Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
ComicCascade2
Hades
Level 44
God Stats
24W - 22L
1,475 SR
Queue Stats
204W - 237L
1,372 Elo+
Party 1
Scylla
Scylla
MrDotTwister
Scylla
Level 68
God Stats
11W - 7L
1,527 SR
Queue Stats
90W - 85L
1,529 Elo+
Solo
Erlang Shen
Erlang Shen
hamstercash
Erlang Shen
Level 124
God Stats
9W - 7L
1,467 SR
Queue Stats
369W - 375L
1,546 Elo+
Party 1
Chronos
Chronos
thatcookieboy
Chronos
Level 124
God Stats
19W - 15L
1,522 SR
Queue Stats
370W - 372L
1,507 Elo+
Party 1
Team Averages
Level 87
1,498 SR
1,491 Elo+

VS

Team Averages
Level 77
1,569 SR
1,500 Elo+
Erlang Shen
Erlang Shen
Diego Brando AU
Erlang Shen
Level 102
God Stats
8W - 9L
1,563 SR
Queue Stats
471W - 464L
1,461 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Gronk_Cow_Ski_
Kumbhakarna
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Cupid
Cupid
IAmHomeDepot
Cupid
Level 107
God Stats
9W - 3L
1,500 SR
Queue Stats
473W - 516L
1,456 Elo+
Party 2
Vulcan
Vulcan
LMcNative52
Vulcan
Level 84
God Stats
27W - 26L
1,690 SR
Queue Stats
422W - 499L
1,490 Elo+
Party 2
Thor
Thor
mickey2slick
Thor
Level 47
God Stats
29W - 23L
1,594 SR
Queue Stats
104W - 86L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
4 / 3 / 2
6,146
559
3,265
7,532
2,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 2 / 1
5,896
536
3,361
7,616
2,927
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
11
2 / 1 / 5
6,264
569
3,866
5,132
1,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Erlang Shen
hamstercash
Erlang Shen
10
3 / 2 / 7
6,302
573
6,616
6,431
3,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chronos
11
2 / 0 / 1
6,535
594
4,235
5,210
1,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Diego Brando AU
Erlang Shen
10
2 / 5 / 0
5,968
543
3,955
9,181
3,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kumbhakarna
Gronk_Cow_Ski_
Kumbhakarna
7
0 / 2 / 0
4,932
448
1,501
7,901
2,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
0 / 1 / 0
5,146
468
2,131
4,910
1,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Vulcan
9
0 / 4 / 2
5,260
478
3,912
4,877
1,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
6 / 0 / 1
7,421
675
7,262
8,426
3,820
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
12
Kills
8
8
Deaths
12
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
3
2
1.67
W
1
2
1
0.75
L
Erlang Shen
Diego Brando AU
Erlang Shen
2
5
0
0.4
L
Kumbhakarna
Gronk_Cow_Ski_
Kumbhakarna
0
2
0
0
L
0
1
0
0
L
Vulcan
0
4
2
0.25
W
Scylla
2
1
5
4.5
W
Erlang Shen
hamstercash
Erlang Shen
3
2
7
3.25
L
6
0
1
6.5
W
Chronos
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,343
Damage
18,761
31,921
Taken
35,295
11,403
Mitigated
12,625
10,946
Healing
7,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
3,265
959
0
2,599
7,532
2,352
0
1,257
6,245
0
21,980
W
3,361
554
145
3,276
7,616
2,927
768
396
7,194
27,877
0
L
Erlang Shen
Diego Brando AU
Erlang Shen
3,955
1,857
0
921
9,181
3,279
0
1,660
7,405
0
31,647
L
Kumbhakarna
Gronk_Cow_Ski_
Kumbhakarna
1,501
304
0
2,114
7,901
2,856
0
1,607
6,294
8,955
0
L
2,131
1,157
367
1,476
4,910
1,394
0
2,626
2,284
0
23,399
L
Vulcan
3,912
1,915
0
250
4,877
1,276
0
1,488
3,243
20,604
0
W
Scylla
3,866
456
0
762
5,132
1,211
28
1,238
3,788
29,116
0
W
Erlang Shen
hamstercash
Erlang Shen
6,616
3,478
0
1,244
6,431
3,502
0
1,720
4,671
0
31,124
L
7,262
1,445
0
2,516
8,426
3,820
0
3,773
4,607
0
37,772
W
Chronos
4,235
959
0
2,920
5,210
1,411
694
600
4,610
42,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,143
Gold Earned
28,727
306
Minions Killed
247
0
Camps Cleared
0
1,083,533
Distance Traveled
1,035,906
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,146
559
51
5
0
215,656
0
W
Hades
5,896
536
65
6
0
188,119
2
L
Erlang Shen
5,968
543
58
5
0
200,163
0
L
Kumbhakarna
4,932
448
7
1
0
224,988
6
L
Cupid
5,146
468
56
5
0
197,341
1
L
Vulcan
5,260
478
43
4
0
189,047
3
W
Scylla
6,264
569
67
6
0
221,518
3
W
Erlang Shen
6,302
573
52
5
0
225,438
3
L
Thor
7,421
675
83
8
0
224,367
3
W
Chronos
6,535
594
71
6
0
232,802
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role