages
Level 27
1,460 SR
1,317 Elo+

VS

Team Averages
Level 22
1,693 SR
1,467 Elo+
Jormungandr
Jormungandr
ALVARO_DIAZ05
Jormungandr
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,205 Elo+
Solo
Kali
Kali
Isololane_
Kali
Level 5
God Stats
4W - 1L
1,772 SR
Queue Stats
7W - 3L
1,515 Elo+
Party 2
Poseidon
Poseidon
XcrispyXcremeX
Poseidon
Level 18
God Stats
31W - 16L
1,830 SR
Queue Stats
51W - 29L
1,654 Elo+
Party 3
Achilles
Achilles
lexocr
Achilles
Level 28
God Stats
5W - 4L
1,615 SR
Queue Stats
36W - 36L
1,551 Elo+
Party 3
Chang'e
Chang'e
vSnxag-
Chang'e
Level 46
God Stats
3W - 1L
1,749 SR
Queue Stats
87W - 100L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
IndefiniteAsp
Chernobog
20
11 / 9 / 4
15,626
539
20,548
28,917
11,487
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
Tymarti
Nemesis
14
0 / 20 / 3
10,771
371
1,956
24,540
9,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
17
0 / 4 / 5
12,238
422
7,143
13,834
14,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Eset
20
23 / 4 / 8
18,670
644
40,034
28,241
13,588
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
wolfbunny420
Bakasura
20
2 / 8 / 2
15,286
527
9,630
31,198
16,371
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ALVARO_DIAZ05
Jormungandr
20
6 / 3 / 14
15,175
523
9,805
21,482
28,030
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
15 / 8 / 7
16,056
554
23,581
29,004
18,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
18
7 / 9 / 4
13,292
458
11,131
14,591
7,405
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
lexocr
Achilles
20
8 / 8 / 10
15,371
530
17,635
29,116
36,959
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chang'e
vSnxag-
Chang'e
19
6 / 9 / 9
13,731
473
14,548
22,474
14,630
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
86
36
Kills
42
45
Deaths
37
22
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ALVARO_DIAZ05
Jormungandr
6
3
14
4.33
L
Chernobog
IndefiniteAsp
Chernobog
11
9
4
1.44
W
15
8
7
2.31
L
Nemesis
Tymarti
Nemesis
0
20
3
0.08
W
Poseidon
7
9
4
1
W
Achilles
lexocr
Achilles
8
8
10
1.63
L
Yemoja
0
4
5
0.63
L
Eset
23
4
8
6.75
W
Chang'e
vSnxag-
Chang'e
6
9
9
1.17
L
Bakasura
wolfbunny420
Bakasura
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,311
Damage
76,700
126,730
Taken
116,667
65,440
Mitigated
105,217
39,038
Healing
31,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ALVARO_DIAZ05
Jormungandr
9,805
1,526
0
1,515
21,482
28,030
1,596
7,372
13,484
61,444
0
L
Chernobog
IndefiniteAsp
Chernobog
20,548
17,409
0
9,339
28,917
11,487
4,456
9,828
19,089
0
82,787
W
23,581
12,536
1,092
10,655
29,004
18,193
4,024
11,315
16,977
0
81,330
L
Nemesis
Tymarti
Nemesis
1,956
773
0
1,434
24,540
9,062
1,515
11,542
12,998
0
22,954
W
Poseidon
11,131
1,366
633
2,323
14,591
7,405
3,691
10,636
3,507
60,538
0
W
Achilles
lexocr
Achilles
17,635
6,292
0
5,081
29,116
36,959
6,688
8,518
19,780
0
86,405
L
Yemoja
7,143
2,219
2,472
1,362
13,834
14,932
1,430
6,005
7,829
40,585
0
L
Eset
40,034
1,997
1,094
12,055
28,241
13,588
2,777
7,943
20,298
149,619
0
W
Chang'e
vSnxag-
Chang'e
14,548
2,516
3,472
6,330
22,474
14,630
2,026
7,860
14,258
55,577
0
L
Bakasura
wolfbunny420
Bakasura
9,630
5,403
0
11,282
31,198
16,371
0
3,686
27,512
0
132,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,591
Gold Earned
73,625
617
Minions Killed
460
0
Camps Cleared
0
2,536,465
Distance Traveled
2,509,823
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
15,175
523
94
3
0
534,832
0
L
Chernobog
15,626
539
115
4
0
438,520
0
W
Kali
16,056
554
83
3
0
532,698
3
L
Nemesis
10,771
371
41
1
0
508,653
1
W
Poseidon
13,292
458
104
4
0
523,633
3
W
Achilles
15,371
530
111
4
0
486,775
0
L
Yemoja
12,238
422
61
2
0
449,559
3
L
Eset
18,670
644
180
6
0
550,794
0
W
Chang'e
13,731
473
68
2
0
431,885
0
L
Bakasura
15,286
527
220
8
0
588,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role